// This source file checks that: // 1) Header <@header@> compiles without error. // 2) Common macro collisions with platform/system headers are avoided. // 3) half/bf16 aren't included when these are explicitly disabled. // Define CUDAX_MACRO_CHECK(macro, header), which emits a diagnostic indicating // a potential macro collision and halts. // // Use raw platform checks instead of the CCCL macros since we // don't want to #include any headers other than the one being tested. // // This is only implemented for MSVC/GCC/Clang. #if defined(_MSC_VER) // MSVC // Fake up an error for MSVC # define CUDAX_MACRO_CHECK_IMPL(msg) \ /* Print message that looks like an error: */ \ __pragma(message(__FILE__ ":" CUDAX_MACRO_CHECK_IMPL0(__LINE__) ": error: " #msg)) static_assert(false, #msg); # define CUDAX_MACRO_CHECK_IMPL0(x) CUDAX_MACRO_CHECK_IMPL1(x) # define CUDAX_MACRO_CHECK_IMPL1(x) #x #elif defined(__clang__) || defined(__GNUC__) // GCC/clang are easy: # define CUDAX_MACRO_CHECK_IMPL(msg) CUDAX_MACRO_CHECK_IMPL0(GCC error #msg) # define CUDAX_MACRO_CHECK_IMPL0(expr) _Pragma(#expr) #endif // Hacky way to build a string, but it works on all tested platforms. #define CUDAX_MACRO_CHECK(MACRO, HEADER) \ CUDAX_MACRO_CHECK_IMPL(Identifier MACRO should not be used from CCCL headers due to conflicts with HEADER macros.) // complex.h conflicts #define I CUDAX_MACRO_CHECK('I', complex.h) // windows.h conflicts // @eniebler 2024-08-30: This test is disabled because it causes build // failures in some configurations. // #define small CUDAX_MACRO_CHECK('small', windows.h) // We can't enable these checks without breaking some builds -- some standard // library implementations unconditionally `#undef` these macros, which then // causes random failures later. // Leaving these commented out as a warning: Here be dragons. // #define min(...) CUDAX_MACRO_CHECK('min', windows.h) // #define max(...) CUDAX_MACRO_CHECK('max', windows.h) // termios.h conflicts (NVIDIA/thrust#1547) #define B0 CUDAX_MACRO_CHECK("B0", termios.h) #include <@header@> #if defined(CCCL_DISABLE_BF16_SUPPORT) # if defined(__CUDA_BF16_TYPES_EXIST__) # error We should not include cuda_bf16.h when BF16 support is disabled # endif // __CUDA_BF16_TYPES_EXIST__ #endif // CCCL_DISABLE_BF16_SUPPORT #if defined(CCCL_DISABLE_FP16_SUPPORT) # if defined(__CUDA_FP16_TYPES_EXIST__) # error We should not include cuda_fp16.h when half support is disabled # endif // __CUDA_FP16_TYPES_EXIST__ # if defined(__CUDA_BF16_TYPES_EXIST__) # error We should not include cuda_bf16.h when half support is disabled # endif // __CUDA_BF16_TYPES_EXIST__ #endif // CCCL_DISABLE_FP16_SUPPORT