// SPDX-FileCopyrightText: Copyright (c) 2011-2023, NVIDIA CORPORATION. All rights reserved. // SPDX-License-Identifier: BSD-3 #include #include #include #include #include #include // %RANGE% TUNE_TRANSPOSE trp 0:1:1 // %RANGE% TUNE_LOAD ld 0:1:1 // %RANGE% TUNE_ITEMS_PER_THREAD ipt 7:24:1 // %RANGE% TUNE_THREADS_PER_BLOCK tpb 128:1024:32 // %RANGE% TUNE_MAGIC_NS ns 0:2048:4 // %RANGE% TUNE_DELAY_CONSTRUCTOR_ID dcid 0:7:1 // %RANGE% TUNE_L2_WRITE_LATENCY_NS l2w 0:1200:5 #if !TUNE_BASE # if TUNE_TRANSPOSE == 0 # define TUNE_LOAD_ALGORITHM cub::BLOCK_LOAD_DIRECT # else // TUNE_TRANSPOSE == 1 # define TUNE_LOAD_ALGORITHM cub::BLOCK_LOAD_WARP_TRANSPOSE # endif // TUNE_TRANSPOSE # if TUNE_LOAD == 0 # define TUNE_LOAD_MODIFIER cub::LOAD_DEFAULT # else // TUNE_LOAD == 1 # define TUNE_LOAD_MODIFIER cub::LOAD_CA # endif // TUNE_LOAD template struct policy_selector { [[nodiscard]] _CCCL_HOST_DEVICE constexpr auto operator()(cuda::compute_capability) const -> cub::PartitionPolicy { return {cub::PartitionAlgorithm::lookback, {TUNE_THREADS_PER_BLOCK, TUNE_ITEMS_PER_THREAD, TUNE_LOAD_ALGORITHM, TUNE_LOAD_MODIFIER, cub::BLOCK_SCAN_WARP_SCANS, lookback_delay_policy}}; } }; #endif // !TUNE_BASE template void init_output_partition_buffer( InItT d_in, OffsetT num_items, T* d_out, SelectOpT select_op, cub::detail::select::partition_distinct_output_t& d_partition_out_buffer) { const auto selected_elements = thrust::count_if(d_in, d_in + num_items, select_op); d_partition_out_buffer = cub::detail::select::partition_distinct_output_t{d_out, d_out + selected_elements}; } template void init_output_partition_buffer(InItT, OffsetT, T* d_out, SelectOpT, T*& d_partition_out_buffer) { d_partition_out_buffer = d_out; } template void partition(nvbench::state& state, nvbench::type_list) { using select_op_t = less_then_t; using offset_t = OffsetT; constexpr bool use_distinct_out_partitions = UseDistinctPartitionT::value; using output_it_t = typename ::cuda::std:: conditional, T*>::type; // Retrieve axis parameters const auto elements = static_cast(state.get_int64("Elements{io}")); const bit_entropy entropy = str_to_entropy(state.get_string("Entropy")); const T val = lerp_min_max(entropy_to_probability(entropy)); select_op_t select_op{val}; thrust::device_vector in = generate(elements); thrust::device_vector num_selected(1); thrust::device_vector out(elements); const T* d_in = thrust::raw_pointer_cast(in.data()); offset_t* d_num_selected = thrust::raw_pointer_cast(num_selected.data()); output_it_t d_out{}; init_output_partition_buffer(in.cbegin(), elements, thrust::raw_pointer_cast(out.data()), select_op, d_out); state.add_element_count(elements); state.add_global_memory_reads(elements); state.add_global_memory_writes(elements); state.add_global_memory_writes(1); caching_allocator_t alloc; state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch, [&](nvbench::launch& launch) { auto env = cub_bench_env( alloc, launch #if !TUNE_BASE , cuda::execution::tune(policy_selector{}) #endif // !TUNE_BASE ); _CCCL_TRY_CUDA_API( cub::DevicePartition::If, "If failed", d_in, d_out, d_num_selected, static_cast(elements), select_op, env); }); } using ::cuda::std::false_type; using ::cuda::std::true_type; #ifdef TUNE_DistinctPartitions using distinct_partitions = nvbench::type_list; // expands to "false_type" or "true_type" #else // !defined(TUNE_DistinctPartitions) using distinct_partitions = nvbench::type_list; #endif // TUNE_DistinctPartitions NVBENCH_BENCH_TYPES(partition, NVBENCH_TYPE_AXES(fundamental_types, offset_types, distinct_partitions)) .set_name("base") .set_type_axes_names({"T{ct}", "OffsetT{ct}", "DistinctPartitions{ct}"}) .add_int64_power_of_two_axis("Elements{io}", nvbench::range(16, 28, 4)) .add_string_axis("Entropy", {"1.000", "0.544", "0.000"});