# Common CCCL Style Guidance Apply this guidance across CCCL unless a path-specific style reference says otherwise. ## Naming Style - Macros: macro style, e.g. `MY_MACRO`. - Template parameters: PascalCase, e.g. `MyParameter`. - All other symbols: snake style, e.g. `my_variable`. The one exception is the CUB public API, which uses PascalCase. ## Variables - All variables that are not modified must use `const`. This includes variables initialized by casts (`static_cast`, `reinterpret_cast`, `bit_cast`), function return values, and loop-invariant computations. - All variables that can be evaluated at compile-time must use `constexpr`. - All `constexpr` variables at namespace/global scope must use `inline`, including variable templates. - Consider using plural names for array, span, list, e.g. `int values[4]` instead of `int value[4]`. - Use uniform initialization for class constructors (not enforced to builtin types) and compile-time conversions, e.g. `constexpr auto x = int{sizeof(float)};`. ## Headers - Files must include all headers related to the symbols that they are using. - Relying on transitive header inclusion is not allowed. - Unneeded headers must be removed. - All headers must have the correct license. This also applies to source files. - All header inclusions must use the syntax `
`. - Use forward declaration, namely `__fwd/header.h` or direct type declaration, when possible instead of including the implementation header. - Headers should be the most precise available, e.g. `#include `. - Do not include headers in `cuda/std/__cccl/` directly; they are provided by `__config` or the prologue/epilogue mechanism. ## Functions - Functions must be marked `_CCCL_HOST_API`, `_CCCL_DEVICE_API`, `_CCCL_HOST_DEVICE_API`, `_CCCL_TILE_API`, or `_CCCL_API`. - Non-template, non-`constexpr` functions must use `inline`. - Most functions with a non-void return type should use `[[nodiscard]]`; functions with known side effects may be exceptions. - Functions that do not throw exceptions must use `noexcept`. - Use `_CCCL_CONSTEVAL` when the function can only be evaluated at compile time. - Use C++20 concept macros instead of SFINAE, e.g. `_CCCL_TEMPLATE(...)` and `_CCCL_REQUIRES(...)`. ## Function Calls And Types - In headers, apply global qualification where the subproject requires it: - libcudacxx and cudax require free function calls to be fully qualified from the global namespace, e.g. `::cuda::ceil_div(...)`. - CUB applies this rule only to calls to symbols under the `::cuda` namespace hierarchy; otherwise follow existing CUB qualification style. - Thrust uses leading `::` for many symbols under the `::cuda` namespace hierarchy, but relies on ADL in many places and the blanket free-function qualification rule does not apply to those calls. - For covered calls, this includes calls to functions defined in the same namespace, e.g. inside `cuda::`, call `::cuda::ceil_div(...)`, not `ceil_div(...)`. This does not apply to (static) member functions of classes. The only exceptions for covered calls are functions that are supposed to be found through argument-dependent lookup (ADL), such as `::cuda::std::swap` and `::cuda::std::get`. Those functions can be called unqualified with a preceding `using ::cuda::std::get;`. - This global-qualification rule does not apply to source files such as tests and benchmarks. - In headers, apply type-name qualification where the subproject requires it: - libcudacxx and cudax require type names to be fully qualified except when they are already declared in the current namespace or an enclosing one. Outside those namespaces, fully qualify `cuda::std` and standard integer type aliases such as `::cuda::std::size_t`. - CUB applies this rule only to type names under the `::cuda` namespace hierarchy. Do not apply the libcudacxx/cudax blanket type-qualification rule to CUB namespaces or `detail` namespaces. - Thrust does not apply the libcudacxx/cudax blanket type-qualification rule. It uses leading `::` for many `::cuda` and `::cuda::std` type names, but also uses Thrust namespace patterns; follow neighboring Thrust code. - A local `using` declaration, e.g. `using ::cuda::std::size_t;`, is acceptable to avoid repetition within a function body. - Static member functions of a class template inherit the class's namespace. ## Comments - Commented code without a description is not allowed. ## General Guidelines - The code must reuse `cuda/` or `cuda/std` functionalities as much as possible, including macros. - Try to use modern C++ as much as possible. The repository supports C++17 but many more recent functionalities have been backported with functions and macros. ## Prevent Compiler Errors And Improve Compatibility - Remove unused code, variables, functions, types, template parameters, headers, etc. - Variables that are unsigned, or that can become unsigned after template instantiation, must not check for negative values directly. Use `cuda::std::is_unsigned_v ? false : (var < 0)` instead. ## Compiler Compatibility - Protect host-only code with `#if !_CCCL_COMPILER(NVRTC)`.