// SPDX-FileCopyrightText: Copyright (c) 2011-2023, NVIDIA CORPORATION. All rights reserved. // SPDX-License-Identifier: BSD-3 #include #include #include #include "nvbench_helper.cuh" template static void basic(nvbench::state& state, nvbench::type_list) { const auto elements = static_cast(state.get_int64("Elements")); const std::size_t min_segment_size = 1; const std::size_t max_segment_size = static_cast(state.get_int64("MaxSegSize")); thrust::device_vector input = generate.uniform.key_segments(elements, min_segment_size, max_segment_size); thrust::device_vector output(elements); caching_allocator_t alloc; // not a warm-up run, we need to run once to determine the size of the output const auto new_end = thrust::unique_copy(policy(alloc), input.cbegin(), input.cend(), output.begin()); const std::size_t unique_items = ::cuda::std::distance(output.begin(), new_end); state.add_element_count(elements); state.add_global_memory_reads(elements); state.add_global_memory_writes(unique_items); state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync, [&](nvbench::launch& launch) { thrust::unique_copy(policy(alloc, launch), input.cbegin(), input.cend(), output.begin()); }); } NVBENCH_BENCH_TYPES(basic, NVBENCH_TYPE_AXES(fundamental_types)) .set_name("base") .set_type_axes_names({"T{ct}"}) .add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4)) .add_int64_power_of_two_axis("MaxSegSize", {1, 4, 8});