[DEPLOY] Complete submission: baseline + all optimizations
Adds ALL files needed for Dockerfile build:
- qwen3_6_scripts/ (baseline patches + our optimizations)
- vllm/ (full vllm package)
- paged_attention_v2_pytorch.py (V2 with single-bmm optimization)
- Dockerfile + computility-run.yaml
Our optimizations vs baseline:
1. paged_attn.py: pre-gathered context KV (eliminates 194 gather calls),
Triton try/fallback, V2 heuristic, threshold 32K→64K
2. paged_attention_v2_pytorch.py: fills NotImplementedError,
single-bmm Phase 1 (195 launches → 3)
3. patch_enable_triton.py: HAS_TRITON=True with safety fallback
4. patch_triton_tuning.py: BLOCK=64, NUM_WARPS=4 for BI-V100
5. computility-run.yaml: gpu-memory-utilization 0.9→0.95,
max-num-batched-tokens 8192→16384
This repo can now be submitted to dev.modelhub.org.cn as-is.
This commit is contained in:
88
vllm/block.py
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88
vllm/block.py
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"""Token blocks."""
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from typing import TYPE_CHECKING, Iterator, List, Optional
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from vllm.utils import Device
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DEFAULT_LAST_ACCESSED_TIME: float = -1
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class PhysicalTokenBlock:
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"""Represents the state of a block in the KV cache."""
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def __init__(
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self,
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device: Device,
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block_number: int,
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block_size: int,
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block_hash: int,
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num_hashed_tokens: int,
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) -> None:
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self.device = device
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self.block_number = block_number
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self.block_size = block_size
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self.block_hash = block_hash
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self.num_hashed_tokens = num_hashed_tokens
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self.ref_count = 0
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self.last_accessed = DEFAULT_LAST_ACCESSED_TIME
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self.computed = False
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def __repr__(self) -> str:
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return (f'PhysicalTokenBlock(device={self.device}, '
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f'block_number={self.block_number}, '
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f'num_hashed_tokens={self.num_hashed_tokens}, '
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f'ref_count={self.ref_count}, '
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f'last_accessed={self.last_accessed}, '
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f'computed={self.computed})')
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class BlockTable:
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"""Holds a list of blocks with caching of their associated block_ids
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"""
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def __init__(self, blocks: Optional[List[PhysicalTokenBlock]] = None):
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self._blocks: List[PhysicalTokenBlock] = []
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self._block_ids: List[int] = []
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if blocks is not None:
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for block in blocks:
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self.append(block)
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def append(self, block: PhysicalTokenBlock):
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self._blocks.append(block)
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self._block_ids.append(block.block_number)
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def __len__(self) -> int:
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return len(self._blocks)
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def __getitem__(self, key):
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return self._blocks[key]
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if TYPE_CHECKING:
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def __iter__(self) -> Iterator[PhysicalTokenBlock]:
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raise RuntimeError("Method should be automatically generated")
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def __setitem__(self, key, value):
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if isinstance(key, slice):
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blocks = value
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self._blocks[key] = blocks
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self._block_ids[key] = [b.block_number for b in blocks]
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else:
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block = value
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self._blocks[key] = block
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self._block_ids[key] = block.block_number
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def reset(self):
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self._blocks = []
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self._block_ids = []
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def copy(self) -> "BlockTable":
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return BlockTable(self._blocks)
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def list(self) -> List[PhysicalTokenBlock]:
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return self._blocks
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def ids(self) -> List[int]:
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return self._block_ids
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