[CCCL] Add missing CCCL components: c2h, nvbench_helper, cmake, cudax, AGENTS.md
Added 863 files from NVIDIA/cccl sparse checkout: - c2h/ (27 files): Catch2 test helpers — generators, validators, runner - nvbench_helper/ (10 files): Benchmark harness utilities - cmake/ (29 files): CMake presets and build helpers - cudax/ (794 files): Experimental CUDA extensions - AGENTS.md: NVIDIA's official AI agent instructions for CCCL - CMakePresets.json: Standardized build configurations - cccl-version.json: Version tracking Also added CCCL_ASSET_MAP.md mapping all 4295 CCCL files to competition value and PRD items. cccl_upstream now covers 100% of competition-critical assets: - 27 tuning headers (SM80/90/100 benchmark data) - 32 dispatch headers (algorithm implementations) - 60 Thrust examples (correctness verification) - 217 CUB Catch2 tests (regression matrix) - 153 CUB benchmarks (parameter space search) - 18 CUB examples (API verification) - 27 test helpers + benchmark harness - 794 cudax experimental extensions
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cccl_upstream/cudax/examples/cub_reduce.cu
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53
cccl_upstream/cudax/examples/cub_reduce.cu
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//===----------------------------------------------------------------------===//
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//
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// Part of CUDA Experimental in CUDA C++ Core Libraries,
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// under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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// SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES.
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//
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//===----------------------------------------------------------------------===//
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// Example of using `cub::DeviceReduce::Reduce` with cudax environment.
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#include <cub/device/device_reduce.cuh>
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#include <cuda/experimental/container.cuh>
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#include <cuda/experimental/memory_resource.cuh>
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#include <cuda/experimental/stream.cuh>
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#include <iostream>
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namespace cudax = cuda::experimental;
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int main()
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{
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constexpr int num_items = 50000;
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// A CUDA stream on which to execute the reduction
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cuda::stream stream{cuda::devices[0]};
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cuda::device_memory_pool_ref mr = cuda::device_default_memory_pool(cuda::devices[0]);
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// Allocate input and output, but do not zero initialize output (`cuda::no_init`)
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auto d_in = cuda::make_buffer<int>(stream, mr, num_items, 1);
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auto d_out = cuda::make_buffer<float>(stream, mr, 1, cuda::no_init);
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// An environment we use to pass all necessary information to CUB
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cudax::env_t<cuda::mr::device_accessible> env{mr, stream};
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auto error = cub::DeviceReduce::Reduce(d_in.begin(), d_out.begin(), num_items, cuda::std::plus{}, 0, env);
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if (error != cudaSuccess)
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{
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std::cerr << "cub::DeviceReduce::Reduce failed: " << cudaGetErrorString(error) << "\n";
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exit(EXIT_FAILURE);
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}
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auto h_out = cuda::make_buffer<float>(stream, cuda::pinned_default_memory_pool(), d_out);
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stream.sync();
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if (h_out.get_unsynchronized(0) != num_items)
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{
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std::cerr << "Result verification failed: " << h_out.get_unsynchronized(0) << " != " << num_items << "\n";
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exit(EXIT_FAILURE);
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}
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}
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