[INFRA] Import NVIDIA/CCCL upstream as optimization reference library
CCCL (CUDA C++ Core Libraries) provides: - CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk) - Thrust: high-level parallel algorithms (transform_reduce, sort, scan) - libcudacxx: CUDA C++ standard library (atomics, barriers, memory) - cudax: experimental features (memory resources, allocators) - Tuning policies: per-SM hardware-specific algorithm parameters Competition optimization vectors mapped to CCCL: - Output TPS (83% weight): warp_reduce, block_reduce, device_topk - Input TPS (14% weight): device_scan, block_load, prefetch - Cache TPS (3% weight): prefix caching strategy patterns - Memory (0.9 util): pooled/cached/buddy allocators Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only) License: Apache-2.0
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cccl_upstream/thrust/testing/min_and_max.cu
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69
cccl_upstream/thrust/testing/min_and_max.cu
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#include <thrust/extrema.h>
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#include <unittest/unittest.h>
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template <typename T>
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struct TestMin
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{
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void operator()()
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{
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// 2 < 3
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T two(2), three(3);
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ASSERT_EQUAL(two, ::cuda::std::min(two, three));
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ASSERT_EQUAL(two, ::cuda::std::min(two, three, ::cuda::std::less<T>()));
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ASSERT_EQUAL(two, ::cuda::std::min(three, two));
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ASSERT_EQUAL(two, ::cuda::std::min(three, two, ::cuda::std::less<T>()));
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ASSERT_EQUAL(three, ::cuda::std::min(two, three, ::cuda::std::greater<T>()));
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ASSERT_EQUAL(three, ::cuda::std::min(three, two, ::cuda::std::greater<T>()));
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using KV = key_value<T, T>;
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KV two_and_two(two, two);
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KV two_and_three(two, three);
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// the first element breaks ties
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ASSERT_EQUAL_QUIET(two_and_two, ::cuda::std::min(two_and_two, two_and_three));
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ASSERT_EQUAL_QUIET(two_and_three, ::cuda::std::min(two_and_three, two_and_two));
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ASSERT_EQUAL_QUIET(two_and_two, ::cuda::std::min(two_and_two, two_and_three, ::cuda::std::less<KV>()));
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ASSERT_EQUAL_QUIET(two_and_three, ::cuda::std::min(two_and_three, two_and_two, ::cuda::std::less<KV>()));
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ASSERT_EQUAL_QUIET(two_and_two, ::cuda::std::min(two_and_two, two_and_three, ::cuda::std::greater<KV>()));
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ASSERT_EQUAL_QUIET(two_and_three, ::cuda::std::min(two_and_three, two_and_two, ::cuda::std::greater<KV>()));
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}
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};
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SimpleUnitTest<TestMin, NumericTypes> TestMinInstance;
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template <typename T>
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struct TestMax
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{
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void operator()()
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{
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// 2 < 3
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T two(2), three(3);
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ASSERT_EQUAL(three, ::cuda::std::max(two, three));
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ASSERT_EQUAL(three, ::cuda::std::max(two, three, ::cuda::std::less<T>()));
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ASSERT_EQUAL(three, ::cuda::std::max(three, two));
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ASSERT_EQUAL(three, ::cuda::std::max(three, two, ::cuda::std::less<T>()));
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ASSERT_EQUAL(two, ::cuda::std::max(two, three, ::cuda::std::greater<T>()));
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ASSERT_EQUAL(two, ::cuda::std::max(three, two, ::cuda::std::greater<T>()));
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using KV = key_value<T, T>;
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KV two_and_two(two, two);
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KV two_and_three(two, three);
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// the first element breaks ties
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ASSERT_EQUAL_QUIET(two_and_two, ::cuda::std::max(two_and_two, two_and_three));
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ASSERT_EQUAL_QUIET(two_and_three, ::cuda::std::max(two_and_three, two_and_two));
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ASSERT_EQUAL_QUIET(two_and_two, ::cuda::std::max(two_and_two, two_and_three, ::cuda::std::less<KV>()));
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ASSERT_EQUAL_QUIET(two_and_three, ::cuda::std::max(two_and_three, two_and_two, ::cuda::std::less<KV>()));
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ASSERT_EQUAL_QUIET(two_and_two, ::cuda::std::max(two_and_two, two_and_three, ::cuda::std::greater<KV>()));
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ASSERT_EQUAL_QUIET(two_and_three, ::cuda::std::max(two_and_three, two_and_two, ::cuda::std::greater<KV>()));
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}
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};
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SimpleUnitTest<TestMax, NumericTypes> TestMaxInstance;
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