[INFRA] Import NVIDIA/CCCL upstream as optimization reference library

CCCL (CUDA C++ Core Libraries) provides:
- CUB: device/block/warp-level GPU primitives (reduce, scan, sort, topk)
- Thrust: high-level parallel algorithms (transform_reduce, sort, scan)
- libcudacxx: CUDA C++ standard library (atomics, barriers, memory)
- cudax: experimental features (memory resources, allocators)
- Tuning policies: per-SM hardware-specific algorithm parameters

Competition optimization vectors mapped to CCCL:
- Output TPS (83% weight): warp_reduce, block_reduce, device_topk
- Input TPS (14% weight): device_scan, block_load, prefetch
- Cache TPS (3% weight): prefix caching strategy patterns
- Memory (0.9 util): pooled/cached/buddy allocators

Source: https://github.com/NVIDIA/cccl (shallow clone, HEAD only)
License: Apache-2.0
This commit is contained in:
EngineX CI
2026-07-30 09:35:51 +00:00
parent b4d01f481e
commit 56fd68e7dd
8871 changed files with 1454674 additions and 0 deletions

View File

@@ -0,0 +1,173 @@
// SPDX-FileCopyrightText: Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
// SPDX-License-Identifier: BSD-3
#include <thrust/device_vector.h>
#include <thrust/execution_policy.h>
#include <thrust/iterator/zip_iterator.h>
#include <thrust/transform.h>
#include <thrust/zip_function.h>
#include <cuda/__functional/address_stability.h>
#include <nvbench_helper.cuh>
// The benchmarks are inspired by the BabelStream thrust version:
// https://github.com/UoB-HPC/BabelStream/blob/main/src/thrust/ThrustStream.cu
// Modified from BabelStream to also work for integers
constexpr auto startA = 1; // BabelStream: 0.1
constexpr auto startB = 2; // BabelStream: 0.2
constexpr auto startC = 3; // BabelStream: 0.1
constexpr auto startScalar = 4; // BabelStream: 0.4
using element_types = nvbench::type_list<std::int8_t, std::int16_t, float, double, __int128>;
// Different benchmarks use a different number of buffers. H200/B200 can fit 2^31 elements for all benchmarks and types.
// Upstream BabelStream uses 2^25. Allocation failure just skips the benchmark
auto array_size_powers = std::vector<std::int64_t>{25, 31};
template <typename... Args>
void bench_transform(nvbench::state& state, Args&&... args)
{
caching_allocator_t alloc; // transform shouldn't allocate, but let's be consistent
state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync,
[&](nvbench::launch& launch) {
thrust::transform(policy(alloc, launch), ::cuda::std::forward<Args>(args)...);
});
}
template <typename T>
static void mul(nvbench::state& state, nvbench::type_list<T>)
{
const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
thrust::device_vector<T> b(n, startB);
thrust::device_vector<T> c(n, startC);
state.add_element_count(n);
state.add_global_memory_reads<T>(n);
state.add_global_memory_writes<T>(n);
const T scalar = startScalar;
bench_transform(
state, c.begin(), c.end(), b.begin(), cuda::proclaim_copyable_arguments([=] _CCCL_DEVICE(const T& ci) {
return ci * scalar;
}));
}
NVBENCH_BENCH_TYPES(mul, NVBENCH_TYPE_AXES(element_types))
.set_name("mul")
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", array_size_powers);
template <typename T>
static void add(nvbench::state& state, nvbench::type_list<T>)
{
const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
thrust::device_vector<T> a(n, startA);
thrust::device_vector<T> b(n, startB);
thrust::device_vector<T> c(n, startC);
state.add_element_count(n);
state.add_global_memory_reads<T>(2 * n);
state.add_global_memory_writes<T>(n);
bench_transform(
state,
a.begin(),
a.end(),
b.begin(),
c.begin(),
cuda::proclaim_copyable_arguments([] _CCCL_DEVICE(const T& ai, const T& bi) -> T {
return ai + bi;
}));
}
NVBENCH_BENCH_TYPES(add, NVBENCH_TYPE_AXES(element_types))
.set_name("add")
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", array_size_powers);
template <typename T>
static void triad(nvbench::state& state, nvbench::type_list<T>)
{
const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
thrust::device_vector<T> a(n, startA);
thrust::device_vector<T> b(n, startB);
thrust::device_vector<T> c(n, startC);
state.add_element_count(n);
state.add_global_memory_reads<T>(2 * n);
state.add_global_memory_writes<T>(n);
const T scalar = startScalar;
bench_transform(
state,
b.begin(),
b.end(),
c.begin(),
a.begin(),
cuda::proclaim_copyable_arguments([=] _CCCL_DEVICE(const T& bi, const T& ci) {
return bi + scalar * ci;
}));
}
NVBENCH_BENCH_TYPES(triad, NVBENCH_TYPE_AXES(element_types))
.set_name("triad")
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", array_size_powers);
template <typename T>
static void nstream(nvbench::state& state, nvbench::type_list<T>)
{
const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
thrust::device_vector<T> a(n, startA);
thrust::device_vector<T> b(n, startB);
thrust::device_vector<T> c(n, startC);
state.add_element_count(n);
state.add_global_memory_reads<T>(3 * n);
state.add_global_memory_writes<T>(n);
const T scalar = startScalar;
bench_transform(
state,
thrust::make_zip_iterator(a.begin(), b.begin(), c.begin()),
thrust::make_zip_iterator(a.end(), b.end(), c.end()),
a.begin(),
thrust::make_zip_function(cuda::proclaim_copyable_arguments([=] _CCCL_DEVICE(const T& ai, const T& bi, const T& ci) {
return ai + bi + scalar * ci;
})));
}
NVBENCH_BENCH_TYPES(nstream, NVBENCH_TYPE_AXES(element_types))
.set_name("nstream")
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", array_size_powers);
// variation of nstream requiring a stable parameter address because it recovers the element index
template <typename T>
static void nstream_stable(nvbench::state& state, nvbench::type_list<T>)
{
const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
thrust::device_vector<T> a(n, startA);
thrust::device_vector<T> b(n, startB);
thrust::device_vector<T> c(n, startC);
const T* a_start = thrust::raw_pointer_cast(a.data());
const T* b_start = thrust::raw_pointer_cast(b.data());
const T* c_start = thrust::raw_pointer_cast(c.data());
state.add_element_count(n);
state.add_global_memory_reads<T>(3 * n);
state.add_global_memory_writes<T>(n);
const T scalar = startScalar;
bench_transform(state, a.begin(), a.end(), a.begin(), [=] _CCCL_DEVICE(const T& ai) {
const auto i = &ai - a_start;
return ai + b_start[i] + scalar * c_start[i];
});
}
NVBENCH_BENCH_TYPES(nstream_stable, NVBENCH_TYPE_AXES(element_types))
.set_name("nstream_stable")
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", array_size_powers);

View File

@@ -0,0 +1,62 @@
// SPDX-FileCopyrightText: Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
// SPDX-License-Identifier: BSD-3
#include <thrust/device_vector.h>
#include <thrust/execution_policy.h>
#include <thrust/transform.h>
#include <nvbench_helper.cuh>
template <class InT, class OutT>
struct fib_t
{
__device__ OutT operator()(InT n)
{
OutT t1 = 0;
OutT t2 = 1;
if (n <= 1)
{
return t1;
}
else if (n == 2)
{
return t2;
}
for (InT i = 3; i <= n; ++i)
{
const auto next = t1 + t2;
t1 = t2;
t2 = next;
}
return t2;
}
};
template <typename T>
static void fib(nvbench::state& state, nvbench::type_list<T>)
{
const auto elements = static_cast<std::size_t>(state.get_int64("Elements"));
thrust::device_vector<T> input = generate(elements, bit_entropy::_1_000, T{0}, T{42});
thrust::device_vector<T> output(elements);
state.add_element_count(elements);
state.add_global_memory_reads<T>(elements);
state.add_global_memory_writes<nvbench::uint32_t>(elements);
fib_t<T, nvbench::uint32_t> op{};
caching_allocator_t alloc; // transform shouldn't allocate, but let's be consistent
state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync,
[&](nvbench::launch& launch) {
thrust::transform(policy(alloc, launch), input.cbegin(), input.cend(), output.begin(), op);
});
}
using types = nvbench::type_list<nvbench::uint32_t, nvbench::uint64_t>;
NVBENCH_BENCH_TYPES(fib, NVBENCH_TYPE_AXES(types))
.set_name("fib")
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4));

View File

@@ -0,0 +1,38 @@
// SPDX-FileCopyrightText: Copyright (c) 2025, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: BSD-3-Clause
#include <thrust/count.h>
#include <thrust/device_vector.h>
#include <thrust/transform.h>
#include <nvbench_helper.cuh>
template <typename T>
static void negate_if(nvbench::state& state, nvbench::type_list<T>)
{
const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
const auto entropy = str_to_entropy(state.get_string("Entropy"));
const auto val = lerp_min_max<T>(entropy_to_probability(entropy));
auto transform_op = ::cuda::std::negate<T>{};
auto select_op = less_then_t<T>{val};
thrust::device_vector<T> input = generate(n);
thrust::device_vector<T> output(n, thrust::no_init);
const auto selected_elements = thrust::count_if(input.cbegin(), input.cend(), select_op);
state.add_element_count(n);
state.add_global_memory_reads<T>(n);
state.add_global_memory_writes<T>(selected_elements);
caching_allocator_t alloc; // transform_if shouldn't allocate, but let's be consistent
state.exec(
nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync, [&](nvbench::launch& launch) {
thrust::transform_if(policy(alloc, launch), input.begin(), input.end(), output.begin(), transform_op, select_op);
});
}
NVBENCH_BENCH_TYPES(negate_if, NVBENCH_TYPE_AXES(integral_types))
// .set_name("negate_if")
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4))
.add_string_axis("Entropy", {"1.000", "0.544", "0.000"});

View File

@@ -0,0 +1,39 @@
// SPDX-FileCopyrightText: Copyright (c) 2025, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#include <thrust/count.h>
#include <thrust/device_vector.h>
#include <thrust/transform.h>
#include <nvbench_helper.cuh>
template <typename T>
static void negate_if_stencil(nvbench::state& state, nvbench::type_list<T>)
{
const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
const auto entropy = str_to_entropy(state.get_string("Entropy"));
const auto val = lerp_min_max<T>(entropy_to_probability(entropy));
auto transform_op = ::cuda::std::negate<T>{};
auto select_op = less_then_t<T>{val};
thrust::device_vector<T> input = generate(n);
thrust::device_vector<T> stencil = generate(n);
thrust::device_vector<T> output(n, thrust::no_init);
const auto selected_elements = thrust::count_if(input.cbegin(), input.cend(), select_op);
state.add_element_count(n);
state.add_global_memory_reads<T>(n + selected_elements);
state.add_global_memory_writes<T>(selected_elements);
caching_allocator_t alloc; // transform_if shouldn't allocate, but let's be consistent
state.exec(
nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync, [&](nvbench::launch& launch) {
thrust::transform_if(
policy(alloc, launch), input.begin(), input.end(), stencil.begin(), output.begin(), transform_op, select_op);
});
}
NVBENCH_BENCH_TYPES(negate_if_stencil, NVBENCH_TYPE_AXES(integral_types))
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4))
.add_string_axis("Entropy", {"1.000", "0.544", "0.000"});

View File

@@ -0,0 +1,55 @@
// SPDX-FileCopyrightText: Copyright (c) 2025, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#include <thrust/device_vector.h>
#include <thrust/execution_policy.h>
#include <cuda/functional>
#include <cuda/iterator>
#include <nvbench_helper.cuh>
// This benchmark is intended to be compared to the nstream benchmark from babelstream.cu, so we can:
// * detect regressions in the unpacking of a zip_transform_iterator
// same variables as in basic.cu so we can compare results
constexpr auto startA = 1; // BabelStream: 0.1
constexpr auto startB = 2; // BabelStream: 0.2
constexpr auto startC = 3; // BabelStream: 0.1
constexpr auto startScalar = 4; // BabelStream: 0.4
using element_types = nvbench::type_list<std::int8_t, std::int16_t, float, double, __int128>;
auto array_size_powers = std::vector<std::int64_t>{25, 31};
template <typename T>
static void nstream_zip_transform(nvbench::state& state, nvbench::type_list<T>)
{
const auto n = static_cast<std::size_t>(state.get_int64("Elements"));
thrust::device_vector<T> a(n, startA);
thrust::device_vector<T> b(n, startB);
thrust::device_vector<T> c(n, startC);
state.add_element_count(n);
state.add_global_memory_reads<T>(3 * n);
state.add_global_memory_writes<T>(n);
const T scalar = startScalar;
auto lambda = cuda::proclaim_copyable_arguments([scalar] _CCCL_DEVICE(const T& ai, const T& bi, const T& ci) -> T {
// Needed to silence clangs -Wunused-lambda-capture. We cannot just remove it because other
// implementations (e.g. MSVC) will emit errors if we don't capture it. See discussion in
// https://reviews.llvm.org/D28467.
static_cast<void>(scalar);
return ai + bi + scalar * ci;
});
cuda::zip_transform_iterator begin{lambda, a.begin(), b.begin(), c.begin()};
cuda::zip_transform_iterator end{lambda, a.end(), b.end(), c.end()};
caching_allocator_t alloc; // transform shouldn't allocate, but let's be consistent
state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync,
[&](nvbench::launch& launch) {
thrust::copy(policy(alloc, launch), begin, end, a.begin());
});
}
NVBENCH_BENCH_TYPES(nstream_zip_transform, NVBENCH_TYPE_AXES(element_types))
.set_name("nstream")
.set_type_axes_names({"T{ct}"})
.add_int64_power_of_two_axis("Elements", array_size_powers);