feat(cccl): integrate missing CCCL directories — python/, ci/, .agent/, docs/, test/

Sparse-checkout from NVIDIA/cccl main branch to complete cccl_upstream:

Added:
- python/cuda_cccl/ (226 files) — Python bindings for device-level algorithms
  Critical for muh toolchain: cuda.compute.reduce_into, scan, radix_sort, etc.
  Includes 204 .py files with full test coverage for all 27 algorithms
- ci/ (163 files) — Build/test infrastructure
  build_cub.sh, test_cub.sh, build_and_test_targets.sh, matrix.yaml
  Directly maps to our [INFRA-CI] and [INFRA-BUILD] items
- .agent/skills/ (7 files) — NVIDIA's own agent skills for CCCL
  cccl-style/SKILL.md, cccl-test/SKILL.md, sass-diff/SKILL.md
- docs/ (491 files) — Official CCCL documentation
  CI references, CMake guides, Python compute docs, libcudacxx PTX docs
- test/ (12 files) — Top-level integration tests (cuda_smoke, stdpar)
- Root configs: .clang-format, .clang-tidy, CONTRIBUTING.md, pyproject.toml
- CLAUDE.md symlink → AGENTS.md (NVIDIA's standard)

cccl_upstream now mirrors full NVIDIA/cccl structure:
  Before: 42M (cub + thrust + libcudacxx + cudax + c + examples + benchmarks)
  After:  53M (+python +ci +docs +.agent +test +configs)

This completes the CCCL base needed for:
- [muh-bench] items: ci/util/build_and_test_targets.sh for targeted builds
- [CCCL-verify] items: python/cuda_cccl/tests/ as reference implementations
- [CCCL-test] items: ci/test_cub.sh, ci/test_thrust.sh
- Agent workflow: .agent/skills/ for consistent style and test patterns
This commit is contained in:
muh-bot
2026-08-07 02:34:33 +00:00
parent 3f97dca7ad
commit 2a7ca101d7
908 changed files with 121615 additions and 0 deletions

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# Common CCCL Style Guidance
Apply this guidance across CCCL unless a path-specific style reference says otherwise.
## Naming Style
- Macros: macro style, e.g. `MY_MACRO`.
- Template parameters: PascalCase, e.g. `MyParameter`.
- All other symbols: snake style, e.g. `my_variable`. The one exception is the CUB public API, which uses PascalCase.
## Variables
- All variables that are not modified must use `const`. This includes variables initialized by casts (`static_cast`, `reinterpret_cast`, `bit_cast`), function return values, and loop-invariant computations.
- All variables that can be evaluated at compile-time must use `constexpr`.
- All `constexpr` variables at namespace/global scope must use `inline`, including variable templates.
- Consider using plural names for array, span, list, e.g. `int values[4]` instead of `int value[4]`.
- Use uniform initialization for class constructors (not enforced to builtin types) and compile-time conversions, e.g. `constexpr auto x = int{sizeof(float)};`.
## Headers
- Files must include all headers related to the symbols that they are using.
- Relying on transitive header inclusion is not allowed.
- Unneeded headers must be removed.
- All headers must have the correct license. This also applies to source files.
- All header inclusions must use the syntax `<header>`.
- Use forward declaration, namely `__fwd/header.h` or direct type declaration, when possible instead of including the implementation header.
- Headers should be the most precise available, e.g. `#include <cuda/std/__type_traits/is_array.h>`.
- Do not include headers in `cuda/std/__cccl/` directly; they are provided by `__config` or the prologue/epilogue mechanism.
## Functions
- Functions must be marked `_CCCL_HOST_API`, `_CCCL_DEVICE_API`, `_CCCL_HOST_DEVICE_API`, `_CCCL_TILE_API`, or `_CCCL_API`.
- Non-template, non-`constexpr` functions must use `inline`.
- Most functions with a non-void return type should use `[[nodiscard]]`; functions with known side effects may be exceptions.
- Functions that do not throw exceptions must use `noexcept`.
- Use `_CCCL_CONSTEVAL` when the function can only be evaluated at compile time.
- Use C++20 concept macros instead of SFINAE, e.g. `_CCCL_TEMPLATE(...)` and `_CCCL_REQUIRES(...)`.
## Function Calls And Types
- In headers, apply global qualification where the subproject requires it:
- libcudacxx and cudax require free function calls to be fully qualified from the global namespace, e.g. `::cuda::ceil_div(...)`.
- CUB applies this rule only to calls to symbols under the `::cuda` namespace hierarchy; otherwise follow existing CUB qualification style.
- Thrust uses leading `::` for many symbols under the `::cuda` namespace hierarchy, but relies on ADL in many places and the blanket free-function qualification rule does not apply to those calls.
- For covered calls, this includes calls to functions defined in the same namespace, e.g. inside `cuda::`, call `::cuda::ceil_div(...)`, not `ceil_div(...)`. This does not apply to (static) member functions of classes. The only exceptions for covered calls are functions that are supposed to be found through argument-dependent lookup (ADL), such as `::cuda::std::swap` and `::cuda::std::get`. Those functions can be called unqualified with a preceding `using ::cuda::std::get;`.
- This global-qualification rule does not apply to source files such as tests and benchmarks.
- In headers, apply type-name qualification where the subproject requires it:
- libcudacxx and cudax require type names to be fully qualified except when they are already declared in the current namespace or an enclosing one. Outside those namespaces, fully qualify `cuda::std` and standard integer type aliases such as `::cuda::std::size_t`.
- CUB applies this rule only to type names under the `::cuda` namespace hierarchy. Do not apply the libcudacxx/cudax blanket type-qualification rule to CUB namespaces or `detail` namespaces.
- Thrust does not apply the libcudacxx/cudax blanket type-qualification rule. It uses leading `::` for many `::cuda` and `::cuda::std` type names, but also uses Thrust namespace patterns; follow neighboring Thrust code.
- A local `using` declaration, e.g. `using ::cuda::std::size_t;`, is acceptable to avoid repetition within a function body.
- Static member functions of a class template inherit the class's namespace.
## Comments
- Commented code without a description is not allowed.
## General Guidelines
- The code must reuse `cuda/` or `cuda/std` functionalities as much as possible, including macros.
- Try to use modern C++ as much as possible. The repository supports C++17 but many more recent functionalities have been backported with functions and macros.
## Prevent Compiler Errors And Improve Compatibility
- Remove unused code, variables, functions, types, template parameters, headers, etc.
- Variables that are unsigned, or that can become unsigned after template instantiation, must not check for negative values directly. Use `cuda::std::is_unsigned_v<T> ? false : (var < 0)` instead.
## Compiler Compatibility
- Protect host-only code with `#if !_CCCL_COMPILER(NVRTC)`.

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# libcudacxx Style Guidance
Use this reference for `libcudacxx/include/**/*` and `cudax/include/**/*`.
## Naming Style
All non-public symbols must be C++ reserved identifiers:
- `_` for macros and template parameters, e.g. `_MY_MACRO`, `_MyParameter`.
- `__` for all other symbols, e.g. `__my_variable`.
- Never use reserved keywords, such as `__in`, `__out`, or `__inout` as variables, parameters, or function names.
- Avoid single-letter template parameter names. Wrong: `_T`; correct: `_Tp`.
## Class / Struct
- Data member names have postfix `_`, e.g. `class __myclass { int __data_; };`.
- Constructor parameter names should match class/struct data member names without the postfix `_`, e.g. `class __myclass { __myclass(int __data) : __data_(__data) {} };`.
## Functions
- Use `constexpr` for functions that do not depend on run-time features, such as pointers.
- If the return type is not explicit (`auto`), then a trailing return type is strongly preferred.
## Headers
- Use the correct license:
- `libcudacxx/include/cuda/std` files ported from LLVM libc++ use the LLVM license.
- `libcudacxx/include/cuda/` files use Apache License v2.0 with LLVM Exceptions.
- Headers use include guards with names derived from the uppercase full path and closing `#endif` comments repeating the guard name.
- Right after the include guard, include:
```cpp
#include <cuda/std/detail/__config>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
```
- The last included header before code must be `<cuda/std/__cccl/prologue.h>`, and `<cuda/std/__cccl/epilogue.h>` must appear at the end of the file.
## Comments
- Use Doxygen-style `//! @brief` comments.
- Documented functions must include `//! @brief`, `//! @param[in/out/in,out]` for every parameter, and `//! @return` for non-void functions.
- The `@brief/@param/@return` description must accurately reflect the current functionality of the function.
## Compiler Compatibility
- Do not use lambda expressions in device-only or host-device code.
- Do not rely on deduction guides for initialization; use explicit template arguments instead.