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project_6/cccl_upstream/libcudacxx/benchmarks/bench/shift_left/basic.cu

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//===----------------------------------------------------------------------===//
//
// Part of libcu++, the C++ Standard Library for your entire system,
// under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES.
//
//===----------------------------------------------------------------------===//
#include <thrust/device_vector.h>
#include <cuda/memory_pool>
#include <cuda/std/execution>
#include <cuda/stream>
#include "nvbench_helper.cuh"
template <typename T>
static void basic(nvbench::state& state, nvbench::type_list<T>)
{
const auto elements = static_cast<std::size_t>(state.get_int64("Elements"));
const auto midpoint_float = state.get_float64("ShiftedTo");
const auto midpoint = static_cast<std::size_t>(static_cast<double>(elements) * midpoint_float);
thrust::device_vector<T> in = generate(elements);
state.add_element_count(elements);
state.add_global_memory_reads<T>(elements - midpoint);
state.add_global_memory_writes<T>(elements - midpoint);
caching_allocator_t alloc{};
state.exec(nvbench::exec_tag::gpu | nvbench::exec_tag::no_batch | nvbench::exec_tag::sync,
[&](nvbench::launch& launch) {
do_not_optimize(cuda::std::shift_left(cuda_policy(alloc, launch), in.begin(), in.end(), midpoint));
});
}
NVBENCH_BENCH_TYPES(basic, NVBENCH_TYPE_AXES(fundamental_types))
.set_name("base")
.add_int64_power_of_two_axis("Elements", nvbench::range(16, 28, 4))
.add_float64_axis("ShiftedTo", std::vector{0.9, 0.5, 0.01});