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//===----------------------------------------------------------------------===//
//
// Part of libcu++, the C++ Standard Library for your entire system,
// under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES.
//
//===----------------------------------------------------------------------===//
#ifndef _CUDA_MEMORY
#define _CUDA_MEMORY
#include <cuda/std/detail/__config>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#include <cuda/__memory/address_space.h>
#include <cuda/__memory/align_down.h>
#include <cuda/__memory/align_up.h>
#include <cuda/__memory/aligned_size.h>
#include <cuda/__memory/discard_memory.h>
#include <cuda/__memory/get_device_address.h>
#include <cuda/__memory/is_aligned.h>
#include <cuda/__memory/is_pointer_accessible.h>
#include <cuda/__memory/is_valid_alignment.h>
#include <cuda/__memory/ptr_alignment.h>
#include <cuda/__memory/ptr_in_range.h>
#include <cuda/__memory/ptr_rebind.h>
#include <cuda/__memory/ranges_overlap.h>
#include <cuda/std/memory>
#endif // _CUDA_MEMORY