40 lines
1.4 KiB
Plaintext
40 lines
1.4 KiB
Plaintext
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//===----------------------------------------------------------------------===//
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//
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// Part of libcu++, the C++ Standard Library for your entire system,
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// under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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// SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES.
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//
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//===----------------------------------------------------------------------===//
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#ifndef _CUDA_MEMORY
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#define _CUDA_MEMORY
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#include <cuda/std/detail/__config>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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#include <cuda/__memory/address_space.h>
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#include <cuda/__memory/align_down.h>
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#include <cuda/__memory/align_up.h>
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#include <cuda/__memory/aligned_size.h>
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#include <cuda/__memory/discard_memory.h>
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#include <cuda/__memory/get_device_address.h>
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#include <cuda/__memory/is_aligned.h>
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#include <cuda/__memory/is_pointer_accessible.h>
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#include <cuda/__memory/is_valid_alignment.h>
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#include <cuda/__memory/ptr_alignment.h>
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#include <cuda/__memory/ptr_in_range.h>
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#include <cuda/__memory/ptr_rebind.h>
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#include <cuda/__memory/ranges_overlap.h>
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#include <cuda/std/memory>
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#endif // _CUDA_MEMORY
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