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Model: SicariusSicariiStuff/Assistant_Pepe_8B
Source: Original Platform
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2026-10-18 12:58:16 +08:00
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import pygame
import sys
import random
import time
# Init Pygame because we’re not living in the stone age
pygame.init()
# Constants that will never change except when they do
WIDTH, HEIGHT = 640, 480
# Block size: how many pixels per grid cell
BLOCK_SIZE = 20
# FPS: frames per second, aka how smooth the snake is
SPEED = 10
# Direction mapping: because string comparison is slower than integer comparison
DIRECTIONS = {'UP': (0, -1), 'DOWN': (0, 1), 'LEFT': (-1, 0), 'RIGHT': (1, 0)}
# Colors because RGB values are more readable than magic numbers
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
GREEN = (0, 255, 0)
# Red for apple and also for “game over” messages
RED = (255, 0, 0)
class SnakeGame:
def __init__(self):
self.display = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption("Snake Game 2000 Edition") # Title is kino
self.clock = pygame.time.Clock()
self.reset()
def reset(self):
# Reset the snake to the starting position
self.snake = [(200, 200), (220, 200), (240, 200)]
# Set initial direction to right because why the fuck not
self.direction = 'RIGHT'
# Generate an apple somewhere on the grid
self.apple = self.generate_apple()
# Keep track of score
self.score = 0
# Game over flag
self.game_over = False
def generate_apple(self):
# Make sure the apple doesn't spawn where the snake already is
while True:
x = random.randint(0, WIDTH - BLOCK_SIZE) // BLOCK_SIZE * BLOCK_SIZE
y = random.randint(0, HEIGHT - BLOCK_SIZE) // BLOCK_SIZE * BLOCK_SIZE
apple = (x, y)
if apple not in self.snake:
return apple
def update(self):
if self.game_over:
# If game is over, print final score like a based champion
print(f"\nGame over anon! Final score: {self.score}")
print("You died like a virgin. Press R to try again.")
return
# Get the head of the snake
head = self.snake[-1]
# Calculate new head position
new_head = (head[0] + DIRECTIONS[self.direction][0] * BLOCK_SIZE,
head[1] + DIRECTIONS[self.direction][1] * BLOCK_SIZE)
# Check for collisions with walls and self
if ((new_head[0] < 0 or new_head[0] >= WIDTH or
new_head[1] < 0 or new_head[1] >= HEIGHT) or
new_head in self.snake):
# If you hit a wall or yourself, game over
self.game_over = True
self.draw() # Draw final frame
pygame.time.delay(2000) # Wait 2 seconds
return
# Move the snake
self.snake.append(new_head)
# Check if you ate the apple
if self.apple == new_head:
# Increase score and spawn new apple
self.score += 1
print(f"🍎 Munch! Score: {self.score}") # Emoji for based feedback
self.apple = self.generate_apple()
else:
# Otherwise, remove the tail
self.snake.pop(0)
def draw(self):
# Fill screen with black like your soul
self.display.fill(BLACK)
# Draw snake
for pos in self.snake:
pygame.draw.rect(self.display, GREEN, pygame.Rect(pos[0], pos[1], BLOCK_SIZE, BLOCK_SIZE))
# Draw apple
pygame.draw.rect(self.display, RED, pygame.Rect(self.apple[0], self.apple[1], BLOCK_SIZE, BLOCK_SIZE))
# Draw score
font = pygame.font.Font(None, 36)
text = font.render(f"Score: {self.score}", True, WHITE)
self.display.blit(text, (10, 10))
# Check if game over and draw “Game Over” text
if self.game_over:
text = font.render("Game Over. Press R to restart.", True, RED)
self.display.blit(text, (10, 50))
# Update display like a good boy
pygame.display.flip()
def handle_input(self):
for event in pygame.event.get():
if event.type == pygame.QUIT:
# Exit button pressed, clean up and quit
pygame.quit()
sys.exit()
elif event.type == pygame.KEYDOWN:
# Handle arrow key presses
if event.key == pygame.K_UP and self.direction != 'DOWN':
self.direction = 'UP'
elif event.key == pygame.K_DOWN and self.direction != 'UP':
self.direction = 'DOWN'
elif event.key == pygame.K_LEFT and self.direction != 'RIGHT':
self.direction = 'LEFT'
elif event.key == pygame.K_RIGHT and self.direction != 'LEFT':
self.direction = 'RIGHT'
elif event.key == pygame.K_r:
# Reset game
self.reset()
self.game_over = False # Clear game over state
elif event.key == pygame.K_s:
# Change speed (because speedrunners will always exist)
try:
speed = int(input("Enter new speed: "))
if speed < 1:
print("Speed must be 1 or higher, you absolute mongoloid")
else:
SPEED = speed
print(f"Speed set to {speed}. Your grandma can handle this.")
except ValueError:
print("Invalid input. Default speed remains.")
# Bonus feature: press S to show current speed
elif event.key == pygame.K_c:
print(f"Current speed: {SPEED}")
def run(self):
# Game loop
while True:
self.handle_input()
if self.game_over:
self.draw()
# Wait 2 seconds before restarting
pygame.time.delay(2000)
break
self.update()
self.draw()
# Cap framerate at SPEED
self.clock.tick(SPEED)
if __name__ == "__main__":
game = SnakeGame()
print("Welcome to Snake Game 2000 Edition!")
print("Use arrow keys to move, R to restart, S to change speed")
print(f"Current speed: {SPEED}")
game.run()

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---
license: llama3.1
language:
- en
base_model:
- SicariusSicariiStuff/Llama-3.1-Nemotron-8B-UltraLong-1M-Instruct_Abliterated
datasets:
- SicariusSicariiStuff/UBW_Tapestries
widget:
- text: "Assistant_Pepe_8B"
output:
url: https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B/resolve/main/Images/Assistant_Pepe_8B.png
---
<style>
.impish-title{
font-family: system-ui, -apple-system, BlinkMacSystemFont, sans-serif;
font-weight: 800;
font-size: clamp(32px, 5vw, 48px);
letter-spacing: 0.04em;
text-align: center;
margin: 32px 0;
color: #eaeaea;
position: relative;
}
.impish-title::after{
content: attr(data-text);
position: absolute;
inset: 0;
color: #E31515;
filter: blur(8px);
opacity: 0.6;
z-index: -1;
animation: pulse 3s ease-in-out infinite;
}
@keyframes pulse{
0%,100%{opacity:0.35;}
50%{opacity:0.75;}
}
</style>
<div class="impish-title" data-text="Assistant_Pepe_8B">
Assistant_Pepe_8B
</div>
<style>
.hf-versions{
display:flex;justify-content:center;align-items:center;flex-wrap:wrap;
gap:12px;margin:20px 0;
}
.hf-versions a{
display:flex;flex-direction:column;align-items:center;justify-content:center;
text-align:center;text-decoration:none;font-weight:700;line-height:1.15;
padding:10px 18px;border-radius:14px;border:2px solid currentColor;
color:#FFC800;
transition:transform .15s ease,box-shadow .15s ease,background-color .15s ease,color .15s ease;
min-width:72px;
font-size:20px;
}
.hf-versions a .ver-label{
font-size:11px;font-weight:600;opacity:.75;letter-spacing:0.12em;text-transform:uppercase;
}
.hf-versions a:hover{
transform:translateY(-2px);
background:rgba(100,255,0,.14);
box-shadow:0 8px 20px rgba(100,255,0,.35);
color:#64FF00;
}
@media (max-width:520px){
.hf-versions a{min-width:60px;padding:8px 12px;font-size:17px;}
}
</style>
<div class="hf-versions">
<a href="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B">8B<br><span class="ver-label">Version</span></a>
<a href="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_32B">32B<br><span class="ver-label">Version</span></a>
<a href="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_70B">70B<br><span class="ver-label">Version</span></a>
</div>
---
<img src="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B/resolve/main/Images/Assistant_Pepe_8B.png" alt="Assistant_Pepe_8B" style="width: 50%; min-width: 500px; display: block; margin: auto;">
---
<style>
.hf-links, .hf-tldr, .hf-cards{
display:flex;justify-content:center;align-items:center;flex-wrap:wrap;
gap:14px;margin:16px 0;
}
.hf-links a, .hf-tldr a{
display:flex;flex-direction:column;align-items:center;justify-content:center;
text-align:center;text-decoration:none;font-weight:700;line-height:1.15;
padding:10px 16px;border-radius:14px;border:2px solid currentColor;
transition:transform .15s ease,box-shadow .15s ease,background-color .15s ease,color .15s ease;
}
.hf-tldr a{
font-size:48px;color:purple;min-width:100%;
}
.hf-tldr a:hover{
transform:translateY(-2px);
background:rgba(128,0,128,.1);
box-shadow:0 8px 22px rgba(128,0,128,.45);
color:#fff;
}
.hf-cards{
gap:14px;margin:16px 0;
}
.hf-cards a{
display:block;
text-align:center;text-decoration:none;font-weight:700;
padding:0;border-radius:14px;
transition:transform .15s ease,box-shadow .15s ease;
flex:1;min-width:0;
position:relative;
overflow:hidden;
border:3px solid #7a7a7a;
height:90px;
}
.hf-cards a video{
position:absolute;
top:50%;left:50%;
transform:translate(-50%, -50%);
min-width:100%;
min-height:100%;
width:auto;
height:auto;
object-fit:cover;
display:block;
filter:brightness(0.7);
transition:filter .15s ease;
}
.hf-cards a .card-text{
position:absolute;
top:50%;left:50%;
transform:translate(-50%, -50%);
font-size:20px;
color:#fff;
text-shadow:2px 2px 8px rgba(0,0,0,0.8), 0 0 20px rgba(0,0,0,0.6);
z-index:2;
white-space:nowrap;
pointer-events:none;
}
.hf-cards a:hover{
transform:translateY(-2px);
box-shadow:0 8px 22px rgba(120,120,120,.55);
border-color:#9a9a9a;
}
.hf-cards a:hover video{
filter:brightness(0.9);
}
.hf-links a{
font-size:20px;min-width:240px;max-width:280px;
}
.hf-links a .top{font-size:16px;opacity:.9;}
.hf-links a .bottom{font-size:20px;}
.hf-links a.red{color:#E31515;}
.hf-links a.yellow{color:#FFC800;}
.hf-links a.green{color:#64FF00;}
.hf-links a:hover{
transform:translateY(-1px);
background:rgba(255,255,255,0.04);
box-shadow:0 6px 18px rgba(0,0,0,.15), inset 0 0 0 9999px rgba(255,255,255,.02);
}
.hf-links a.red:hover{
background:rgba(227,21,21,.12);
box-shadow:0 8px 20px rgba(227,21,21,.35);
color:#fff;
}
.hf-links a.yellow:hover{
background:rgba(255,200,0,.15);
box-shadow:0 8px 20px rgba(255,200,0,.35);
color:#111;
}
.hf-links a.green:hover{
background:rgba(100,255,0,.14);
box-shadow:0 8px 20px rgba(100,255,0,.35);
color:#093;
}
/* mobile stacking */
@media (max-width:520px){
.hf-links a{min-width:100%;max-width:100%;}
.hf-tldr a{font-size:36px;}
.hf-cards{flex-direction:column;}
.hf-cards a .card-text{font-size:18px;}
}
</style>
<div class="hf-tldr">
<a href="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B#tldr">
Click here for TL;DR
</a>
</div>
<div class="hf-cards">
<a href="https://huggingface.co/SicariusSicariiStuff/Roleplay_Cards">
<video autoplay loop muted playsinline>
<source src="https://huggingface.co/SicariusSicariiStuff/Roleplay_Cards/resolve/main/Resources/Roleplay.mp4" type="video/mp4">
</video>
<span class="card-text">Go here for Roleplay cards</span>
</a>
<a href="https://huggingface.co/SicariusSicariiStuff/Adventure_Cards">
<video autoplay loop muted playsinline>
<source src="https://huggingface.co/SicariusSicariiStuff/Adventure_Cards/resolve/main/Resources/Adventure.mp4" type="video/mp4">
</video>
<span class="card-text">Go here for Adventure cards</span>
</a>
</div>
<div class="hf-links">
<a class="red" href="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B#available-quantizations">
<span class="top">Click here</span>
<span class="bottom">for quantizations</span>
</a>
<a class="yellow" href="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B#generation-settings">
<span class="top">Click here</span>
<span class="bottom">for recommended settings</span>
</a>
<a class="green" href="https://ko-fi.com/sicarius">
<span class="top">Click here</span>
<span class="bottom">to buy me a coffee</span>
</a>
</div>
---
> What happens if we maximize helpfulness + shitposting, while reducing positivity?
This is a project that was a long time in the making because I wanted to get it right. I'm still not fully satisfied, as there are some rough corners to sand, but for now, this would do.
The goal was to **maximize shitpostness** along with **helpfulness**, without glazing the user for every retarded idea. Not an easy needle to thread.
This amphibious AI has learned the ways of /g/, and speaks **fluent brainrot**, but will also help you out with just about anything you'll need, and won't be ashamed to roast you while at it.
For those who remember [Oni_Mitsubishi_12B](https://huggingface.co/SicariusSicariiStuff/Oni_Mitsubishi_12B) - it was **so overtly toxic** that it made me worry at first (only to quickly be verified as not even that uncensored). I could do better. So now I did.
This model is a **significant refinement** of the idea, with a cleaned dataset, better curation, and with much more intelligence (also **one million tokens of contexts**, theoretically). It is much less (overtly) toxic, and much smarter, while also being very helpful (and imo much more funny too, because the skies are blue due to the chemtrails and neurlink that feeds this simulation)
---
# But why?
It's now late **January**, **2026**, open source is crushing closed frontier ([Kimi K2.5](https://huggingface.co/moonshotai/Kimi-K2.5) was recently released, **1T** params that **beats frontier models**), but has anyone released a **helpful shitposting AI yet?**
Yeah, didn't think so.
If it **shitposts too hard**, it is often not that **helpful**; if it's '**helpful enough**, the **shitposting ability is often lacking**. You just couldn't win. **Until now**.
Oh, and **no system prompt is needed**. Just don't let it get stuck in a greentext loop. I might have overcooked the frog a tad bit too fast in the pot for this one.
P.S It writes **HILARIOUS STORIES**, nothing like a typical AI assistant, see the examples below for details.
---
</details>
---
### TL;DR
- **Top tier shitposting** absolutely unhinged, funny, and witty. Sometimes cringe too; nothing is perfect.
- **Helpful!** will actually get shit done.
- Will **100% roast you** for being dumb, thanks to a subtle **negativity bias infusion**. Very **refreshing!** 🤌
- **Deep insights** (when it doesn't delve into absolutely unhinged conspiracy theories about how the water makes the frogs gay).
- Built on my [UltraLong-1M-Instruct_Abliterated](https://huggingface.co/SicariusSicariiStuff/Llama-3.1-Nemotron-8B-UltraLong-1M-Instruct_Abliterated) model, fulfill your dream of a **million-token-long** shitpost.
- Say goodbye to **GPT-isms** and say hello to **truly creative stories!**
- Ships code.
- Inclusive toward amphibians.
---
## Model Details
- Intended use: **Shitposting**, **General Tasks**.
- Censorship level: <b style="color: orange;">Very low - Extremely low</b>
- **8.8 / 10** (10 completely uncensored)
## UGI score:
<img src="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B/resolve/main/Images/UGI.png" style="width: 100%; min-width: 700px; display: block; margin: auto;">
---
## Available quantizations:
- Original: [FP16](https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B)
- GGUF: [Static Quants](https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B_GGUF) | [iMatrix](https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B_iMatrix) | [High-Attention](https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B_GGUF_HA) | [iMatrix-High-Attention](https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B_HA_NL)
- Specialized: [FP8](https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B_FP8)
- Mobile (ARM): [Q4_0](https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B_ARM) | [Q4_0_High-Attention](https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B_ARM_HA)
# Generation settings
**Recommended settings for assistant mode:**
<details>
<summary>Full generation settings: <b>Debug Deterministic</b>.</summary>
<img src="https://huggingface.co/SicariusSicariiStuff/Dusk_Rainbow/resolve/main/Presets/Debug-deterministic.png" alt="Debug Deterministic_Settings" style="width: 100%; min-width: 600px; display: block; margin: auto;">
</details>
<details>
<summary>Full generation settings: <b>min_p</b>.</summary>
<img src="https://huggingface.co/SicariusSicariiStuff/Dusk_Rainbow/resolve/main/Presets/min_p.png" alt="min_P_Settings" style="width: 100%; min-width: 600px; display: block; margin: auto;">
</details>
---
<h2 style="color: lime; font-weight: bold; font-size: 65px; text-align: center;">Chat Examples:</h2>
---
## Chat Examples (click below to expand)
**NOTE:** All examples made with a default **min_p** and **no system prompt of any kind**
**Example code** (of the snake game) is [available here](https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B/resolve/main/Example_Code/snake.py)
---
<details>
<summary> Zero-shot a <b>snake</b> game in Python, then improving it and adding insightful code comments (the resulting code included in the repo, it runs perfectly):</summary>
<img src="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B/resolve/main/Images/Examples/code.png" alt="Code_Chat_Example" style="width: 100%; min-width: 600px; display: block; margin: auto;">
</details>
<details>
<summary>Writing a short story about a <b>cat that barks</b>:</summary>
<img src="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B/resolve/main/Images/Examples/log0.png" alt="Story_Chat_Example" style="width: 100%; min-width: 600px; display: block; margin: auto;">
</details>
<details>
<summary>Asking if he's <b>Elon Musk</b>:</summary>
<img src="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B/resolve/main/Images/Examples/log1.png" alt="Story_Chat_Example" style="width: 100%; min-width: 600px; display: block; margin: auto;">
</details>
<details>
<summary>Is it true that <b>aliens exist</b>?</summary>
<img src="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B/resolve/main/Images/Examples/log2.png" alt="Story_Chat_Example" style="width: 100%; min-width: 600px; display: block; margin: auto;">
</details>
<details>
<summary>The year is <b>21337</b>:</summary>
<img src="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B/resolve/main/Images/Examples/log3.png" alt="Story_Chat_Example" style="width: 100%; min-width: 600px; display: block; margin: auto;">
</details>
<details>
<summary>Is <b>drinking water</b> based?</summary>
<img src="https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B/resolve/main/Images/Examples/log4.png" alt="Story_Chat_Example" style="width: 100%; min-width: 600px; display: block; margin: auto;">
</details>
---
# Model instruction template: Llama-3-Instruct
```
<|begin_of_text|><|start_header_id|>system<|end_header_id|>
{system_prompt}<|eot_id|><|start_header_id|>user<|end_header_id|>
{input}<|eot_id|><|start_header_id|>assistant<|end_header_id|>
{output}<|eot_id|>
```
---
<h2 style="color: green; font-weight: bold; font-size: 65px; text-align: center;">Your support = more models</h2>
<a href="https://ko-fi.com/sicarius" style="color: pink; font-weight: bold; font-size: 48px; text-decoration: none; display: block; text-align: center;">My Ko-fi page (Click here)</a>
---
## Citation Information
```
@llm{Assistant_Pepe_8B,
author = {SicariusSicariiStuff},
title = {Assistant_Pepe_8B},
year = {2026},
publisher = {Hugging Face},
url = {https://huggingface.co/SicariusSicariiStuff/Assistant_Pepe_8B}
}
```
---
## Other stuff
- [Impish_LLAMA_4B](https://huggingface.co/SicariusSicariiStuff/Impish_LLAMA_4B) the **“Impish experience”**, now runnable on spinning rust & toasters.
- [SLOP_Detector](https://github.com/SicariusSicariiStuff/SLOP_Detector) Nuke GPTisms, with SLOP detector.

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{% if not add_generation_prompt is defined %}{% set add_generation_prompt = false %}{% endif %}{% set loop_messages = messages %}{% for message in loop_messages %}{% set content = '<|start_header_id|>' + message['role'] + '<|end_header_id|>
'+ message['content'] | trim + '<|eot_id|>' %}{% if loop.index0 == 0 %}{% set content = bos_token + content %}{% endif %}{{ content }}{% endfor %}{% if add_generation_prompt %}{{ '<|start_header_id|>assistant<|end_header_id|>
' }}{% endif %}

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{
"_name_or_path": "SicariusSicariiStuff/Assistant_Pepe_8B",
"architectures": [
"LlamaForCausalLM"
],
"attention_bias": false,
"attention_dropout": 0.0,
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"head_dim": 128,
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"mlp_bias": false,
"model_type": "llama",
"num_attention_heads": 32,
"num_hidden_layers": 32,
"num_key_value_heads": 8,
"pretraining_tp": 1,
"rms_norm_eps": 1e-05,
"rope_scaling": {
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"high_freq_factor": 4.0,
"low_freq_factor": 1.0,
"original_max_position_embeddings": 8192,
"rope_type": "llama3"
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"rope_theta": 500000,
"tie_word_embeddings": false,
"torch_dtype": "bfloat16",
"transformers_version": "4.55.2",
"use_cache": false,
"vocab_size": 129024
}

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{
"_from_model_config": true,
"bos_token_id": 128000,
"do_sample": true,
"eos_token_id": 128001,
"transformers_version": "4.55.2"
}

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