### What this PR does / why we need it?
Remove redundant imported `envs`, using `envs_ascend` instead.
```python
import vllm.envs as envs_vllm
import vllm_ascend.envs as envs_ascend
```
- vLLM version: v0.10.0
- vLLM main:
71683ca6f6
---------
Signed-off-by: shen-shanshan <467638484@qq.com>
226 lines
9.4 KiB
Python
226 lines
9.4 KiB
Python
#
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# Copyright (c) 2025 Huawei Technologies Co., Ltd. All Rights Reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# This file is a part of the vllm-ascend project.
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# Adapted from vllm-project/vllm/vllm/compilation/cuda_piecewise_backend.py
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#
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import dataclasses
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from contextlib import ExitStack
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from typing import Any, Callable, Dict, List, Optional, Set
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from unittest.mock import patch
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import torch
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import torch.fx as fx
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import vllm.envs as envs_vllm
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from vllm.compilation.backends import VllmBackend
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from vllm.compilation.counter import compilation_counter
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from vllm.compilation.monitor import end_monitoring_torch_compile
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from vllm.config import VllmConfig
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from vllm.logger import logger
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from vllm.utils import weak_ref_tensors
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@dataclasses.dataclass
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class ConcreteSizeEntry:
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runtime_shape: int
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need_to_compile: bool # the size is in compile_sizes
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use_aclgraph: bool # the size is in cudagraph_capture_sizes
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compiled: bool = False
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runnable: Callable = None # type: ignore
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num_finished_warmup: int = 0
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aclgraph: Optional[torch.npu.NPUGraph] = None
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output: Optional[Any] = None
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# for aclgraph debugging, track the input addresses
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# during capture, and check if they are the same during replay
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input_addresses: Optional[List[int]] = None
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class NPUPiecewiseBackend:
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def __init__(self, graph: fx.GraphModule, vllm_config: VllmConfig,
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graph_pool: Any, piecewise_compile_index: int,
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total_piecewise_compiles: int, sym_shape_indices: List[int],
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compiled_graph_for_general_shape: Callable,
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vllm_backend: VllmBackend):
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"""
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The backend for piecewise compilation.
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It mainly handles the compilation and aclgraph capturing.
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We will compile `self.graph` once for the general shape,
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and then compile for different shapes specified in
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`compilation_config.compile_sizes`.
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Independently, we will capture aclgraph for different shapes.
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If a shape needs both compilation and aclgraph, we will
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compile it first, and then capture aclgraph.
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"""
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self.graph = graph
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self.vllm_config = vllm_config
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self.compilation_config = vllm_config.compilation_config
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self.graph_pool = graph_pool
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self.piecewise_compile_index = piecewise_compile_index
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self.total_piecewise_compiles = total_piecewise_compiles
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self.vllm_backend = vllm_backend
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self.is_first_graph = piecewise_compile_index == 0
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self.is_last_graph = (
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piecewise_compile_index == total_piecewise_compiles - 1)
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self.compile_sizes: Set[int] = set(
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self.compilation_config.compile_sizes)
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self.aclgraph_capture_sizes: Set[int] = set(
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self.compilation_config.cudagraph_capture_sizes
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) if self.compilation_config.use_cudagraph else set()
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self.first_run_finished = False
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self.compiled_graph_for_general_shape = compiled_graph_for_general_shape # noqa
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self.sym_shape_indices = sym_shape_indices
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self.is_debugging_mode = envs_vllm.VLLM_LOGGING_LEVEL == "DEBUG"
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# the entries for different shapes that we need to either
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# compile or capture aclgraph
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self.concrete_size_entries: Dict[int, ConcreteSizeEntry] = {}
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# to_be_compiled_sizes tracks the remaining sizes to compile,
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# and updates during the compilation process, so we need to copy it
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self.to_be_compiled_sizes: Set[int] = self.compile_sizes.copy()
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for shape in self.compile_sizes.union(self.aclgraph_capture_sizes):
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self.concrete_size_entries[shape] = ConcreteSizeEntry(
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runtime_shape=shape,
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need_to_compile=shape in self.compile_sizes,
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use_aclgraph=shape in self.aclgraph_capture_sizes,
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)
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def check_for_ending_compilation(self):
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if self.is_last_graph and not self.to_be_compiled_sizes:
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# no specific sizes to compile
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# save the hash of the inductor graph for the next run
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self.vllm_backend.compiler_manager.save_to_file()
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end_monitoring_torch_compile(self.vllm_config)
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def __call__(self, *args) -> Any:
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if not self.first_run_finished:
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self.first_run_finished = True
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self.check_for_ending_compilation()
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return self.compiled_graph_for_general_shape(*args)
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runtime_shape = args[self.sym_shape_indices[0]]
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if runtime_shape not in self.concrete_size_entries:
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# we don't need to do anything for this shape
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return self.compiled_graph_for_general_shape(*args)
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entry = self.concrete_size_entries[runtime_shape]
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if entry.runnable is None:
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entry.runnable = self.compiled_graph_for_general_shape
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if entry.need_to_compile and not entry.compiled:
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entry.compiled = True
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self.to_be_compiled_sizes.remove(runtime_shape)
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# args are real arguments
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entry.runnable = self.vllm_backend.compiler_manager.compile(
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self.graph,
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args,
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self.compilation_config.inductor_compile_config,
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self.compilation_config,
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graph_index=self.piecewise_compile_index,
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num_graphs=self.total_piecewise_compiles,
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runtime_shape=runtime_shape)
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# finished compilations for all required shapes
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if self.is_last_graph and not self.to_be_compiled_sizes:
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self.check_for_ending_compilation()
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if not entry.use_aclgraph:
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return entry.runnable(*args)
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if entry.aclgraph is None:
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if entry.num_finished_warmup < self.compilation_config.cudagraph_num_of_warmups: # noqa
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entry.num_finished_warmup += 1
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if self.is_first_graph:
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logger.debug(
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"Warming up %s/%s for shape %s",
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entry.num_finished_warmup,
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self.compilation_config.cudagraph_num_of_warmups,
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runtime_shape)
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return entry.runnable(*args)
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if self.is_first_graph:
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# Since we capture aclgraph for many different shapes and
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# capturing is fast, we don't need to log it for every shape.
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# We only log it in the debug mode.
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logger.debug("Capturing a aclgraph for shape %s",
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runtime_shape)
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input_addresses = [
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x.data_ptr() for x in args if isinstance(x, torch.Tensor)
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]
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entry.input_addresses = input_addresses
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aclgraph = torch.npu.NPUGraph()
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with ExitStack() as stack:
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if not self.is_first_graph:
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# during every model forward, we will capture
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# many pieces of aclgraphs (roughly one per layer).
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# running gc again and again across layers will
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# make the aclgraph capture very slow.
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# therefore, we only run gc for the first graph,
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# and disable gc for the rest of the graphs.
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stack.enter_context(patch("gc.collect", lambda: None))
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stack.enter_context(
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patch("torch.npu.empty_cache", lambda: None))
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# mind-exploding: carefully manage the reference and memory.
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with torch.npu.graph(aclgraph, pool=self.graph_pool):
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# `output` is managed by pytorch's aclgraph pool
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output = entry.runnable(*args)
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if self.is_last_graph:
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# by converting it to weak ref,
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# the original `output` will immediately be released
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# to save memory. It is only safe to do this for
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# the last graph, because the output of the last graph
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# will not be used by any other npu aclgraph.
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output = weak_ref_tensors(output)
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# here we always use weak ref for the output
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# to save memory
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entry.output = weak_ref_tensors(output)
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entry.aclgraph = aclgraph
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compilation_counter.num_cudagraph_captured += 1
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# important: we need to return the output, rather than
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# the weak ref of the output, so that pytorch can correctly
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# manage the memory during npu aclgraph capture
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return output
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if self.is_debugging_mode:
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# check if the input addresses are the same
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new_input_addresses = [
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x.data_ptr() for x in args if isinstance(x, torch.Tensor)
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]
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assert new_input_addresses == entry.input_addresses, (
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"Input addresses for aclgraphs are different during replay."
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f" Expected {entry.input_addresses}, got {new_input_addresses}"
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)
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entry.aclgraph.replay()
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return entry.output
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