### What this PR does / why we need it?
Breaking:
1. https://github.com/vllm-project/vllm/pull/33452
2. https://github.com/vllm-project/vllm/pull/33451
3. https://github.com/vllm-project/vllm/pull/32567
4. https://github.com/vllm-project/vllm/pull/32344
### Does this PR introduce _any_ user-facing change?
### How was this patch tested?
- vLLM version: v0.15.0
- vLLM main:
83b47f67b1
---------
Signed-off-by: MrZ20 <2609716663@qq.com>
Signed-off-by: gcanlin <canlinguosdu@gmail.com>
Co-authored-by: MrZ20 <2609716663@qq.com>
182 lines
6.7 KiB
Python
182 lines
6.7 KiB
Python
# Adapt from https://github.com/vllm-project/vllm/blob/main/vllm/v1/worker/gpu/sample/spec_decode/eagle.py
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# SPDX-License-Identifier: Apache-2.0
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# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
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# Copyright (c) 2025 Huawei Technologies Co., Ltd. All Rights Reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# This file is a part of the vllm-ascend project.
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#
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import torch
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import vllm
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from vllm.v1.worker.gpu.attn_utils import build_slot_mappings_by_layer
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from vllm.v1.worker.gpu.input_batch import InputBatch
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from vllm.v1.worker.gpu.sample.gumbel import gumbel_sample
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from vllm_ascend.utils import vllm_version_is
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if vllm_version_is("v0.16.0"):
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from vllm.v1.worker.gpu.spec_decode.eagle import prepare_eagle_decode, prepare_eagle_inputs
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else:
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from vllm.v1.worker.gpu.spec_decode.eagle.speculator import prepare_eagle_decode, prepare_eagle_inputs
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from vllm_ascend.worker.v2.attn_utils import build_attn_metadata
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@torch.inference_mode()
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def propose(
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self,
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input_batch: InputBatch,
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# [num_tokens, hidden_size]
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last_hidden_states: torch.Tensor,
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# num_layers x [num_tokens, hidden_size]
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aux_hidden_states: list[torch.Tensor] | None,
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# [num_reqs]
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num_sampled: torch.Tensor,
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# [num_reqs]
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num_rejected: torch.Tensor,
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# [max_num_reqs]
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last_sampled: torch.Tensor,
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# [max_num_reqs]
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next_prefill_tokens: torch.Tensor,
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# [max_num_reqs]
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temperature: torch.Tensor,
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# [max_num_reqs]
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seeds: torch.Tensor,
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) -> torch.Tensor:
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# NOTE(woosuk): To avoid CPU-GPU synchronization without CPU knowing the
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# number of rejected tokens, we maintain the size of eagle's input_ids and
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# hidden_states the same as the target model's. This means, we pad each
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# request's query length to include any rejected positions. By doing so,
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# we can also reuse the attention metadata (e.g., query_start_loc,
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# seq_lens) of the target model.
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if aux_hidden_states:
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assert self.method == "eagle3"
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hidden_states = self.model.combine_hidden_states(torch.cat(aux_hidden_states, dim=-1))
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else:
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hidden_states = last_hidden_states
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num_tokens = input_batch.num_tokens_after_padding
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self.hidden_states[:num_tokens] = hidden_states
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# Get the input ids and last token indices for the speculator.
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last_token_indices = prepare_eagle_inputs(
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self.input_buffers,
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input_batch,
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num_sampled,
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num_rejected,
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last_sampled,
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next_prefill_tokens,
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)
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# Prefill: Run the eagle speculator with eager mode.
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# TODO(woosuk): Support CUDA graph for prefill.
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last_hidden_states, hidden_states = self.run_model(
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num_tokens,
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input_batch.attn_metadata,
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input_batch.slot_mappings,
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num_tokens_across_dp=None, # FIXME
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)
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sample_hidden_states = last_hidden_states[last_token_indices]
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logits = self.model.compute_logits(sample_hidden_states)
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num_reqs = input_batch.num_reqs
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# NOTE(woosuk): For draft sampling, we only consider the temperature
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# and ignore the other sampling parameters such as top_k and top_p,
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# for simplicity and performance.
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# While this may slightly degrade the acceptance rate, it does not
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# affect the output distribution after rejection sampling.
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# NOTE(Ronald1995): torch.gather will pollute the cache such as self.input_buffers.positions
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# the bug is reported to huawei CANN team, but not fixed yet.
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# So we clone the tensors before calling torch.gather to avoid the issue.
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idx_mapping = self.idx_mapping[:num_reqs]
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idx_mapping.copy_(input_batch.idx_mapping)
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self.temperature.copy_(temperature)
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self.seeds.copy_(seeds)
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pos = self.input_buffers.positions[:num_reqs].clone()
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# Gather the values and copy them to the pre-allocated buffers.
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torch.gather(input_batch.positions, 0, last_token_indices, out=pos)
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# NOTE(woosuk): We must add 1 to the positions to match the Gumbel noise
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# used for draft and target sampling.
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draft_tokens = gumbel_sample(
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logits,
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idx_mapping,
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self.temperature,
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self.seeds,
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pos + 1,
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apply_temperature=True,
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)
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if self.num_speculative_steps == 1:
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# Early exit.
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return draft_tokens.view(-1, 1)
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# Save the draft tokens for the first step.
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self.draft_tokens[:num_reqs, 0] = draft_tokens
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# Prepare the inputs for the decode steps.
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prepare_eagle_decode(
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draft_tokens,
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hidden_states,
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last_token_indices,
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input_batch.seq_lens,
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num_rejected,
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self.input_buffers,
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self.hidden_states,
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self.max_model_len,
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self.max_num_reqs,
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)
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query_start_loc = self.input_buffers.query_start_loc[: num_reqs + 1]
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slot_mappings = self.block_tables.compute_slot_mappings(
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idx_mapping,
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query_start_loc,
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pos,
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)
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cudagraph_size = self.cudagraph_manager.get_cudagraph_size(num_reqs)
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if cudagraph_size is not None:
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# Run CUDA graph.
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self.cudagraph_manager.run(cudagraph_size)
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return self.draft_tokens[:num_reqs]
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# Run eager mode.
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query_start_loc_cpu = torch.arange(num_reqs + 1, dtype=torch.int32, device="cpu")
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# HACK(woosuk)
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block_tables = [x[:num_reqs] for x in self.block_tables.input_block_tables]
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# FIXME(woosuk): This is UNSAFE!!
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attn_metadata = build_attn_metadata(
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attn_metadata_builders=self.attn_metadata_builders,
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num_reqs=num_reqs,
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num_tokens=num_reqs,
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query_start_loc_gpu=query_start_loc,
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query_start_loc_cpu=query_start_loc_cpu,
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max_query_len=1,
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seq_lens=self.input_buffers.seq_lens[:num_reqs],
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max_seq_len=self.max_model_len,
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block_tables=block_tables,
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slot_mappings=slot_mappings,
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kv_cache_config=self.kv_cache_config,
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)
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slot_mappings_by_layer = build_slot_mappings_by_layer(slot_mappings, self.kv_cache_config)
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self.generate_draft(
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num_reqs,
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attn_metadata,
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slot_mappings_by_layer,
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num_tokens_across_dp=None,
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) # FIXME
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return self.draft_tokens[:num_reqs]
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if vllm_version_is("v0.16.0"):
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vllm.v1.worker.gpu.spec_decode.eagle.EagleSpeculator.propose = propose
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else:
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vllm.v1.worker.gpu.spec_decode.eagle.speculator.EagleSpeculator.propose = propose
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