from contextlib import contextmanager import torch import vllm from vllm.logger import logger from vllm_ascend.worker.v2.block_table import AscendBlockTables from vllm_ascend.worker.v2.model_states import init_asecnd_model_state @contextmanager def torch_cuda_wrapper(): try: torch.cuda.Event = torch.npu.Event torch.cuda.Stream = torch.npu.Stream torch.cuda.stream = torch.npu.stream torch.cuda.default_stream = torch.npu.default_stream torch.cuda.current_stream = torch.npu.current_stream torch.cuda.graph_pool_handle = torch.npu.graph_pool_handle torch.cuda.CUDAGraph = torch.npu.NPUGraph torch.cuda.graph = torch.npu.graph torch.cuda.synchronize = torch.npu.synchronize torch.cuda.set_stream = torch.npu.set_stream torch.cuda.current_device = torch.npu.current_device torch.cuda.mem_get_info = torch.npu.mem_get_info logger.info_once("Wrapping torch.cuda with torch.npu.") yield finally: pass @contextmanager def block_table_wrapper(): try: # vllm-ascend need to initialize slot mapping as torch.int32 dtype, # but vllm default is torch.int64 dtype. vllm.v1.worker.gpu.model_runner.BlockTables = AscendBlockTables logger.info_once("Wrapping BlockTables with AscendBlockTables.") yield finally: pass @contextmanager def model_states_wrapper(): try: # prepare_attn in AscendModelState is different from vllm, # we need to override init_model_state. vllm.v1.worker.gpu.model_runner.init_model_state = init_asecnd_model_state logger.info_once("Wrapping init_model_state with init_asecnd_model_state.") yield finally: pass