#include "kernel_operator.h" #include "dispatch_layout.h" #include "dispatch_layout_tiling.h" extern "C" __global__ __aicore__ void dispatch_layout(GM_ADDR topkIdx, GM_ADDR numTokensPerRank, GM_ADDR numTokensPerExpert, GM_ADDR isTokenInRank, GM_ADDR workspace, GM_ADDR tiling) { REGISTER_TILING_DEFAULT(DispatchLayoutTilingData); GET_TILING_DATA_WITH_STRUCT(DispatchLayoutTilingData, tilingData, tiling); TPipe pipe; DispatchLayout op; op.Init(topkIdx, numTokensPerRank, numTokensPerExpert, isTokenInRank, workspace, &pipe, &tilingData); op.Process(); }