[Feature] model_runner refactor (#4764)
### What this PR does / why we need it?
refactor npu_modelrunner, we should be close to gpu_modelrunner
### Does this PR introduce _any_ user-facing change?
NO
- vLLM version: v0.12.0
- vLLM main:
ad32e3e19c
---------
Signed-off-by: zhenwenqi2024 <zhenwenqi_2022@qq.com>
Signed-off-by: zhenwenqi2024 <155598497+zhenwenqi2024@users.noreply.github.com>
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@@ -16,6 +16,7 @@ from vllm.v1.attention.backends.utils import AttentionCGSupport
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from vllm_ascend import envs
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from vllm_ascend.ascend_config import get_ascend_config
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from vllm_ascend.ascend_forward_context import get_cos_and_sin
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from vllm_ascend.attention.attention_v1 import AscendAttentionState
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from vllm_ascend.attention.mla_v1 import MAX_O_PROJ_PREFETCH_SIZE
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from vllm_ascend.attention.utils import (AscendCommonAttentionMetadata,
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@@ -186,8 +187,7 @@ class AscendSFAMetadataBuilder:
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cum_query_lens = common_attn_metadata.query_start_loc[1:num_reqs + 1]
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seq_lens = common_attn_metadata.seq_lens[:num_reqs]
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cos = common_attn_metadata.cos
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sin = common_attn_metadata.sin
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cos, sin = get_cos_and_sin()
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assert self.cos_cache is not None and self.sin_cache is not None
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new_cos = self.cos_cache[input_positions][:, None, None]
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