[Feature] adapt to uva buffer and main2main (#6657)

### What this PR does / why we need it?
vllm model runner v2 use uva buffer to prepare input data, but npu
doesn't support uva yet, this pr implement a uvawrapper class to mimic
gpu's uva backend. what's more, this pr make some modifications to adapt
to the newer main branch.

### Does this PR introduce _any_ user-facing change?
no
### How was this patch tested?
- vLLM main:
13397841ab

---------

Signed-off-by: Ronald1995 <ronaldautomobile@163.com>
This commit is contained in:
Ronald
2026-02-12 10:36:31 +08:00
committed by GitHub
parent 56269eae0e
commit f1ffb5fb19
14 changed files with 407 additions and 179 deletions

View File

@@ -263,3 +263,12 @@
# https://gitcode.com/Ascend/torchair/pull/2575
# Future Plan:
# Remove this patch when the PTA version used by vllm-ascend has been upgraded.
# ** 14. File: worker/patch_v2_uva.py**
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# 1. `vllm.v1.worker.gpu.states.UvaBuffer`
# Why:
# ASCEND NPUs do not support UVA yet, so we need to wrap it in vLLM.
# How
# make UvaBuffer a dummy class, mimic the interface of vllm UvaBuffer.
# Future Plan:
# Remove this patch when NPU support UVA.