[qwen3 next ]add ascend c casual_conv1d_fn (#6661)
### What this PR does / why we need it?
add ascend c casual_conv1d_fn
- vLLM version: v0.15.0
- vLLM main:
13397841ab
---------
Signed-off-by: ZT-AIA <1028681969@qq.com>
Signed-off-by: ZT-AIA <63220130+ZT-AIA@users.noreply.github.com>
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
This commit is contained in:
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csrc/causal_conv1d/tiling_base/tiling_key.h
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csrc/causal_conv1d/tiling_base/tiling_key.h
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/**
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* This program is free software, you can redistribute it and/or modify.
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* Copyright (c) 2025 Huawei Technologies Co., Ltd.
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* This file is a part of the CANN Open Software.
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* Licensed under CANN Open Software License Agreement Version 2.0 (the "License").
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* Please refer to the License for details. You may not use this file except in compliance with the License.
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* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
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* See LICENSE in the root of the software repository for the full text of the License.
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*/
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/*!
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* \file tiling_key.h
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* \brief
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*/
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#pragma once
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#include <cstdint>
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namespace Ops {
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namespace Transformer {
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namespace OpTiling {
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constexpr uint64_t RecursiveSum()
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{
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return 0;
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}
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constexpr uint64_t kBase = 10; // Base-10 carry base
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template <typename T, typename... Args> constexpr uint64_t RecursiveSum(T templateId, Args... templateIds)
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{
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return static_cast<uint64_t>(templateId) + kBase * RecursiveSum(templateIds...);
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}
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// TilingKey generation rules:
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// FlashAttentionScore/FlashAttentionScoreGrad assembles tiling key using decimal digits, containing the following key parameters from low to high: Ub0, Ub1,
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// Block, DataType, Format, Sparse. Specialized template Ub0, Ub1:
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// Represents the axis for UB intra-core splitting, using AxisEnum. Since we allow at most two axes to be split, UB0 and UB1 exist. If there is no UB intra-core splitting,
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// fill with AXIS_NONE. UB0 and UB1 each occupy one decimal digit;
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// Block: Represents the axis used by UB for multi-core splitting, using AxisEnum, occupies one decimal digit;
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// DataType: Represents the input/output data types supported by the current tiling key, using SupportedDtype enum, occupies one decimal digit
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// Format: Represents the Format supported by the current tiling key, using InputLayout enum, occupies one decimal digit
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// Sparse: Represents whether the current tiling key supports Sparse, using SparseCapability enum, occupies one decimal digit
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// For other specialized scenarios, define your own bit fields and values
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// usage: get tilingKey from inputted types
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// uint64_t tilingKey = GET_FLASHATTENTION_TILINGKEY(AxisEnum::AXIS_S1, AxisEnum::AXIS_S2, AxisEnum::AXIS_N2,
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// SupportedDtype::FLOAT32, InputLayout::BSH, SparseCapability::SUPPORT_ALL)
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constexpr uint64_t TILINGKEYOFFSET = uint64_t(10000000000000000000UL); // 10^19
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template <typename... Args> constexpr uint64_t GET_TILINGKEY(Args... templateIds)
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{
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return TILINGKEYOFFSET + RecursiveSum(templateIds...);
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}
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// usage: get tilingKey from inputted types
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// uint64_t tilingKey = TILINGKEY(S2, S1, N2, FLOAT32, BSND, ALL)
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#define TILINGKEY(ub2, ub1, block, dtype, layout, sparse) \
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(GET_TILINGKEY(AxisEnum::ub2, AxisEnum::ub1, AxisEnum::block, DtypeEnum::dtype, LayoutEnum::layout, \
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SparseEnum::sparse))
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} // namespace Optiling
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} // namespace Transformer
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} // namespace Ops
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