[qwen3 next ]add ascend c casual_conv1d_fn (#6661)
### What this PR does / why we need it?
add ascend c casual_conv1d_fn
- vLLM version: v0.15.0
- vLLM main:
13397841ab
---------
Signed-off-by: ZT-AIA <1028681969@qq.com>
Signed-off-by: ZT-AIA <63220130+ZT-AIA@users.noreply.github.com>
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
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csrc/causal_conv1d/op_host/tiling_util.cpp
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csrc/causal_conv1d/op_host/tiling_util.cpp
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/**
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* Copyright (c) 2025 Huawei Technologies Co., Ltd.
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* This program is free software, you can redistribute it and/or modify it under the terms and conditions of
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* CANN Open Software License Agreement Version 2.0 (the "License").
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* Please refer to the License for details. You may not use this file except in compliance with the License.
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* THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE.
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* See LICENSE in the root of the software repository for the full text of the License.
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*/
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/*!
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* \file tiling_util.cpp
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* \brief
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*/
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#include "../tiling_base/tiling_util.h"
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namespace Ops {
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namespace Transformer {
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namespace OpTiling {
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static const gert::Shape g_vec_1_shape = {1};
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const gert::Shape &EnsureNotScalar(const gert::Shape &inShape)
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{
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if (inShape.IsScalar()) {
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return g_vec_1_shape;
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}
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return inShape;
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}
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} // namespace OpTiling
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} // namespace Transformer
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} // namespace Ops
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