Sync from v0.13
This commit is contained in:
31
csrc/quantization/vectorization.cuh
Normal file
31
csrc/quantization/vectorization.cuh
Normal file
@@ -0,0 +1,31 @@
|
||||
#pragma once
|
||||
/**
|
||||
* __device__ datatypes vectorized by 4
|
||||
*/
|
||||
|
||||
// Include both AMD and NVIDIA fp8 types to avoid circular import
|
||||
#include <c10/util/Float8_e4m3fnuz.h>
|
||||
#include <c10/util/Float8_e4m3fn.h>
|
||||
|
||||
namespace vllm {
|
||||
|
||||
// Vectorization containers
|
||||
template <typename scalar_t, size_t vec_size>
|
||||
struct __align__(vec_size * sizeof(scalar_t)) vec_n_t {
|
||||
scalar_t val[vec_size];
|
||||
};
|
||||
|
||||
template <typename quant_type_t, size_t vec_size>
|
||||
struct __align__(vec_size * sizeof(quant_type_t)) q8_n_t {
|
||||
static_assert(std::is_same_v<quant_type_t, int8_t> ||
|
||||
std::is_same_v<quant_type_t, c10::Float8_e4m3fn> ||
|
||||
std::is_same_v<quant_type_t, c10::Float8_e4m3fnuz>);
|
||||
quant_type_t val[vec_size];
|
||||
};
|
||||
|
||||
template <typename scalar_t>
|
||||
using vec4_t = vec_n_t<scalar_t, 4>;
|
||||
template <typename quant_type_t>
|
||||
using q8x4_t = q8_n_t<quant_type_t, 4>;
|
||||
|
||||
} // namespace vllm
|
||||
Reference in New Issue
Block a user