[gpt-oss] Add gpt-oss bf16 support

This commit is contained in:
2025-08-13 21:25:57 +08:00
parent 5d2e7edf78
commit 17ea2ec6aa
1232 changed files with 777 additions and 36 deletions

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# SPDX-License-Identifier: Apache-2.0
# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
import math
from typing import List, Optional
from vllm.core.block.common import BlockList
from vllm.core.block.interfaces import Block, DeviceAwareBlockAllocator
from vllm.utils import Device, cdiv, chunk_list
class BlockTable:
"""A class to manage blocks for a specific sequence.
The BlockTable maps a sequence of tokens to a list of blocks, where each
block represents a contiguous memory allocation for a portion of the
sequence. The blocks are managed by a DeviceAwareBlockAllocator, which is
responsible for allocating and freeing memory for the blocks.
Args:
block_size (int): The maximum number of tokens that can be stored in a
single block.
block_allocator (DeviceAwareBlockAllocator): The block allocator used to
manage memory for the blocks.
_blocks (Optional[List[Block]], optional): An optional list of existing
blocks to initialize the BlockTable with. If not provided, an empty
BlockTable is created.
max_block_sliding_window (Optional[int], optional): The number of
blocks to keep around for each sequence. If None, all blocks
are kept (eg., when sliding window is not used).
It should at least fit the sliding window size of the model.
Attributes:
_block_size (int): The maximum number of tokens that can be stored in a
single block.
_allocator (DeviceAwareBlockAllocator): The block allocator used to
manage memory for the blocks.
_blocks (Optional[List[Block]]): The list of blocks managed by this
BlockTable.
_num_full_slots (int): The number of tokens currently stored in the
blocks.
"""
def __init__(
self,
block_size: int,
block_allocator: DeviceAwareBlockAllocator,
_blocks: Optional[List[Block]] = None,
max_block_sliding_window: Optional[int] = None,
):
self._block_size = block_size
self._allocator = block_allocator
if _blocks is None:
_blocks = []
self._blocks: BlockList = BlockList(_blocks)
self._max_block_sliding_window = max_block_sliding_window
self._num_full_slots = self._get_num_token_ids()
@staticmethod
def get_num_required_blocks(token_ids: List[int],
block_size: int,
num_lookahead_slots: int = 0) -> int:
"""Calculates the minimum number of blocks required to store a given
sequence of token IDs along with any look-ahead slots that may be
required (like in multi-step + chunked-prefill).
This assumes worst-case scenario, where every block requires a new
allocation (e.g. ignoring prefix caching).
Args:
token_ids (List[int]): The sequence of token IDs to be stored.
block_size (int): The maximum number of tokens that can be stored in
a single block.
num_lookahead_slots (int): look-ahead slots that the sequence may
require.
Returns:
int: The minimum number of blocks required to store the given
sequence of token IDs along with any required look-ahead slots.
"""
return cdiv(len(token_ids) + num_lookahead_slots, block_size)
def allocate(self,
token_ids: List[int],
device: Device = Device.GPU,
extra_hash: Optional[int] = None) -> None:
"""Allocates memory blocks for storing the given sequence of token IDs.
This method allocates the required number of blocks to store the given
sequence of token IDs.
Args:
token_ids (List[int]): The sequence of token IDs to be stored.
device (Device, optional): The device on which the blocks should be
allocated. Defaults to Device.GPU.
extra_hash (Optional[int]): The hash value of additional
factors, such as adapters, that influence the block hash
in the prefixcaching block.
"""
assert not self._is_allocated
assert token_ids
blocks = self._allocate_blocks_for_token_ids(prev_block=None,
token_ids=token_ids,
device=device,
extra_hash=extra_hash)
self.update(blocks)
self._num_full_slots = len(token_ids)
def update(self, blocks: List[Block]) -> None:
"""Resets the table to the newly provided blocks
(with their corresponding block ids)
"""
self._blocks.update(blocks)
def append_token_ids(self,
token_ids: List[int],
num_lookahead_slots: int = 0,
num_computed_slots: Optional[int] = None,
extra_hash: Optional[int] = None) -> None:
"""Appends a sequence of token IDs to the existing blocks in the
BlockTable.
This method appends the given sequence of token IDs to the existing
blocks in the BlockTable. If there is not enough space in the existing
blocks, new blocks are allocated using the `ensure_num_empty_slots`
method to accommodate the additional tokens.
The token IDs are divided into chunks of size `block_size` (except for
the first chunk, which may be smaller), and each chunk is appended to a
separate block.
Args:
token_ids (List[int]): The sequence of token IDs to be appended.
num_computed_slots (Optional[int]): The number of KV cache slots
that are already filled (computed).
When sliding window is enabled, this is used to compute how many
blocks to drop at the front of the sequence.
Without sliding window, None can be passed.
Without chunked prefill, it should be the same as
_num_full_slots.
extra_hash (Optional[int]): The hash value of additional
factors such as adapters that influence the block, apart
from the token_ids.
"""
assert self._is_allocated, "no blocks have been allocated"
assert len(self._blocks) > 0
# Drop blocks that are no longer needed due to sliding window
if self._max_block_sliding_window is not None:
null_block = self._allocator.allocate_or_get_null_block()
assert num_computed_slots is not None
end_block_idx = (num_computed_slots //
self._block_size) - self._max_block_sliding_window
for idx in range(0, end_block_idx):
b = self._blocks[idx]
if b is not null_block:
self._allocator.free(b)
self._blocks[idx] = null_block
# Ensure there are enough empty slots for the new tokens plus
# lookahead slots
self.ensure_num_empty_slots(num_empty_slots=len(token_ids) +
num_lookahead_slots,
extra_hash=extra_hash)
# Update the blocks with the new tokens
first_block_idx = self._num_full_slots // self._block_size
token_blocks = self._chunk_token_blocks_for_append(token_ids)
for i, token_block in enumerate(token_blocks):
self._blocks.append_token_ids(first_block_idx + i, token_block)
self._num_full_slots += len(token_ids)
def ensure_num_empty_slots(self,
num_empty_slots: int,
extra_hash: Optional[int] = None) -> None:
"""Ensures that the BlockTable has at least the specified number of
empty slots available.
This method checks if the BlockTable has enough empty slots (i.e.,
available space) to accommodate the requested number of tokens. If not,
it allocates additional blocks on the GPU to ensure that the required
number of empty slots is available.
Args:
num_empty_slots (int): The minimum number of empty slots required.
extra_hash (Optional[int]): The hash value of additional
factors such as adapters that influence the block, apart
from the token_ids.
"""
# Currently the block table only supports
# appending tokens to GPU blocks.
device = Device.GPU
assert self._is_allocated
if self._num_empty_slots >= num_empty_slots:
return
slots_to_allocate = num_empty_slots - self._num_empty_slots
blocks_to_allocate = cdiv(slots_to_allocate, self._block_size)
for _ in range(blocks_to_allocate):
assert len(self._blocks) > 0
self._blocks.append(
self._allocator.allocate_mutable_block(
prev_block=self._blocks[-1],
device=device,
extra_hash=extra_hash))
def fork(self) -> "BlockTable":
"""Creates a new BlockTable instance with a copy of the blocks from the
current instance.
This method creates a new BlockTable instance with the same block size,
block allocator, and a copy of the blocks from the current instance. The
new BlockTable has its own independent set of blocks, but shares the
same underlying memory allocation with the original BlockTable.
Returns:
BlockTable: A new BlockTable instance with a copy of the blocks from
the current instance.
"""
assert self._is_allocated
assert len(self._blocks) > 0
forked_blocks = self._allocator.fork(self._blocks[-1])
return BlockTable(
block_size=self._block_size,
block_allocator=self._allocator,
_blocks=forked_blocks,
max_block_sliding_window=self._max_block_sliding_window,
)
def free(self) -> None:
"""Frees the memory occupied by the blocks in the BlockTable.
This method iterates over all the blocks in the `_blocks` list and calls
the `free` method of the `_allocator` object to release the memory
occupied by each block. After freeing all the blocks, the `_blocks` list
is set to `None`.
"""
for block in self.blocks:
self._allocator.free(block)
self._blocks.reset()
@property
def physical_block_ids(self) -> List[int]:
"""Returns a list of physical block indices for the blocks in the
BlockTable.
This property returns a list of integers, where each integer represents
the physical block index of a corresponding block in the `_blocks` list.
The physical block index is a unique identifier for the memory location
occupied by the block.
Returns:
List[int]: A list of physical block indices for the blocks in the
BlockTable.
"""
return self._blocks.ids()
def get_unseen_token_ids(self, sequence_token_ids: List[int]) -> List[int]:
"""Get the number of "unseen" tokens in the sequence.
Unseen tokens are tokens in the sequence corresponding to this block
table, but are not yet appended to this block table.
Args:
sequence_token_ids (List[int]): The list of token ids in the
sequence.
Returns:
List[int]: The postfix of sequence_token_ids that has not yet been
appended to the block table.
"""
# Since the block table is append-only, the unseen token ids are the
# ones after the appended ones.
return sequence_token_ids[self.num_full_slots:]
def _allocate_blocks_for_token_ids(
self,
prev_block: Optional[Block],
token_ids: List[int],
device: Device,
extra_hash: Optional[int] = None) -> List[Block]:
blocks: List[Block] = []
block_token_ids = []
tail_token_ids = []
for cur_token_ids in chunk_list(token_ids, self._block_size):
if len(cur_token_ids) == self._block_size:
block_token_ids.append(cur_token_ids)
else:
tail_token_ids.append(cur_token_ids)
if block_token_ids:
blocks.extend(
self._allocator.allocate_immutable_blocks(
prev_block,
block_token_ids=block_token_ids,
device=device,
extra_hash=extra_hash))
prev_block = blocks[-1]
if tail_token_ids:
assert len(tail_token_ids) == 1
cur_token_ids = tail_token_ids[0]
block = self._allocator.allocate_mutable_block(
prev_block=prev_block, device=device, extra_hash=extra_hash)
block.append_token_ids(cur_token_ids)
blocks.append(block)
return blocks
def _get_all_token_ids(self) -> List[int]:
# NOTE: This function is O(seq_len); use sparingly.
token_ids: List[int] = []
if not self._is_allocated:
return token_ids
for block in self.blocks:
token_ids.extend(block.token_ids)
return token_ids
def _get_num_token_ids(self) -> int:
res = 0
for block in self.blocks:
res += len(block.token_ids)
return res
@property
def _is_allocated(self) -> bool:
return len(self._blocks) > 0
@property
def blocks(self) -> List[Block]:
return self._blocks.list()
@property
def _num_empty_slots(self) -> int:
assert self._is_allocated
return len(self._blocks) * self._block_size - self._num_full_slots
@property
def num_full_slots(self) -> int:
"""Returns the total number of tokens currently stored in the
BlockTable.
Returns:
int: The total number of tokens currently stored in the BlockTable.
"""
return self._num_full_slots
def get_num_blocks_touched_by_append_slots(
self, token_ids: List[int], num_lookahead_slots: int) -> int:
"""Determine how many blocks will be "touched" by appending the token
ids.
This is required for the scheduler to determine whether a sequence can
continue generation, or if it must be preempted.
"""
# Math below is equivalent to:
# all_token_ids = token_ids + [-1] * num_lookahead_slots
# token_blocks = self._chunk_token_blocks_for_append(all_token_ids)
# return len(token_blocks)
num_token_ids = len(token_ids) + num_lookahead_slots
first_chunk_size = self._block_size - (self._num_full_slots %
self._block_size)
num_token_blocks = (1 + math.ceil(
(num_token_ids - first_chunk_size) / self._block_size))
return num_token_blocks
def _chunk_token_blocks_for_append(
self, token_ids: List[int]) -> List[List[int]]:
"""Split the token ids into block-sized chunks so they can be easily
appended to blocks. The first such "token block" may have less token ids
than the block size, since the last allocated block may be partially
full.
If no token ids are provided, then no chunks are returned.
"""
if not token_ids:
return []
first_chunk_size = self._block_size - (self._num_full_slots %
self._block_size)
token_blocks = [token_ids[:first_chunk_size]]
token_blocks.extend(
chunk_list(token_ids[first_chunk_size:], self._block_size))
return token_blocks

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vllm/core/block/common.py Normal file
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# SPDX-License-Identifier: Apache-2.0
# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
from collections import deque
from dataclasses import dataclass
from typing import Deque, Dict, Iterable, List, Optional, Protocol, Tuple
from vllm.core.block.interfaces import Block, BlockAllocator
BlockId = int
RefCount = int
class RefCounterProtocol(Protocol):
def incr(self, block_id: BlockId) -> RefCount:
raise NotImplementedError
def decr(self, block_id: BlockId) -> RefCount:
raise NotImplementedError
def get(self, block_id: BlockId) -> RefCount:
raise NotImplementedError
class RefCounter(RefCounterProtocol):
"""A class for managing reference counts for a set of block indices.
The RefCounter class maintains a dictionary that maps block indices to their
corresponding reference counts. It provides methods to increment, decrement,
and retrieve the reference count for a given block index.
Args:
all_block_indices (Iterable[BlockId]): An iterable of block indices
to initialize the reference counter with.
"""
def __init__(self, all_block_indices: Iterable[BlockId]):
deduped = set(all_block_indices)
self._refcounts: Dict[BlockId, RefCount] = {
index: 0
for index in deduped
}
def incr(self, block_id: BlockId) -> RefCount:
assert block_id in self._refcounts
pre_incr_refcount = self._refcounts[block_id]
assert pre_incr_refcount >= 0
post_incr_refcount = pre_incr_refcount + 1
self._refcounts[block_id] = post_incr_refcount
return post_incr_refcount
def decr(self, block_id: BlockId) -> RefCount:
assert block_id in self._refcounts
refcount = self._refcounts[block_id]
assert refcount > 0
refcount -= 1
self._refcounts[block_id] = refcount
return refcount
def get(self, block_id: BlockId) -> RefCount:
assert block_id in self._refcounts
return self._refcounts[block_id]
def as_readonly(self) -> "ReadOnlyRefCounter":
return ReadOnlyRefCounter(self)
class ReadOnlyRefCounter(RefCounterProtocol):
"""A read-only view of the RefCounter class.
The ReadOnlyRefCounter class provides a read-only interface to access the
reference counts maintained by a RefCounter instance. It does not allow
modifications to the reference counts.
Args:
refcounter (RefCounter): The RefCounter instance to create a read-only
view for.
"""
def __init__(self, refcounter: RefCounter):
self._refcounter = refcounter
def incr(self, block_id: BlockId) -> RefCount:
raise ValueError("Incr not allowed")
def decr(self, block_id: BlockId) -> RefCount:
raise ValueError("Decr not allowed")
def get(self, block_id: BlockId) -> RefCount:
return self._refcounter.get(block_id)
class CopyOnWriteTracker:
"""A class for tracking and managing copy-on-write operations for blocks.
The CopyOnWriteTracker class maintains a mapping of source block indices to
their corresponding copy-on-write destination block indices. It works in
conjunction with a RefCounter.
Args:
refcounter (RefCounter): The reference counter used to track block
reference counts.
"""
def __init__(self, refcounter: RefCounterProtocol):
self._copy_on_writes: List[Tuple[BlockId, BlockId]] = []
self._refcounter = refcounter
def is_appendable(self, block: Block) -> bool:
"""Checks if the block is shared or not. If shared, then it cannot
be appended and needs to be duplicated via copy-on-write
"""
block_id = block.block_id
if block_id is None:
return True
refcount = self._refcounter.get(block_id)
return refcount <= 1
def record_cow(self, src_block_id: Optional[BlockId],
trg_block_id: Optional[BlockId]) -> None:
"""Records a copy-on-write operation from source to target block id
Args:
src_block_id (BlockId): The source block id from which to copy
the data
trg_block_id (BlockId): The target block id to which the data
is copied
"""
assert src_block_id is not None
assert trg_block_id is not None
self._copy_on_writes.append((src_block_id, trg_block_id))
def clear_cows(self) -> List[Tuple[BlockId, BlockId]]:
"""Clears the copy-on-write tracking information and returns the current
state.
This method returns a list mapping source block indices to
destination block indices for the current copy-on-write operations.
It then clears the internal tracking information.
Returns:
List[Tuple[BlockId, BlockId]]: A list mapping source
block indices to destination block indices for the
current copy-on-write operations.
"""
cows = self._copy_on_writes
self._copy_on_writes = []
return cows
class BlockPool:
"""Used to pre-allocate block objects, in order to avoid excessive python
object allocations/deallocations.
The pool starts from "pool_size" objects and will increase to more objects
if necessary
Note that multiple block objects may point to the same physical block id,
which is why this pool is needed, so that it will be easier to support
prefix caching and more complicated sharing of physical blocks.
"""
def __init__(self, block_size: int, create_block: Block.Factory,
allocator: BlockAllocator, pool_size: int):
self._block_size = block_size
self._create_block = create_block
self._allocator = allocator
self._pool_size = pool_size
assert self._pool_size >= 0
self._free_ids: Deque[int] = deque(range(self._pool_size))
self._pool = []
for i in range(self._pool_size):
self._pool.append(
self._create_block(prev_block=None,
token_ids=[],
block_size=self._block_size,
allocator=self._allocator,
block_id=None,
extra_hash=None))
def increase_pool(self):
"""Doubles the internal pool size
"""
cur_pool_size = self._pool_size
new_pool_size = cur_pool_size * 2
self._pool_size = new_pool_size
self._free_ids += deque(range(cur_pool_size, new_pool_size))
for i in range(cur_pool_size, new_pool_size):
self._pool.append(
self._create_block(prev_block=None,
token_ids=[],
block_size=self._block_size,
allocator=self._allocator,
block_id=None,
extra_hash=None))
def init_block(self,
prev_block: Optional[Block],
token_ids: List[int],
block_size: int,
physical_block_id: Optional[int],
extra_hash: Optional[int] = None) -> Block:
if len(self._free_ids) == 0:
self.increase_pool()
assert len(self._free_ids) > 0
pool_id = self._free_ids.popleft()
block = self._pool[pool_id]
block.__init__( # type: ignore[misc]
prev_block=prev_block,
token_ids=token_ids,
block_size=block_size,
allocator=block._allocator, # type: ignore[attr-defined]
block_id=physical_block_id,
extra_hash=extra_hash)
block.pool_id = pool_id # type: ignore[attr-defined]
return block
def free_block(self, block: Block) -> None:
self._free_ids.appendleft(block.pool_id) # type: ignore[attr-defined]
class BlockList:
"""This class is an optimization to allow fast-access to physical
block ids. It maintains a block id list that is updated with the
block list and this avoids the need to reconstruct the block id
list on every iteration of the block manager
"""
def __init__(self, blocks: List[Block]):
self._blocks: List[Block] = []
self._block_ids: List[int] = []
self.update(blocks)
def _add_block_id(self, block_id: Optional[BlockId]) -> None:
assert block_id is not None
self._block_ids.append(block_id)
def _update_block_id(self, block_index: int,
new_block_id: Optional[BlockId]) -> None:
assert new_block_id is not None
self._block_ids[block_index] = new_block_id
def update(self, blocks: List[Block]):
self._blocks = blocks
# Cache block ids for fast query
self._block_ids = []
for block in self._blocks:
self._add_block_id(block.block_id)
def append_token_ids(self, block_index: int, token_ids: List[int]) -> None:
block = self._blocks[block_index]
prev_block_id = block.block_id
block.append_token_ids(token_ids)
# CoW or promotion may update the internal block_id
if prev_block_id != block.block_id:
self._update_block_id(block_index, block.block_id)
def append(self, new_block: Block):
self._blocks.append(new_block)
self._add_block_id(new_block.block_id)
def __len__(self) -> int:
return len(self._blocks)
def __getitem__(self, block_index: int) -> Block:
return self._blocks[block_index]
def __setitem__(self, block_index: int, new_block: Block) -> None:
self._blocks[block_index] = new_block
self._update_block_id(block_index, new_block.block_id)
def reset(self):
self._blocks = []
self._block_ids = []
def list(self) -> List[Block]:
return self._blocks
def ids(self) -> List[int]:
return self._block_ids
@dataclass
class CacheMetricData:
"""A utility dataclass to maintain cache metric.
To avoid overflow, we maintain the hit rate in block granularity, so that
we can maintain a single hit rate for n_completed_block x block_size,
and calculate the real time hit rate by the following:
BS = The number of queries per block.
nB = The number of completed blocks.
HR = hit rate of (nB x BS) queries.
Q = current number of queries (< BS).
H = current number of hits (< BS).
hit rate = ((HR x nB) + (H / Q) x (Q / BS)) / (nB + Q / BS)
"""
num_completed_blocks: int = 0
completed_block_cache_hit_rate: float = 0.0
num_incompleted_block_queries: int = 0
num_incompleted_block_hit: int = 0
block_size: int = 1000
def query(self, hit: bool):
self.num_incompleted_block_queries += 1
self.num_incompleted_block_hit += 1 if hit else 0
# When a block is completed, update the cache hit rate
# and reset the incomplete numbers.
if self.num_incompleted_block_queries == self.block_size:
hit_rate = (self.num_incompleted_block_hit /
self.num_incompleted_block_queries)
self.completed_block_cache_hit_rate = (
self.completed_block_cache_hit_rate * self.num_completed_blocks
+ hit_rate) / (self.num_completed_blocks + 1)
self.num_incompleted_block_queries = 0
self.num_incompleted_block_hit = 0
self.num_completed_blocks += 1
def get_hit_rate(self):
incomplete_ratio = self.num_incompleted_block_queries / self.block_size
total_blocks = self.num_completed_blocks + incomplete_ratio
if total_blocks == 0:
return 0.0
completed_block_hit, incompleted_block_hit = 0.0, 0.0
if self.num_completed_blocks > 0:
completed_block_hit = (self.completed_block_cache_hit_rate *
self.num_completed_blocks)
if self.num_incompleted_block_queries > 0:
incompleted_hit_rate = (self.num_incompleted_block_hit /
self.num_incompleted_block_queries)
incompleted_block_hit = (incompleted_hit_rate * incomplete_ratio)
return (completed_block_hit + incompleted_block_hit) / total_blocks
def get_all_blocks_recursively(last_block: Block) -> List[Block]:
"""Retrieves all the blocks in a sequence starting from the last block.
This function recursively traverses the sequence of blocks in reverse order,
starting from the given last block, and returns a list of all the blocks in
the sequence.
Args:
last_block (Block): The last block in the sequence.
Returns:
List[Block]: A list of all the blocks in the sequence, in the order they
appear.
"""
def recurse(block: Block, lst: List[Block]) -> None:
if block.prev_block is not None:
recurse(block.prev_block, lst)
lst.append(block)
all_blocks: List[Block] = []
recurse(last_block, all_blocks)
return all_blocks

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# SPDX-License-Identifier: Apache-2.0
# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
from typing import Dict, FrozenSet, List, Optional, Tuple
from vllm.core.block.interfaces import (Block, BlockAllocator, BlockId,
DeviceAwareBlockAllocator)
from vllm.core.block.naive_block import NaiveBlock, NaiveBlockAllocator
from vllm.core.block.prefix_caching_block import PrefixCachingBlockAllocator
from vllm.platforms import current_platform
from vllm.utils import Device
class CpuGpuBlockAllocator(DeviceAwareBlockAllocator):
"""A block allocator that can allocate blocks on both CPU and GPU memory.
This class implements the `DeviceAwareBlockAllocator` interface and provides
functionality for allocating and managing blocks of memory on both CPU and
GPU devices.
The `CpuGpuBlockAllocator` maintains separate memory pools for CPU and GPU
blocks, and allows for allocation, deallocation, forking, and swapping of
blocks across these memory pools.
"""
@staticmethod
def create(
allocator_type: str,
num_gpu_blocks: int,
num_cpu_blocks: int,
block_size: int,
) -> DeviceAwareBlockAllocator:
"""Creates a CpuGpuBlockAllocator instance with the specified
configuration.
This static method creates and returns a CpuGpuBlockAllocator instance
based on the provided parameters. It initializes the CPU and GPU block
allocators with the specified number of blocks, block size, and
allocator type.
Args:
allocator_type (str): The type of block allocator to use for CPU
and GPU blocks. Currently supported values are "naive" and
"prefix_caching".
num_gpu_blocks (int): The number of blocks to allocate for GPU
memory.
num_cpu_blocks (int): The number of blocks to allocate for CPU
memory.
block_size (int): The size of each block in number of tokens.
Returns:
DeviceAwareBlockAllocator: A CpuGpuBlockAllocator instance with the
specified configuration.
Notes:
- The block IDs are assigned contiguously, with GPU block IDs coming
before CPU block IDs.
"""
# For HPU, block id 0 is used only for padding
reserved_blocks = 1 if current_platform.is_hpu() else 0
block_ids = list(
range(reserved_blocks, num_gpu_blocks + num_cpu_blocks))
num_gpu_blocks -= reserved_blocks
gpu_block_ids = block_ids[:num_gpu_blocks]
cpu_block_ids = block_ids[num_gpu_blocks:]
if allocator_type == "naive":
gpu_allocator: BlockAllocator = NaiveBlockAllocator(
create_block=NaiveBlock, # type: ignore
num_blocks=num_gpu_blocks,
block_size=block_size,
block_ids=gpu_block_ids,
)
cpu_allocator: BlockAllocator = NaiveBlockAllocator(
create_block=NaiveBlock, # type: ignore
num_blocks=num_cpu_blocks,
block_size=block_size,
block_ids=cpu_block_ids,
)
elif allocator_type == "prefix_caching":
gpu_allocator = PrefixCachingBlockAllocator(
num_blocks=num_gpu_blocks,
block_size=block_size,
block_ids=gpu_block_ids,
)
cpu_allocator = PrefixCachingBlockAllocator(
num_blocks=num_cpu_blocks,
block_size=block_size,
block_ids=cpu_block_ids,
)
else:
raise ValueError(f"Unknown allocator type {allocator_type=}")
return CpuGpuBlockAllocator(
cpu_block_allocator=cpu_allocator,
gpu_block_allocator=gpu_allocator,
)
def __init__(self, cpu_block_allocator: BlockAllocator,
gpu_block_allocator: BlockAllocator):
assert not (
cpu_block_allocator.all_block_ids
& gpu_block_allocator.all_block_ids
), "cpu and gpu block allocators can't have intersection of block ids"
self._allocators = {
Device.CPU: cpu_block_allocator,
Device.GPU: gpu_block_allocator,
}
self._swap_mapping: Dict[int, int] = {}
self._null_block: Optional[Block] = None
self._block_ids_to_allocator: Dict[int, BlockAllocator] = {}
for _, allocator in self._allocators.items():
for block_id in allocator.all_block_ids:
self._block_ids_to_allocator[block_id] = allocator
def allocate_or_get_null_block(self) -> Block:
if self._null_block is None:
self._null_block = NullBlock(
self.allocate_mutable_block(None, Device.GPU))
return self._null_block
def allocate_mutable_block(self,
prev_block: Optional[Block],
device: Device,
extra_hash: Optional[int] = None) -> Block:
"""Allocates a new mutable block on the specified device.
Args:
prev_block (Optional[Block]): The previous block to in the sequence.
Used for prefix hashing.
device (Device): The device on which to allocate the new block.
extra_hash (Optional[int]): The hash value of additional
factors, such as adapters, that influence the block hash
in the prefix caching block.
Returns:
Block: The newly allocated mutable block.
"""
return self._allocators[device].allocate_mutable_block(
prev_block, extra_hash=extra_hash)
def allocate_immutable_blocks(
self,
prev_block: Optional[Block],
block_token_ids: List[List[int]],
device: Device,
extra_hash: Optional[int] = None) -> List[Block]:
"""Allocates a new group of immutable blocks with the provided block
token IDs on the specified device.
Args:
prev_block (Optional[Block]): The previous block in the sequence.
Used for prefix hashing.
block_token_ids (List[int]): The list of block token IDs to be
stored in the new blocks.
device (Device): The device on which to allocate the new block.
extra_hash (Optional[int]): The hash value of additional
factors, such as adapters, that influence the block hash
in the prefix caching block.
Returns:
List[Block]: The newly allocated list of immutable blocks
containing the provided block token IDs.
"""
return self._allocators[device].allocate_immutable_blocks(
prev_block, block_token_ids, extra_hash=extra_hash)
def allocate_immutable_block(self,
prev_block: Optional[Block],
token_ids: List[int],
device: Device,
extra_hash: Optional[int] = None) -> Block:
"""Allocates a new immutable block with the provided token IDs on the
specified device.
Args:
prev_block (Optional[Block]): The previous block in the sequence.
Used for prefix hashing.
token_ids (List[int]): The list of token IDs to be stored in the new
block.
device (Device): The device on which to allocate the new block.
extra_hash (Optional[int]): The hash value of additional
factors, such as adapters, that influence the block hash
in the prefix caching block.
Returns:
Block: The newly allocated immutable block containing the provided
token IDs.
"""
return self._allocators[device].allocate_immutable_block(
prev_block, token_ids, extra_hash=extra_hash)
def free(self, block: Block) -> None:
"""Frees the memory occupied by the given block.
Args:
block (Block): The block to be freed.
"""
# Null block should never be freed
if isinstance(block, NullBlock):
return
block_id = block.block_id
assert block_id is not None
allocator = self._block_ids_to_allocator[block_id]
allocator.free(block)
def fork(self, last_block: Block) -> List[Block]:
"""Creates a new sequence of blocks that shares the same underlying
memory as the original sequence.
Args:
last_block (Block): The last block in the original sequence.
Returns:
List[Block]: A new list of blocks that shares the same memory as the
original sequence.
"""
# do not attempt to fork the null block
assert not isinstance(last_block, NullBlock)
block_id = last_block.block_id
assert block_id is not None
allocator = self._block_ids_to_allocator[block_id]
return allocator.fork(last_block)
def get_num_free_blocks(self, device: Device) -> int:
"""Returns the number of free blocks available on the specified device.
Args:
device (Device): The device for which to query the number of free
blocks. AssertionError is raised if None is passed.
Returns:
int: The number of free blocks available on the specified device.
"""
return self._allocators[device].get_num_free_blocks()
def get_num_total_blocks(self, device: Device) -> int:
return self._allocators[device].get_num_total_blocks()
def get_physical_block_id(self, device: Device, absolute_id: int) -> int:
"""Returns the zero-offset block id on certain device given the
absolute block id.
Args:
device (Device): The device for which to query relative block id.
absolute_id (int): The absolute block id for the block in
whole allocator.
Returns:
int: The zero-offset block id on certain device.
"""
return self._allocators[device].get_physical_block_id(absolute_id)
def swap(self, blocks: List[Block], src_device: Device,
dst_device: Device) -> Dict[int, int]:
"""Execute the swap for the given blocks from source_device
on to dest_device, save the current swap mapping and append
them to the accumulated `self._swap_mapping` for each
scheduling move.
Args:
blocks: List of blocks to be swapped.
src_device (Device): Device to swap the 'blocks' from.
dst_device (Device): Device to swap the 'blocks' to.
Returns:
Dict[int, int]: Swap mapping from source_device
on to dest_device.
"""
src_block_ids = [block.block_id for block in blocks]
self._allocators[src_device].swap_out(blocks)
self._allocators[dst_device].swap_in(blocks)
dst_block_ids = [block.block_id for block in blocks]
current_swap_mapping: Dict[int, int] = {}
for src_block_id, dst_block_id in zip(src_block_ids, dst_block_ids):
if src_block_id is not None and dst_block_id is not None:
self._swap_mapping[src_block_id] = dst_block_id
current_swap_mapping[src_block_id] = dst_block_id
return current_swap_mapping
def get_num_full_blocks_touched(self, blocks: List[Block],
device: Device) -> int:
"""Returns the number of full blocks that will be touched by
swapping in/out the given blocks on to the 'device'.
Args:
blocks: List of blocks to be swapped.
device (Device): Device to swap the 'blocks' on.
Returns:
int: the number of full blocks that will be touched by
swapping in/out the given blocks on to the 'device'.
Non full blocks are ignored when deciding the number
of blocks to touch.
"""
return self._allocators[device].get_num_full_blocks_touched(blocks)
def clear_copy_on_writes(self) -> List[Tuple[int, int]]:
"""Clears the copy-on-write (CoW) state and returns the mapping of
source to destination block IDs.
Returns:
List[Tuple[int, int]]: A list mapping source block IDs to
destination block IDs.
"""
# CoW only supported on GPU
device = Device.GPU
return self._allocators[device].clear_copy_on_writes()
def mark_blocks_as_accessed(self, block_ids: List[int],
now: float) -> None:
"""Mark blocks as accessed, only use for prefix caching."""
# Prefix caching only supported on GPU.
device = Device.GPU
return self._allocators[device].mark_blocks_as_accessed(block_ids, now)
def mark_blocks_as_computed(self, block_ids: List[int]) -> None:
"""Mark blocks as accessed, only use for prefix caching."""
# Prefix caching only supported on GPU.
device = Device.GPU
return self._allocators[device].mark_blocks_as_computed(block_ids)
def get_common_computed_block_ids(
self, computed_seq_block_ids: List[List[int]]) -> List[int]:
# Prefix caching only supported on GPU.
device = Device.GPU
return self._allocators[device].get_common_computed_block_ids(
computed_seq_block_ids)
@property
def all_block_ids(self) -> FrozenSet[int]:
return frozenset(self._block_ids_to_allocator.keys())
def get_prefix_cache_hit_rate(self, device: Device) -> float:
"""Prefix cache hit rate. -1 means not supported or disabled."""
assert device in self._allocators
return self._allocators[device].get_prefix_cache_hit_rate()
def reset_prefix_cache(self, device: Optional[Device] = None) -> bool:
"""Reset prefix cache for specified or all devices."""
if device:
return self._allocators[device].reset_prefix_cache()
success = True
for allocator in self._allocators.values():
success = success and allocator.reset_prefix_cache()
return success
def get_and_reset_swaps(self) -> List[Tuple[int, int]]:
"""Returns and clears the mapping of source to destination block IDs.
Will be called after every swapping operations for now, and after every
schedule when BlockManagerV2 become default. Currently not useful.
Returns:
List[Tuple[int, int]]: A mapping of source to destination block IDs.
"""
mapping = self._swap_mapping.copy()
self._swap_mapping.clear()
return list(mapping.items())
def find_cached_blocks_prefix(
self,
block_hashes: List[int],
device: Device = Device.GPU,
) -> List[int]:
return self._allocators[device].find_cached_blocks_prefix(block_hashes)
class NullBlock(Block):
"""
Null blocks are used as a placeholders for KV cache blocks that have
been dropped due to sliding window.
This implementation just wraps an ordinary block and prevents it from
being modified. It also allows for testing if a block is NullBlock
via isinstance().
"""
def __init__(self, proxy: Block):
super().__init__()
self._proxy = proxy
def append_token_ids(self, token_ids: List[BlockId]):
raise ValueError("null block should not be modified")
@property
def block_id(self):
return self._proxy.block_id
@block_id.setter
def block_id(self, value: Optional[BlockId]):
raise ValueError("null block should not be modified")
@property
def token_ids(self) -> List[BlockId]:
return self._proxy.token_ids
@property
def num_tokens_total(self) -> int:
raise NotImplementedError(
"num_tokens_total is not used for null block")
@property
def num_empty_slots(self) -> BlockId:
return self._proxy.num_empty_slots
@property
def is_full(self):
return self._proxy.is_full
@property
def prev_block(self):
return self._proxy.prev_block
@property
def extra_hash(self):
return None
@property
def computed(self):
return self._proxy.computed
@computed.setter
def computed(self, value):
self._proxy.computed = value
@property
def last_accessed(self) -> float:
return self._proxy.last_accessed
@last_accessed.setter
def last_accessed(self, last_accessed_ts: float):
self._proxy.last_accessed = last_accessed_ts
@property
def content_hash(self):
return self._proxy.content_hash

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@@ -0,0 +1,319 @@
# SPDX-License-Identifier: Apache-2.0
# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
from abc import ABC, abstractmethod
from typing import Dict, FrozenSet, List, Optional, Protocol, Tuple
from vllm.utils import Device
BlockId = int
class Block(ABC):
@abstractmethod
def append_token_ids(self, token_ids: List[int]) -> None:
pass
@property
@abstractmethod
def block_id(self) -> Optional[int]:
pass
@block_id.setter
@abstractmethod
def block_id(self, value: Optional[int]) -> None:
"""NOTE: Do not use this API outside Block."""
self._block_id = value
@property
@abstractmethod
def token_ids(self) -> List[int]:
pass
@property
@abstractmethod
def num_tokens_total(self) -> int:
"""The number of tokens till the current block (inclusive)
"""
pass
@property
@abstractmethod
def num_empty_slots(self) -> int:
pass
@property
@abstractmethod
def is_full(self) -> bool:
pass
@property
@abstractmethod
def prev_block(self) -> Optional["Block"]:
pass
@property
@abstractmethod
def extra_hash(self) -> Optional[int]:
return None
@property
@abstractmethod
def computed(self) -> bool:
raise NotImplementedError
@computed.setter
@abstractmethod
def computed(self, value) -> bool:
"""Should be only used by PrefixCacingAllocator"""
raise NotImplementedError
@property
@abstractmethod
def last_accessed(self) -> float:
raise NotImplementedError
@last_accessed.setter
@abstractmethod
def last_accessed(self, last_accessed_ts: float):
raise NotImplementedError
class Factory(Protocol):
@abstractmethod
def __call__(
self,
prev_block: Optional["Block"],
token_ids: List[int],
block_size: int,
allocator: "BlockAllocator",
block_id: Optional[int] = None,
computed: bool = False,
extra_hash: Optional[int] = None,
) -> "Block":
pass
@property
@abstractmethod
def content_hash(self) -> Optional[int]:
"""Return the content-based hash of the current block, or None if it is
not yet defined or not supported.
For the content-based hash to be defined, the current block must be
full.
"""
return None
class BlockAllocator(ABC):
@abstractmethod
def allocate_mutable_block(self, prev_block: Optional[Block],
extra_hash: Optional[int]) -> Block:
pass
@abstractmethod
def allocate_immutable_block(self, prev_block: Optional[Block],
token_ids: List[int],
extra_hash: Optional[int]) -> Block:
pass
@abstractmethod
def allocate_immutable_blocks(self, prev_block: Optional[Block],
block_token_ids: List[List[int]],
extra_hash: Optional[int]) -> List[Block]:
pass
@abstractmethod
def free(self, block: Block) -> None:
pass
@abstractmethod
def fork(self, last_block: Block) -> List[Block]:
pass
@abstractmethod
def get_num_total_blocks(self) -> int:
pass
@abstractmethod
def get_num_free_blocks(self) -> int:
pass
@abstractmethod
def get_physical_block_id(self, absolute_id: int) -> int:
pass
@abstractmethod
def swap_out(self, blocks: List[Block]) -> None:
pass
@abstractmethod
def swap_in(self, blocks: List[Block]) -> None:
pass
@property
@abstractmethod
def all_block_ids(self) -> FrozenSet[int]:
pass
@abstractmethod
def clear_copy_on_writes(self) -> List[Tuple[int, int]]:
pass
@abstractmethod
def mark_blocks_as_accessed(self, block_ids: List[int],
now: float) -> None:
pass
@abstractmethod
def mark_blocks_as_computed(self, block_ids: List[int]) -> None:
pass
@abstractmethod
def get_common_computed_block_ids(
self, computed_seq_block_ids: List[List[int]]) -> List[int]:
pass
@abstractmethod
def cow_block_if_not_appendable(self, block: Block) -> BlockId:
"""NOTE: This should not be used besides Block"""
pass
@abstractmethod
def promote_to_immutable_block(self, block: Block) -> BlockId:
"""NOTE: This should not be used besides Block"""
pass
@abstractmethod
def get_num_full_blocks_touched(self, blocks: List[Block]) -> int:
pass
@abstractmethod
def get_prefix_cache_hit_rate(self) -> float:
"""Prefix cache hit rate. -1 means not supported or disabled."""
pass
@abstractmethod
def reset_prefix_cache(self) -> bool:
"""Reset prefix cache."""
pass
class NoFreeBlocksError(ValueError):
pass
@abstractmethod
def find_cached_blocks_prefix(
self,
block_hashes: List[int],
) -> List[int]:
pass
class DeviceAwareBlockAllocator(ABC):
@abstractmethod
def allocate_mutable_block(self,
prev_block: Optional[Block],
device: Device,
extra_hash: Optional[int] = None) -> Block:
pass
@abstractmethod
def allocate_immutable_block(self,
prev_block: Optional[Block],
token_ids: List[int],
device: Device,
extra_hash: Optional[int] = None) -> Block:
pass
@abstractmethod
def allocate_immutable_blocks(
self,
prev_block: Optional[Block],
block_token_ids: List[List[int]],
device: Device,
extra_hash: Optional[int] = None,
) -> List[Block]:
pass
@abstractmethod
def get_num_free_blocks(self, device: Device) -> int:
pass
@abstractmethod
def get_num_total_blocks(self, device: Device) -> int:
pass
@abstractmethod
def free(self, block: Block) -> None:
pass
@abstractmethod
def fork(self, last_block: Block) -> List[Block]:
pass
@property
@abstractmethod
def all_block_ids(self) -> FrozenSet[int]:
pass
@abstractmethod
def clear_copy_on_writes(self) -> List[Tuple[int, int]]:
pass
@abstractmethod
def mark_blocks_as_accessed(self, block_ids: List[int],
now: float) -> None:
pass
@abstractmethod
def mark_blocks_as_computed(self, block_ids: List[int]) -> None:
pass
@abstractmethod
def get_common_computed_block_ids(
self, computed_seq_block_ids: List[List[int]]) -> List[int]:
pass
@abstractmethod
def get_num_full_blocks_touched(self, blocks: List[Block],
device: Device) -> int:
pass
@abstractmethod
def swap(self, blocks: List[Block], src_device: Device,
dst_device: Device) -> Dict[int, int]:
pass
@abstractmethod
def get_physical_block_id(self, device: Device, absolute_id: int) -> int:
pass
@abstractmethod
def allocate_or_get_null_block(self) -> Block:
"""
Null blocks are used as a placeholders for KV cache blocks that have
been dropped due to sliding window.
There is at most one null block per allocator.
"""
pass
@abstractmethod
def get_prefix_cache_hit_rate(self, device: Device) -> float:
"""Prefix cache hit rate. -1 means not supported or disabled."""
pass
@abstractmethod
def reset_prefix_cache(self, device: Optional[Device] = None) -> bool:
"""Reset prefix cache."""
pass
@abstractmethod
def find_cached_blocks_prefix(
self,
block_hashes: List[int],
device: Device = Device.GPU,
) -> List[int]:
pass

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# SPDX-License-Identifier: Apache-2.0
# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
from collections import deque
from typing import Deque, FrozenSet, Iterable, List, Optional, Tuple, Union
from vllm.core.block.common import (BlockPool, CopyOnWriteTracker, RefCounter,
get_all_blocks_recursively)
from vllm.core.block.interfaces import Block, BlockAllocator, BlockId, Device
Refcount = int
class NaiveBlockAllocator(BlockAllocator):
"""A simple block allocator that manages blocks of memory without prefix
caching.
Args:
create_block (Block.Factory): A factory function for creating new
blocks. This is used when a NaiveBlockAllocator is composed within
a prefix caching allocator -- the naive block allocator must
construct prefix caching blocks (but shouldn't know anything else
about them).
num_blocks (int): The total number of blocks to manage.
block_size (int): The size of each block in tokens.
block_ids (Optional[Iterable[int]], optional): An optional iterable of
block IDs. If not provided, block IDs will be assigned sequentially
from 0 to num_blocks - 1.
"""
def __init__(
self,
create_block: Block.Factory,
num_blocks: int,
block_size: int,
block_ids: Optional[Iterable[int]] = None,
block_pool: Optional[BlockPool] = None,
):
if block_ids is None:
block_ids = range(num_blocks)
self._free_block_indices: Deque[BlockId] = deque(block_ids)
self._all_block_indices = frozenset(block_ids)
assert len(self._all_block_indices) == num_blocks
self._refcounter = RefCounter(
all_block_indices=self._free_block_indices)
self._block_size = block_size
self._cow_tracker = CopyOnWriteTracker(
refcounter=self._refcounter.as_readonly())
if block_pool is None:
extra_factor = 4
# Pre-allocate "num_blocks * extra_factor" block objects.
# The "* extra_factor" is a buffer to allow more block objects
# than physical blocks
self._block_pool = BlockPool(self._block_size, create_block, self,
num_blocks * extra_factor)
else:
# In this case, the block pool is provided by the caller,
# which means that there is most likely a need to share
# a block pool between allocators
self._block_pool = block_pool
def allocate_immutable_block(self,
prev_block: Optional[Block],
token_ids: List[int],
extra_hash: Optional[int] = None,
device: Optional[Device] = None) -> Block:
"""Allocates a new immutable block with the given token IDs, linked to
the previous block.
Args:
prev_block (Optional[Block]): The previous block in the sequence. If
None, then the block to be allocated is the first block in the
sequence.
token_ids (List[int]): The token IDs to be stored in the new block.
Returns:
Block: The newly allocated immutable block.
"""
assert device is None
block = self.allocate_mutable_block(prev_block=prev_block)
block.append_token_ids(token_ids)
return block
def allocate_immutable_blocks(
self,
prev_block: Optional[Block],
block_token_ids: List[List[int]],
extra_hash: Optional[int] = None,
device: Optional[Device] = None) -> List[Block]:
assert device is None
num_blocks = len(block_token_ids)
block_ids = []
for i in range(num_blocks):
block_ids.append(self._allocate_block_id())
blocks = []
for i in range(num_blocks):
prev_block = self._block_pool.init_block(
prev_block=prev_block,
token_ids=block_token_ids[i],
block_size=self._block_size,
physical_block_id=block_ids[i])
blocks.append(prev_block)
return blocks
def allocate_mutable_block(self,
prev_block: Optional[Block],
extra_hash: Optional[int] = None,
device: Optional[Device] = None) -> Block:
"""Allocates a new mutable block, linked to the previous block.
Args:
prev_block (Optional[Block]): The previous block in the sequence. If
None, then the block to be allocated is the first block in the
sequence.
Returns:
Block: The newly allocated mutable block.
"""
assert device is None
block_id = self._allocate_block_id()
block = self._block_pool.init_block(prev_block=prev_block,
token_ids=[],
block_size=self._block_size,
physical_block_id=block_id)
return block
def _allocate_block_id(self) -> BlockId:
if not self._free_block_indices:
raise BlockAllocator.NoFreeBlocksError()
block_id = self._free_block_indices.popleft()
self._refcounter.incr(block_id)
return block_id
def _free_block_id(self, block: Union[Block, BlockId]) -> None:
if isinstance(block, Block):
block_id = block.block_id
block.block_id = None
else:
block_id = block
assert block_id is not None
refcount = self._refcounter.decr(block_id)
if refcount == 0:
self._free_block_indices.appendleft(block_id)
def free(self, block: Block, keep_block_object: bool = False) -> None:
# Release the physical block id
self._free_block_id(block)
# Release the block object
if not keep_block_object:
self._block_pool.free_block(block)
def free_block_id(self, block_id: BlockId) -> None:
self._free_block_id(block_id)
def fork(self, last_block: Block) -> List[Block]:
"""Creates a new sequence of blocks that shares the same underlying
memory as the original sequence.
Args:
last_block (Block): The last block in the original sequence.
Returns:
List[Block]: The new sequence of blocks that shares the same memory
as the original sequence.
"""
source_blocks = get_all_blocks_recursively(last_block)
forked_blocks: List[Block] = []
prev_block = None
for block in source_blocks:
# Increment refcount for each block.
assert block.block_id is not None
refcount = self._refcounter.incr(block.block_id)
assert refcount != 1, "can't fork free'd block"
forked_block = self._block_pool.init_block(
prev_block=prev_block,
token_ids=block.token_ids,
block_size=self._block_size,
physical_block_id=block.block_id)
forked_blocks.append(forked_block)
prev_block = forked_blocks[-1]
return forked_blocks
def get_num_free_blocks(self) -> int:
return len(self._free_block_indices)
def get_num_total_blocks(self) -> int:
return len(self._all_block_indices)
def get_physical_block_id(self, absolute_id: int) -> int:
"""Returns the zero-offset block id on certain block allocator
given the absolute block id.
Args:
absolute_id (int): The absolute block id for the block
in whole allocator.
Returns:
int: The zero-offset block id on certain device.
"""
return sorted(self._all_block_indices).index(absolute_id)
@property
def refcounter(self):
return self._refcounter
@property
def all_block_ids(self) -> FrozenSet[int]:
return self._all_block_indices
def cow_block_if_not_appendable(self, block: Block) -> BlockId:
"""Performs a copy-on-write operation on the given block if it is not
appendable.
Args:
block (Block): The block to check for copy-on-write.
Returns:
BlockId: The block index of the new block if a copy-on-write
operation was performed, or the original block index if
no copy-on-write was necessary.
"""
src_block_id = block.block_id
assert src_block_id is not None
if self._cow_tracker.is_appendable(block):
return src_block_id
self._free_block_id(block)
trg_block_id = self._allocate_block_id()
self._cow_tracker.record_cow(src_block_id, trg_block_id)
return trg_block_id
def clear_copy_on_writes(self) -> List[Tuple[BlockId, BlockId]]:
"""Returns the copy-on-write source->destination mapping and clears it.
Returns:
List[Tuple[BlockId, BlockId]]: A list mapping source
block indices to destination block indices.
"""
return self._cow_tracker.clear_cows()
def mark_blocks_as_accessed(self, block_ids: List[int],
now: float) -> None:
"""Mark blocks as accessed, used in prefix caching.
Since the naive allocator does not implement prefix caching, we do
nothing.
"""
pass
def mark_blocks_as_computed(self, block_ids: List[int]) -> None:
"""Mark blocks as computed, used in prefix caching.
Since the naive allocator does not implement prefix caching, we do
nothing.
"""
pass
def get_common_computed_block_ids(
self, computed_seq_block_ids: List[List[int]]) -> List[int]:
"""Determine blocks that can be skipped in prefill.
Since the naive allocator does not support prefix caching, always return
an empty list.
"""
return []
def promote_to_immutable_block(self, block: Block) -> BlockId:
raise NotImplementedError("There is no promotion for naive blocks")
def get_num_full_blocks_touched(self, blocks: List[Block]) -> int:
"""Returns the number of full blocks that will be touched by
swapping in/out.
Args:
blocks: List of blocks to be swapped.
Returns:
int: the number of full blocks that will be touched by
swapping in/out the given blocks. Non full blocks are ignored
when deciding the number of blocks to touch.
"""
# NOTE: for naive block, we use set to eliminate common blocks among
# seqs, also we compare the empty slots in the mutable blocks with
# lookahead slots to get the number of unique new block that are
# needed.
old_block_set = set()
for block in blocks:
if block.is_full:
old_block_set.add(block)
return len(old_block_set)
def swap_out(self, blocks: List[Block]) -> None:
for block in blocks:
self._free_block_id(block)
def swap_in(self, blocks: List[Block]) -> None:
for block in blocks:
# Here we allocate either immutable or mutable block and then
# extract its block_id. Note that the block object is released
# and the block_id is assigned to "block" to allow reusing the
# existing "block" object
if block.is_full:
tmp_block = self.allocate_immutable_block(
prev_block=block.prev_block, token_ids=block.token_ids)
else:
tmp_block = self.allocate_mutable_block(
prev_block=block.prev_block)
tmp_block.append_token_ids(block.token_ids)
block_id = tmp_block.block_id
tmp_block.block_id = None
self._block_pool.free_block(tmp_block)
block.block_id = block_id # Assign block_id
def get_prefix_cache_hit_rate(self) -> float:
return -1
def reset_prefix_cache(self) -> bool:
"""No prefix cache for naive block allocator."""
return True
def find_cached_blocks_prefix(self, block_hashes: List[int]) -> List[int]:
# Not applicable for naive block allocator.
return []
class NaiveBlock(Block):
"""An implementation of the Block class that does not support prefix
caching.
The NaiveBlock class represents a block of token IDs with a fixed size. It
provides methods for appending token IDs to the block and manages copy-on
-write operations when necessary.
Args:
prev_block (Block): The previous block in the sequence.
token_ids (List[int]): The initial token IDs to be stored in the block.
block_size (int): The maximum number of token IDs that can be stored in
the block.
allocator (BlockAllocator): The block allocator associated with this
block.
block_id (Optional[int], optional): The physical block index
of this block. Defaults to None, which means no allocation has been
made.
_cow_target (Optional[Block], optional): The copy-on-write target block.
If not provided, it defaults to self.
"""
def __init__(self,
prev_block: Optional[Block],
token_ids: List[int],
block_size: int,
allocator: BlockAllocator,
block_id: Optional[int] = None,
_cow_target: Optional[Block] = None,
extra_hash: Optional[int] = None):
self._token_ids: List[int] = []
self._block_size = block_size
self._prev_block = prev_block
self._block_id = block_id
self._allocator = allocator
self._cow_target = _cow_target if _cow_target is not None else self
self._append_token_ids_no_cow(token_ids)
def append_token_ids(self, token_ids: List[int]) -> None:
"""Appends the given token IDs to the block and performs a
copy-on-write if necessary.
Args:
token_ids (Optional[List[int]]): The token IDs to be appended
to the block.
"""
self._append_token_ids_no_cow(token_ids)
if self._block_id is not None:
self._block_id = (self._allocator.cow_block_if_not_appendable(
self._cow_target))
def _append_token_ids_no_cow(self, token_ids: List[int]) -> None:
"""Appends the given token IDs to the block
Args:
token_ids (List[int]): The token IDs to be appended to the block.
"""
if len(token_ids) == 0:
return
assert len(token_ids) <= self.num_empty_slots
self._token_ids.extend(token_ids)
@property
def computed(self) -> bool:
raise NotImplementedError
@computed.setter
def computed(self, value) -> None:
raise NotImplementedError
@property
def last_accessed(self) -> float:
raise NotImplementedError
@last_accessed.setter
def last_accessed(self, last_accessed_ts: float):
raise NotImplementedError
@property
def block_id(self) -> Optional[int]:
return self._block_id
@block_id.setter
def block_id(self, value: Optional[int]) -> None:
self._block_id = value
@property
def is_full(self) -> bool:
return self.num_empty_slots == 0
@property
def num_empty_slots(self) -> int:
return self._block_size - len(self.token_ids)
@property
def token_ids(self) -> List[int]:
return self._token_ids
@property
def num_tokens_total(self) -> int:
raise NotImplementedError(
"num_tokens_total is not used for naive block")
@property
def block_size(self) -> int:
return self._block_size
@property
def prev_block(self) -> Optional["Block"]:
return self._prev_block
@property
def extra_hash(self):
return None
@property
def content_hash(self) -> Optional[int]:
return None

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28
vllm/core/block/utils.py Normal file
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# SPDX-License-Identifier: Apache-2.0
# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
"""Block manager utils."""
from vllm.sequence import SequenceGroup
from vllm.utils import (STR_NOT_IMPL_ENC_DEC_PREFIX_CACHE,
STR_NOT_IMPL_ENC_DEC_SWA)
def check_no_caching_or_swa_for_blockmgr_encdec(
block_mgr, seq_group: SequenceGroup) -> None:
'''
Enforce that prefix caching & sliding-window attention (SWA)
are currently unsupported *specifically* for encoder/decoder models.
Raises NotImplementedError if unsupported scenario is detected.
Arguments:
* block_mgr: BlockSpaceManager instance
* seq_group: SequenceGroup passed to block_mgr
'''
if seq_group.is_encoder_decoder():
if block_mgr.max_block_sliding_window is not None:
raise NotImplementedError(STR_NOT_IMPL_ENC_DEC_SWA)
if block_mgr.enable_caching:
raise NotImplementedError(STR_NOT_IMPL_ENC_DEC_PREFIX_CACHE)