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enginex_bi_series-sherpa-onnx/python-api-examples/offline-websocket-client-decode-files-sequential.py
2023-03-29 21:48:45 +08:00

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Python
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#!/usr/bin/env python3
#
# Copyright (c) 2023 Xiaomi Corporation
"""
A websocket client for sherpa-onnx-offline-websocket-server
This file shows how to use a single connection to transcribe multiple
files sequentially.
Usage:
./offline-websocket-client-decode-files-sequential.py \
--server-addr localhost \
--server-port 6006 \
/path/to/foo.wav \
/path/to/bar.wav \
/path/to/16kHz.wav \
/path/to/8kHz.wav
(Note: You have to first start the server before starting the client)
You can find the server at
https://github.com/k2-fsa/sherpa-onnx/blob/master/sherpa-onnx/csrc/offline-websocket-server.cc
Note: The server is implemented in C++.
"""
import argparse
import asyncio
import logging
import wave
from typing import List, Tuple
try:
import websockets
except ImportError:
print("please run:")
print("")
print(" pip install websockets")
print("")
print("before you run this script")
print("")
import numpy as np
def get_args():
parser = argparse.ArgumentParser(
formatter_class=argparse.ArgumentDefaultsHelpFormatter
)
parser.add_argument(
"--server-addr",
type=str,
default="localhost",
help="Address of the server",
)
parser.add_argument(
"--server-port",
type=int,
default=6006,
help="Port of the server",
)
parser.add_argument(
"sound_files",
type=str,
nargs="+",
help="The input sound file(s) to decode. Each file must be of WAVE"
"format with a single channel, and each sample has 16-bit, "
"i.e., int16_t. "
"The sample rate of the file can be arbitrary and does not need to "
"be 16 kHz",
)
return parser.parse_args()
def read_wave(wave_filename: str) -> Tuple[np.ndarray, int]:
"""
Args:
wave_filename:
Path to a wave file. It should be single channel and each sample should
be 16-bit. Its sample rate does not need to be 16kHz.
Returns:
Return a tuple containing:
- A 1-D array of dtype np.float32 containing the samples, which are
normalized to the range [-1, 1].
- sample rate of the wave file
"""
with wave.open(wave_filename) as f:
assert f.getnchannels() == 1, f.getnchannels()
assert f.getsampwidth() == 2, f.getsampwidth() # it is in bytes
num_samples = f.getnframes()
samples = f.readframes(num_samples)
samples_int16 = np.frombuffer(samples, dtype=np.int16)
samples_float32 = samples_int16.astype(np.float32)
samples_float32 = samples_float32 / 32768
return samples_float32, f.getframerate()
async def run(
server_addr: str,
server_port: int,
sound_files: List[str],
):
async with websockets.connect(
f"ws://{server_addr}:{server_port}"
) as websocket: # noqa
for wave_filename in sound_files:
logging.info(f"Sending {wave_filename}")
samples, sample_rate = read_wave(wave_filename)
assert isinstance(sample_rate, int)
assert samples.dtype == np.float32, samples.dtype
assert samples.ndim == 1, samples.dim
buf = sample_rate.to_bytes(4, byteorder="little") # 4 bytes
buf += (samples.size * 4).to_bytes(4, byteorder="little")
buf += samples.tobytes()
await websocket.send(buf)
decoding_results = await websocket.recv()
print(decoding_results)
# to signal that the client has sent all the data
await websocket.send("Done")
async def main():
args = get_args()
logging.info(vars(args))
server_addr = args.server_addr
server_port = args.server_port
sound_files = args.sound_files
await run(
server_addr=server_addr,
server_port=server_port,
sound_files=sound_files,
)
if __name__ == "__main__":
formatter = (
"%(asctime)s %(levelname)s [%(filename)s:%(lineno)d] %(message)s" # noqa
)
logging.basicConfig(format=formatter, level=logging.INFO)
asyncio.run(main())