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enginex_bi_series-sherpa-onnx/dotnet-examples/offline-tts-play/Program.cs
Fangjun Kuang 6571fc9552 Add tts play example for .Net. (#676)
It plays the generated audio via a speaker as it is generating.
2024-03-19 17:33:15 +08:00

286 lines
9.6 KiB
C#

// Copyright (c) 2024 Xiaomi Corporation
//
// This file shows how to use a non-streaming TTS model for text-to-speech
// Please refer to
// https://k2-fsa.github.io/sherpa/onnx/pretrained_models/index.html
// and
// https://github.com/k2-fsa/sherpa-onnx/releases/tag/tts-models
// to download pre-trained models
//
// Note that you need a speaker to run this file since it will play
// the generated audio as it is generating.
using CommandLine.Text;
using CommandLine;
using PortAudioSharp;
using SherpaOnnx;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading;
using System;
class OfflineTtsPlayDemo
{
class Options
{
[Option("tts-rule-fsts", Required = false, Default = "", HelpText = "path to rule.fst")]
public string RuleFsts { get; set; }
[Option("vits-data-dir", Required = false, Default = "", HelpText = "Path to the directory containing dict for espeak-ng.")]
public string DataDir { get; set; }
[Option("vits-length-scale", Required = false, Default = 1, HelpText = "speech speed. Larger->Slower; Smaller->faster")]
public float LengthScale { get; set; }
[Option("vits-noise-scale", Required = false, Default = 0.667f, HelpText = "noise_scale for VITS models")]
public float NoiseScale { get; set; }
[Option("vits-noise-scale-w", Required = false, Default = 0.8f, HelpText = "noise_scale_w for VITS models")]
public float NoiseScaleW { get; set; }
[Option("vits-lexicon", Required = false, Default = "", HelpText = "Path to lexicon.txt")]
public string Lexicon { get; set; }
[Option("vits-tokens", Required = false, Default = "", HelpText = "Path to tokens.txt")]
public string Tokens { get; set; }
[Option("tts-max-num-sentences", Required = false, Default = 1, HelpText = "Maximum number of sentences that we process at a time.")]
public int MaxNumSentences { get; set; }
[Option(Required = false, Default = 0, HelpText = "1 to show debug messages.")]
public int Debug { get; set; }
[Option("vits-model", Required = true, HelpText = "Path to VITS model")]
public string Model { get; set; }
[Option("sid", Required = false, Default = 0, HelpText = "Speaker ID")]
public int SpeakerId { get; set; }
[Option("text", Required = true, HelpText = "Text to synthesize")]
public string Text { get; set; }
[Option("output-filename", Required = true, Default = "./generated.wav", HelpText = "Path to save the generated audio")]
public string OutputFilename { get; set; }
}
static void Main(string[] args)
{
var parser = new CommandLine.Parser(with => with.HelpWriter = null);
var parserResult = parser.ParseArguments<Options>(args);
parserResult
.WithParsed<Options>(options => Run(options))
.WithNotParsed(errs => DisplayHelp(parserResult, errs));
}
private static void DisplayHelp<T>(ParserResult<T> result, IEnumerable<Error> errs)
{
string usage = @"
# vits-aishell3
wget -qq https://github.com/k2-fsa/sherpa-onnx/releases/download/tts-models/vits-zh-aishell3.tar.bz2
tar xf vits-zh-aishell3.tar.bz2
dotnet run \
--vits-model=./vits-zh-aishell3/vits-aishell3.onnx \
--vits-tokens=./vits-zh-aishell3/tokens.txt \
--vits-lexicon=./vits-zh-aishell3/lexicon.txt \
--tts-rule-fsts=./vits-zh-aishell3/rule.fst \
--sid=66 \
--debug=1 \
--output-filename=./aishell3-66.wav \
--text=这是一个语音合成测试
# Piper models
wget -qq https://github.com/k2-fsa/sherpa-onnx/releases/download/tts-models/vits-piper-en_US-amy-low.tar.bz2
tar xf vits-piper-en_US-amy-low.tar.bz2
dotnet run \
--vits-model=./vits-piper-en_US-amy-low/en_US-amy-low.onnx \
--vits-tokens=./vits-piper-en_US-amy-low/tokens.txt \
--vits-data-dir=./vits-piper-en_US-amy-low/espeak-ng-data \
--debug=1 \
--output-filename=./amy.wav \
--text='This is a text to speech application in dotnet with Next Generation Kaldi'
Please refer to
https://k2-fsa.github.io/sherpa/onnx/tts/pretrained_models/index.html
to download more models.
";
var helpText = HelpText.AutoBuild(result, h =>
{
h.AdditionalNewLineAfterOption = false;
h.Heading = usage;
h.Copyright = "Copyright (c) 2024 Xiaomi Corporation";
return HelpText.DefaultParsingErrorsHandler(result, h);
}, e => e);
Console.WriteLine(helpText);
}
private static void Run(Options options)
{
OfflineTtsConfig config = new OfflineTtsConfig();
config.Model.Vits.Model = options.Model;
config.Model.Vits.Lexicon = options.Lexicon;
config.Model.Vits.Tokens = options.Tokens;
config.Model.Vits.DataDir = options.DataDir;
config.Model.Vits.NoiseScale = options.NoiseScale;
config.Model.Vits.NoiseScaleW = options.NoiseScaleW;
config.Model.Vits.LengthScale = options.LengthScale;
config.Model.NumThreads = 1;
config.Model.Debug = options.Debug;
config.Model.Provider = "cpu";
config.RuleFsts = options.RuleFsts;
config.MaxNumSentences = options.MaxNumSentences;
OfflineTts tts = new OfflineTts(config);
float speed = 1.0f / options.LengthScale;
int sid = options.SpeakerId;
Console.WriteLine(PortAudio.VersionInfo.versionText);
PortAudio.Initialize();
Console.WriteLine($"Number of devices: {PortAudio.DeviceCount}");
for (int i = 0; i != PortAudio.DeviceCount; ++i)
{
Console.WriteLine($" Device {i}");
DeviceInfo deviceInfo = PortAudio.GetDeviceInfo(i);
Console.WriteLine($" Name: {deviceInfo.name}");
Console.WriteLine($" Max output channels: {deviceInfo.maxOutputChannels}");
Console.WriteLine($" Default sample rate: {deviceInfo.defaultSampleRate}");
}
int deviceIndex = PortAudio.DefaultOutputDevice;
if (deviceIndex == PortAudio.NoDevice)
{
Console.WriteLine("No default output device found. Please use ../offline-tts instead");
Environment.Exit(1);
}
DeviceInfo info = PortAudio.GetDeviceInfo(deviceIndex);
Console.WriteLine();
Console.WriteLine($"Use output default device {deviceIndex} ({info.name})");
StreamParameters param = new StreamParameters();
param.device = deviceIndex;
param.channelCount = 1;
param.sampleFormat = SampleFormat.Float32;
param.suggestedLatency = info.defaultLowOutputLatency;
param.hostApiSpecificStreamInfo = IntPtr.Zero;
// https://learn.microsoft.com/en-us/dotnet/standard/collections/thread-safe/blockingcollection-overview
BlockingCollection<float[]> dataItems = new BlockingCollection<float[]>();
var MyCallback = (IntPtr samples, int n) =>
{
float[] data = new float[n];
Marshal.Copy(samples, data, 0, n);
dataItems.Add(data);
};
bool playFinished = false;
float[] lastSampleArray = null;
int lastIndex = 0; // not played
PortAudioSharp.Stream.Callback playCallback = (IntPtr input, IntPtr output,
UInt32 frameCount,
ref StreamCallbackTimeInfo timeInfo,
StreamCallbackFlags statusFlags,
IntPtr userData
) =>
{
if (dataItems.IsCompleted && lastSampleArray == null && lastIndex == 0)
{
Console.WriteLine($"Finished playing");
playFinished = true;
return StreamCallbackResult.Complete;
}
int expected = Convert.ToInt32(frameCount);
int i = 0;
while ((lastSampleArray != null || dataItems.Count != 0) && (i < expected))
{
int needed = expected - i;
if (lastSampleArray != null)
{
int remaining = lastSampleArray.Length - lastIndex;
if (remaining >= needed)
{
float[] this_block = lastSampleArray.Skip(lastIndex).Take(needed).ToArray();
lastIndex += needed;
if (lastIndex == lastSampleArray.Length)
{
lastSampleArray = null;
lastIndex = 0;
}
Marshal.Copy(this_block, 0, IntPtr.Add(output, i * sizeof(float)), needed);
return StreamCallbackResult.Continue;
}
float[] this_block2 = lastSampleArray.Skip(lastIndex).Take(remaining).ToArray();
lastIndex = 0;
lastSampleArray = null;
Marshal.Copy(this_block2, 0, IntPtr.Add(output, i * sizeof(float)), remaining);
i += remaining;
continue;
}
if (dataItems.Count != 0)
{
lastSampleArray = dataItems.Take();
lastIndex = 0;
}
}
if (i < expected)
{
int sizeInBytes = (expected - i) * 4;
Marshal.Copy(new byte[sizeInBytes], 0, IntPtr.Add(output, i * sizeof(float)), sizeInBytes);
}
return StreamCallbackResult.Continue;
};
PortAudioSharp.Stream stream = new PortAudioSharp.Stream(inParams: null, outParams: param, sampleRate: tts.SampleRate,
framesPerBuffer: 0,
streamFlags: StreamFlags.ClipOff,
callback: playCallback,
userData: IntPtr.Zero
);
stream.Start();
OfflineTtsCallback callback = new OfflineTtsCallback(MyCallback);
OfflineTtsGeneratedAudio audio = tts.GenerateWithCallback(options.Text, speed, sid, callback);
bool ok = audio.SaveToWaveFile(options.OutputFilename);
if (ok)
{
Console.WriteLine($"Wrote to {options.OutputFilename} succeeded!");
}
else
{
Console.WriteLine($"Failed to write {options.OutputFilename}");
}
dataItems.CompleteAdding();
while (!playFinished)
{
Thread.Sleep(100); // 100ms
}
}
}