#!/usr/bin/env python3 # # Copyright (c) 2023 Xiaomi Corporation """ A websocket client for sherpa-onnx-online-websocket-server Usage: ./online-websocket-client-decode-file.py \ --server-addr localhost \ --server-port 6006 \ --seconds-per-message 0.1 \ --samples-per-message 8000 \ /path/to/foo.wav (Note: You have to first start the server before starting the client) You can find the c++ server at https://github.com/k2-fsa/sherpa-onnx/blob/master/sherpa-onnx/csrc/online-websocket-server.cc or use the python server ./python-api-examples/streaming_server.py There is also a C++ version of the client. Please see https://github.com/k2-fsa/sherpa-onnx/blob/master/sherpa-onnx/csrc/online-websocket-client.cc """ import argparse import asyncio import json import logging import wave try: import websockets except ImportError: print("please run:") print("") print(" pip install websockets") print("") print("before you run this script") print("") import numpy as np def read_wave(wave_filename: str) -> np.ndarray: """ Args: wave_filename: Path to a wave file. Its sampling rate has to be 16000. It should be single channel and each sample should be 16-bit. Returns: Return a 1-D float32 tensor. """ with wave.open(wave_filename) as f: assert f.getframerate() == 16000, f.getframerate() assert f.getnchannels() == 1, f.getnchannels() assert f.getsampwidth() == 2, f.getsampwidth() # it is in bytes num_samples = f.getnframes() samples = f.readframes(num_samples) samples_int16 = np.frombuffer(samples, dtype=np.int16) samples_float32 = samples_int16.astype(np.float32) samples_float32 = samples_float32 / 32768 return samples_float32 def get_args(): parser = argparse.ArgumentParser( formatter_class=argparse.ArgumentDefaultsHelpFormatter ) parser.add_argument( "--server-addr", type=str, default="localhost", help="Address of the server", ) parser.add_argument( "--server-port", type=int, default=6006, help="Port of the server", ) parser.add_argument( "--samples-per-message", type=int, default=8000, help="Number of samples per message", ) parser.add_argument( "--seconds-per-message", type=float, default=0.1, help="We will simulate that the duration of two messages is of this value", ) parser.add_argument( "sound_file", type=str, help="The input sound file. Must be wave with a single channel, 16kHz " "sampling rate, 16-bit of each sample.", ) return parser.parse_args() async def receive_results(socket: websockets.WebSocketServerProtocol): last_message = "" async for message in socket: if message != "Done!": last_message = message logging.info(json.loads(message)) else: break return last_message async def run( server_addr: str, server_port: int, wave_filename: str, samples_per_message: int, seconds_per_message: float, ): data = read_wave(wave_filename) async with websockets.connect( f"ws://{server_addr}:{server_port}" ) as websocket: # noqa logging.info(f"Sending {wave_filename}") receive_task = asyncio.create_task(receive_results(websocket)) start = 0 while start < data.shape[0]: end = start + samples_per_message end = min(end, data.shape[0]) d = data.data[start:end].tobytes() await websocket.send(d) # Simulate streaming. You can remove the sleep if you want await asyncio.sleep(seconds_per_message) # in seconds start += samples_per_message # to signal that the client has sent all the data await websocket.send("Done") decoding_results = await receive_task logging.info(f"\nFinal result is:\n{json.loads(decoding_results)}") async def main(): args = get_args() logging.info(vars(args)) server_addr = args.server_addr server_port = args.server_port samples_per_message = args.samples_per_message seconds_per_message = args.seconds_per_message await run( server_addr=server_addr, server_port=server_port, wave_filename=args.sound_file, samples_per_message=samples_per_message, seconds_per_message=seconds_per_message, ) if __name__ == "__main__": formatter = ( "%(asctime)s %(levelname)s [%(filename)s:%(lineno)d] %(message)s" # noqa ) logging.basicConfig(format=formatter, level=logging.INFO) asyncio.run(main())