Split online.cs and offline.csFile (#941)

Co-authored-by: 东风破 <birdfishs@163.com>
This commit is contained in:
东风破
2024-05-30 11:00:24 +08:00
committed by GitHub
parent e21caab759
commit 909148fe42
37 changed files with 1813 additions and 1440 deletions

View File

@@ -0,0 +1,65 @@
/// Copyright (c) 2023 Xiaomi Corporation (authors: Fangjun Kuang)
/// Copyright (c) 2023 by manyeyes
/// Copyright (c) 2024.5 by 东风破
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System;
namespace SherpaOnnx
{
public class OnlineStream : IDisposable
{
public OnlineStream(IntPtr p)
{
_handle = new HandleRef(this, p);
}
public void AcceptWaveform(int sampleRate, float[] samples)
{
AcceptWaveform(Handle, sampleRate, samples, samples.Length);
}
public void InputFinished()
{
InputFinished(Handle);
}
~OnlineStream()
{
Cleanup();
}
public void Dispose()
{
Cleanup();
// Prevent the object from being placed on the
// finalization queue
System.GC.SuppressFinalize(this);
}
private void Cleanup()
{
DestroyOnlineStream(Handle);
// Don't permit the handle to be used again.
_handle = new HandleRef(this, IntPtr.Zero);
}
private HandleRef _handle;
public IntPtr Handle => _handle.Handle;
[DllImport(Dll.Filename)]
private static extern void DestroyOnlineStream(IntPtr handle);
[DllImport(Dll.Filename)]
private static extern void AcceptWaveform(IntPtr handle, int sampleRate, float[] samples, int n);
[DllImport(Dll.Filename)]
private static extern void InputFinished(IntPtr handle);
}
}