add offline websocket server/client (#98)
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152
python-api-examples/offline-websocket-client-decode-files-sequential.py
Executable file
152
python-api-examples/offline-websocket-client-decode-files-sequential.py
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#!/usr/bin/env python3
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#
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# Copyright (c) 2023 Xiaomi Corporation
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"""
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A websocket client for sherpa-onnx-offline-websocket-server
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This file shows how to use a single connection to transcribe multiple
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files sequentially.
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Usage:
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./offline-websocket-client-decode-files-sequential.py \
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--server-addr localhost \
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--server-port 6006 \
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/path/to/foo.wav \
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/path/to/bar.wav \
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/path/to/16kHz.wav \
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/path/to/8kHz.wav
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(Note: You have to first start the server before starting the client)
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You can find the server at
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https://github.com/k2-fsa/sherpa-onnx/blob/master/sherpa-onnx/csrc/offline-websocket-server.cc
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Note: The server is implemented in C++.
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"""
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import argparse
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import asyncio
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import logging
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import wave
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from typing import List, Tuple
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try:
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import websockets
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except ImportError:
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print("please run:")
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print("")
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print(" pip install websockets")
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print("")
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print("before you run this script")
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print("")
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import numpy as np
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def get_args():
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parser = argparse.ArgumentParser(
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formatter_class=argparse.ArgumentDefaultsHelpFormatter
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)
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parser.add_argument(
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"--server-addr",
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type=str,
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default="localhost",
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help="Address of the server",
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)
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parser.add_argument(
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"--server-port",
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type=int,
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default=6006,
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help="Port of the server",
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)
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parser.add_argument(
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"sound_files",
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type=str,
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nargs="+",
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help="The input sound file(s) to decode. Each file must be of WAVE"
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"format with a single channel, and each sample has 16-bit, "
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"i.e., int16_t. "
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"The sample rate of the file can be arbitrary and does not need to "
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"be 16 kHz",
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)
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return parser.parse_args()
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def read_wave(wave_filename: str) -> Tuple[np.ndarray, int]:
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"""
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Args:
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wave_filename:
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Path to a wave file. It should be single channel and each sample should
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be 16-bit. Its sample rate does not need to be 16kHz.
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Returns:
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Return a tuple containing:
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- A 1-D array of dtype np.float32 containing the samples, which are
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normalized to the range [-1, 1].
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- sample rate of the wave file
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"""
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with wave.open(wave_filename) as f:
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assert f.getnchannels() == 1, f.getnchannels()
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assert f.getsampwidth() == 2, f.getsampwidth() # it is in bytes
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num_samples = f.getnframes()
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samples = f.readframes(num_samples)
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samples_int16 = np.frombuffer(samples, dtype=np.int16)
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samples_float32 = samples_int16.astype(np.float32)
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samples_float32 = samples_float32 / 32768
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return samples_float32, f.getframerate()
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async def run(
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server_addr: str,
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server_port: int,
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sound_files: List[str],
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):
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async with websockets.connect(
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f"ws://{server_addr}:{server_port}"
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) as websocket: # noqa
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for wave_filename in sound_files:
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logging.info(f"Sending {wave_filename}")
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samples, sample_rate = read_wave(wave_filename)
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assert isinstance(sample_rate, int)
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assert samples.dtype == np.float32, samples.dtype
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assert samples.ndim == 1, samples.dim
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buf = sample_rate.to_bytes(4, byteorder="little") # 4 bytes
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buf += (samples.size * 4).to_bytes(4, byteorder="little")
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buf += samples.tobytes()
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await websocket.send(buf)
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decoding_results = await websocket.recv()
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print(decoding_results)
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# to signal that the client has sent all the data
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await websocket.send("Done")
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async def main():
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args = get_args()
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logging.info(vars(args))
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server_addr = args.server_addr
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server_port = args.server_port
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sound_files = args.sound_files
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await run(
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server_addr=server_addr,
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server_port=server_port,
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sound_files=sound_files,
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)
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if __name__ == "__main__":
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formatter = (
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"%(asctime)s %(levelname)s [%(filename)s:%(lineno)d] %(message)s" # noqa
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)
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logging.basicConfig(format=formatter, level=logging.INFO)
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asyncio.run(main())
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