Fix modified beam search for iOS and android (#76)
* Use Int type for sampling rate * Fix swift * Fix iOS
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@@ -61,7 +61,7 @@ for a list of pre-trained models to download.
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sherpa_onnx::OnlineRecognizer recognizer(config);
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float expected_sampling_rate = config.feat_config.sampling_rate;
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int32_t expected_sampling_rate = config.feat_config.sampling_rate;
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bool is_ok = false;
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std::vector<float> samples =
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@@ -72,7 +72,7 @@ for a list of pre-trained models to download.
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return -1;
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}
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float duration = samples.size() / expected_sampling_rate;
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float duration = samples.size() / static_cast<float>(expected_sampling_rate);
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fprintf(stderr, "wav filename: %s\n", wav_filename.c_str());
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fprintf(stderr, "wav duration (s): %.3f\n", duration);
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