/// Copyright (c) 2025 Xiaomi Corporation (authors: Fangjun Kuang)
using System;
using System.Runtime.InteropServices;
namespace SherpaOnnx
{
public class OfflineSpeechDenoiser: IDisposable
public OfflineSpeechDenoiser(OfflineSpeechDenoiserConfig config)
IntPtr h = SherpaOnnxCreateOfflineSpeechDenoiser(ref config);
_handle = new HandleRef(this, h);
}
public DenoisedAudio Run(float[] samples, int sampleRate)
IntPtr p = SherpaOnnxOfflineSpeechDenoiserRun(_handle.Handle, samples, samples.Length, sampleRate);
return new DenoisedAudio(p);
public void Dispose()
Cleanup();
// Prevent the object from being placed on the
// finalization queue
System.GC.SuppressFinalize(this);
~OfflineSpeechDenoiser()
private void Cleanup()
SherpaOnnxDestroyOfflineSpeechDenoiser(_handle.Handle);
// Don't permit the handle to be used again.
_handle = new HandleRef(this, IntPtr.Zero);
private HandleRef _handle;
public int SampleRate
get
return SherpaOnnxOfflineSpeechDenoiserGetSampleRate(_handle.Handle);
[DllImport(Dll.Filename)]
private static extern IntPtr SherpaOnnxCreateOfflineSpeechDenoiser(ref OfflineSpeechDenoiserConfig config);
private static extern void SherpaOnnxDestroyOfflineSpeechDenoiser(IntPtr handle);
private static extern int SherpaOnnxOfflineSpeechDenoiserGetSampleRate(IntPtr handle);
private static extern IntPtr SherpaOnnxOfflineSpeechDenoiserRun(IntPtr handle, float[] samples, int n, int sampleRate);