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sglang/sgl-kernel/include/hip/impl/hip_vec_half_impl.h

173 lines
4.0 KiB
C++

#pragma once
#if USE_ROCM
#include <hip/hip_common.h>
#include <hip/hip_fp16.h>
// Adapted from flashinfer-rocm [PR#491](https://github.com/flashinfer-ai/flashinfer/pull/491)
using half = __half;
using half2 = __half2;
namespace sgl_hip {
// half x 1
template <>
struct vec_t<half, 1> {
half data;
SGL_HIP_INLINE half& operator[](size_t i) {
return ((half*)(&data))[i];
}
SGL_HIP_INLINE const half& operator[](size_t i) const {
return ((const half*)(&data))[i];
}
SGL_HIP_INLINE half* ptr() {
return reinterpret_cast<half*>(&data);
}
SGL_HIP_INLINE void load(const half* ptr);
SGL_HIP_INLINE void store(half* ptr) const;
template <typename T>
SGL_HIP_INLINE void cast_from(const vec_t<T, 1>& src) {
cast_from_impl(*this, src);
}
template <typename T>
SGL_HIP_INLINE void cast_load(const T* ptr) {
cast_load_impl(*this, ptr);
}
template <typename T>
SGL_HIP_INLINE void cast_store(T* ptr) const {
cast_store_impl(ptr, *this);
}
};
SGL_HIP_INLINE void vec_t<half, 1>::load(const half* ptr) {
data = *ptr;
}
SGL_HIP_INLINE void vec_t<half, 1>::store(half* ptr) const {
*ptr = data;
}
// half x 2
template <>
struct vec_t<half, 2> {
half2 data;
SGL_HIP_INLINE half& operator[](size_t i) {
return ((half*)(&data))[i];
}
SGL_HIP_INLINE const half& operator[](size_t i) const {
return ((const half*)(&data))[i];
}
SGL_HIP_INLINE half* ptr() {
return reinterpret_cast<half*>(&data);
}
SGL_HIP_INLINE void load(const half* ptr);
SGL_HIP_INLINE void store(half* ptr) const;
template <typename T>
SGL_HIP_INLINE void cast_from(const vec_t<T, 2>& src) {
cast_from_impl(*this, src);
}
template <typename T>
SGL_HIP_INLINE void cast_load(const T* ptr) {
cast_load_impl(*this, ptr);
}
template <typename T>
SGL_HIP_INLINE void cast_store(T* ptr) const {
cast_store_impl(ptr, *this);
}
};
SGL_HIP_INLINE void vec_t<half, 2>::load(const half* ptr) {
data = *((half2*)ptr);
}
SGL_HIP_INLINE void vec_t<half, 2>::store(half* ptr) const {
*((half2*)ptr) = data;
}
// half x 4
template <>
struct vec_t<half, 4> {
uint2 data;
SGL_HIP_INLINE half& operator[](size_t i) {
return ((half*)(&data))[i];
}
SGL_HIP_INLINE const half& operator[](size_t i) const {
return ((const half*)(&data))[i];
}
SGL_HIP_INLINE half* ptr() {
return reinterpret_cast<half*>(&data);
}
SGL_HIP_INLINE void load(const half* ptr);
SGL_HIP_INLINE void store(half* ptr) const;
template <typename T>
SGL_HIP_INLINE void cast_from(const vec_t<T, 4>& src) {
cast_from_impl(*this, src);
}
template <typename T>
SGL_HIP_INLINE void cast_load(const T* ptr) {
cast_load_impl(*this, ptr);
}
template <typename T>
SGL_HIP_INLINE void cast_store(T* ptr) const {
cast_store_impl(ptr, *this);
}
};
SGL_HIP_INLINE void vec_t<half, 4>::load(const half* ptr) {
data = *((uint2*)ptr);
}
SGL_HIP_INLINE void vec_t<half, 4>::store(half* ptr) const {
*((uint2*)ptr) = data;
}
// half x 8 or more
template <size_t vec_size>
struct vec_t<half, vec_size> {
uint4 data[vec_size / 8];
SGL_HIP_INLINE half& operator[](size_t i) {
return ((half*)data)[i];
}
SGL_HIP_INLINE const half& operator[](size_t i) const {
return ((const half*)data)[i];
}
SGL_HIP_INLINE half* ptr() {
return reinterpret_cast<half*>(&data);
}
SGL_HIP_INLINE void load(const half* ptr) {
#pragma unroll
for (size_t i = 0; i < vec_size / 8; ++i) {
data[i] = ((uint4*)ptr)[i];
}
}
SGL_HIP_INLINE void store(half* ptr) const {
#pragma unroll
for (size_t i = 0; i < vec_size / 8; ++i) {
((uint4*)ptr)[i] = data[i];
}
}
template <typename T>
SGL_HIP_INLINE void cast_from(const vec_t<T, vec_size>& src) {
cast_from_impl(*this, src);
}
template <typename T>
SGL_HIP_INLINE void cast_load(const T* ptr) {
cast_load_impl(*this, ptr);
}
template <typename T>
SGL_HIP_INLINE void cast_store(T* ptr) const {
cast_store_impl(ptr, *this);
}
};
} // namespace sgl_hip
#endif