178 lines
4.5 KiB
C++
178 lines
4.5 KiB
C++
#pragma once
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#if USE_ROCM
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#include <hip/hip_bf16.h>
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#include <hip/hip_common.h>
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// Adapted from flashinfer-rocm [PR#491](https://github.com/flashinfer-ai/flashinfer/pull/491)
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using nv_bfloat16 = __hip_bfloat16;
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using nv_bfloat162 = __hip_bfloat162;
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__BF16_HOST_DEVICE_STATIC__ __hip_bfloat162 make_bfloat162(const __hip_bfloat16 x, const __hip_bfloat16 y) {
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__hip_bfloat162 t;
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t.x = x;
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t.y = y;
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return t;
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}
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namespace sgl_hip {
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// nv_bfloat16 x 1
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template <>
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struct vec_t<nv_bfloat16, 1> {
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nv_bfloat16 data;
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SGL_HIP_INLINE nv_bfloat16& operator[](size_t i) {
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return ((nv_bfloat16*)(&data))[i];
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}
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SGL_HIP_INLINE const nv_bfloat16& operator[](size_t i) const {
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return ((const nv_bfloat16*)(&data))[i];
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}
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SGL_HIP_INLINE nv_bfloat16* ptr() {
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return reinterpret_cast<nv_bfloat16*>(&data);
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}
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SGL_HIP_INLINE void load(const nv_bfloat16* ptr);
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SGL_HIP_INLINE void store(nv_bfloat16* ptr) const;
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template <typename T>
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SGL_HIP_INLINE void cast_from(const vec_t<T, 1>& src) {
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cast_from_impl(*this, src);
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}
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template <typename T>
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SGL_HIP_INLINE void cast_load(const T* ptr) {
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cast_load_impl(*this, ptr);
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}
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template <typename T>
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SGL_HIP_INLINE void cast_store(T* ptr) const {
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cast_store_impl(ptr, *this);
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}
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};
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SGL_HIP_INLINE void vec_t<nv_bfloat16, 1>::load(const nv_bfloat16* ptr) {
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data = *ptr;
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}
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SGL_HIP_INLINE void vec_t<nv_bfloat16, 1>::store(nv_bfloat16* ptr) const {
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*ptr = data;
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}
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// nv_bfloat16 x 2
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template <>
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struct vec_t<nv_bfloat16, 2> {
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nv_bfloat162 data;
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SGL_HIP_INLINE nv_bfloat16& operator[](size_t i) {
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return ((nv_bfloat16*)(&data))[i];
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}
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SGL_HIP_INLINE const nv_bfloat16& operator[](size_t i) const {
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return ((const nv_bfloat16*)(&data))[i];
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}
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SGL_HIP_INLINE nv_bfloat16* ptr() {
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return reinterpret_cast<nv_bfloat16*>(&data);
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}
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SGL_HIP_INLINE void load(const nv_bfloat16* ptr);
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SGL_HIP_INLINE void store(nv_bfloat16* ptr) const;
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template <typename T>
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SGL_HIP_INLINE void cast_from(const vec_t<T, 2>& src) {
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cast_from_impl(*this, src);
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}
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template <typename T>
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SGL_HIP_INLINE void cast_load(const T* ptr) {
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cast_load_impl(*this, ptr);
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}
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template <typename T>
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SGL_HIP_INLINE void cast_store(T* ptr) const {
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cast_store_impl(ptr, *this);
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}
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};
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SGL_HIP_INLINE void vec_t<nv_bfloat16, 2>::load(const nv_bfloat16* ptr) {
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data = *((nv_bfloat162*)ptr);
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}
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SGL_HIP_INLINE void vec_t<nv_bfloat16, 2>::store(nv_bfloat16* ptr) const {
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*((nv_bfloat162*)ptr) = data;
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}
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template <>
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struct vec_t<nv_bfloat16, 4> {
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uint2 data;
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SGL_HIP_INLINE nv_bfloat16& operator[](size_t i) {
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return ((nv_bfloat16*)(&data))[i];
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}
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SGL_HIP_INLINE const nv_bfloat16& operator[](size_t i) const {
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return ((const nv_bfloat16*)(&data))[i];
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}
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SGL_HIP_INLINE nv_bfloat16* ptr() {
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return reinterpret_cast<nv_bfloat16*>(&data);
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}
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SGL_HIP_INLINE void load(const nv_bfloat16* ptr);
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SGL_HIP_INLINE void store(nv_bfloat16* ptr) const;
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template <typename T>
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SGL_HIP_INLINE void cast_from(const vec_t<T, 4>& src) {
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cast_from_impl(*this, src);
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}
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template <typename T>
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SGL_HIP_INLINE void cast_load(const T* ptr) {
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cast_load_impl(*this, ptr);
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}
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template <typename T>
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SGL_HIP_INLINE void cast_store(T* ptr) const {
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cast_store_impl(ptr, *this);
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}
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};
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SGL_HIP_INLINE void vec_t<nv_bfloat16, 4>::load(const nv_bfloat16* ptr) {
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data = *((uint2*)ptr);
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}
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SGL_HIP_INLINE void vec_t<nv_bfloat16, 4>::store(nv_bfloat16* ptr) const {
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*((uint2*)ptr) = data;
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}
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// nv_bfloat16 x 8 or more
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template <size_t vec_size>
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struct vec_t<nv_bfloat16, vec_size> {
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uint4 data[vec_size / 8];
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SGL_HIP_INLINE nv_bfloat16& operator[](size_t i) {
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return ((nv_bfloat16*)data)[i];
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}
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SGL_HIP_INLINE const nv_bfloat16& operator[](size_t i) const {
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return ((const nv_bfloat16*)data)[i];
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}
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SGL_HIP_INLINE nv_bfloat16* ptr() {
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return reinterpret_cast<nv_bfloat16*>(&data);
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}
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SGL_HIP_INLINE void load(const nv_bfloat16* ptr) {
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#pragma unoll
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for (size_t i = 0; i < vec_size / 8; ++i) {
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data[i] = ((uint4*)ptr)[i];
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}
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}
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SGL_HIP_INLINE void store(nv_bfloat16* ptr) const {
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#pragma unoll
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for (size_t i = 0; i < vec_size / 8; ++i) {
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((uint4*)ptr)[i] = data[i];
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}
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}
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template <typename T>
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SGL_HIP_INLINE void cast_from(const vec_t<T, vec_size>& src) {
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cast_from_impl(*this, src);
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}
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template <typename T>
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SGL_HIP_INLINE void cast_load(const T* ptr) {
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cast_load_impl(*this, ptr);
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}
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template <typename T>
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SGL_HIP_INLINE void cast_store(T* ptr) const {
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cast_store_impl(ptr, *this);
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}
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};
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} // namespace sgl_hip
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#endif
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