Files
sglang/examples/runtime/engine/hidden_states.py
Qiaolin Yu d6898dd253 Add return hidden state in the native API (#3897)
Co-authored-by: Beichen-Ma <mabeichen12@gmail.com>
Co-authored-by: Chayenne <zhaochen20@outlook.com>
2025-02-26 22:06:54 -08:00

45 lines
1.4 KiB
Python

"""
Usage:
python hidden_states.py
Note that each time you change the `return_hidden_states` parameter,
the cuda graph will be recaptured, which might lead to a performance hit.
So avoid getting hidden states and completions alternately.
"""
import sglang as sgl
def main():
prompts = [
"Hello, my name is",
"The president of the United States is",
"The capital of France is",
"The future of AI is",
]
# Create an LLM.
llm = sgl.Engine(
model_path="Alibaba-NLP/gte-Qwen2-1.5B-instruct",
)
sampling_params = {
"temperature": 0.8,
"top_p": 0.95,
"max_new_tokens": 10,
"return_hidden_states": True,
}
outputs = llm.generate(prompts, sampling_params=sampling_params)
for prompt, output in zip(prompts, outputs):
print("===============================")
print(
f"Prompt: {prompt}\nGenerated text: {output['text']}\nPrompt_Tokens: {output['meta_info']['prompt_tokens']}\tCompletion_tokens: {output['meta_info']['completion_tokens']}\nHidden states: {[i.shape for i in output['meta_info']['hidden_states']]}"
)
print()
# The __main__ condition is necessary here because we use "spawn" to create subprocesses
# Spawn starts a fresh program every time, if there is no __main__, it will run into infinite loop to keep spawning processes from sgl.Engine
if __name__ == "__main__":
main()