keep the parts needed for moe_kernels (#3218)
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48
sgl-kernel/3rdparty/tensorrt_llm/common/tllmException.h
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48
sgl-kernel/3rdparty/tensorrt_llm/common/tllmException.h
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/*
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* Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <array>
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#include <cstddef>
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#include <stdexcept>
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#include <string>
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#define NEW_TLLM_EXCEPTION(...) \
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tensorrt_llm::common::TllmException(__FILE__, __LINE__, tensorrt_llm::common::fmtstr(__VA_ARGS__))
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namespace tensorrt_llm::common
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{
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class TllmException : public std::runtime_error
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{
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public:
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static auto constexpr MAX_FRAMES = 128;
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explicit TllmException(char const* file, std::size_t line, std::string const& msg);
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~TllmException() noexcept override;
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[[nodiscard]] std::string getTrace() const;
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static std::string demangle(char const* name);
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private:
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std::array<void*, MAX_FRAMES> mCallstack{};
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int mNbFrames;
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};
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} // namespace tensorrt_llm::common
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