add tensorrt_llm common and cutlass_extensions as 3rdparty (#3216)
Co-authored-by: BBuf <35585791+BBuf@users.noreply.github.com>
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46
sgl-kernel/3rdparty/tensorrt_llm/common/nvtxUtils.h
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46
sgl-kernel/3rdparty/tensorrt_llm/common/nvtxUtils.h
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/*
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* SPDX-FileCopyrightText: Copyright (c) 2022-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <nvtx3/nvtx3.hpp>
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#include <array>
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namespace tensorrt_llm::common::nvtx
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{
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inline nvtx3::color nextColor()
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{
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#ifndef NVTX_DISABLE
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constexpr std::array kColors{nvtx3::color{0xff00ff00}, nvtx3::color{0xff0000ff}, nvtx3::color{0xffffff00},
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nvtx3::color{0xffff00ff}, nvtx3::color{0xff00ffff}, nvtx3::color{0xffff0000}, nvtx3::color{0xffffffff}};
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constexpr auto numColors = kColors.size();
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static thread_local std::size_t colorId = 0;
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auto const color = kColors[colorId];
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colorId = colorId + 1 >= numColors ? 0 : colorId + 1;
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return color;
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#else
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return nvtx3::color{0};
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#endif
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}
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} // namespace tensorrt_llm::common::nvtx
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#define NVTX3_SCOPED_RANGE_WITH_NAME(range, name) \
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::nvtx3::scoped_range range(::tensorrt_llm::common::nvtx::nextColor(), name)
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#define NVTX3_SCOPED_RANGE(range) NVTX3_SCOPED_RANGE_WITH_NAME(range##_range, #range)
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