Make fp4_quantize kernels work on sm103 (#9807)

Signed-off-by: Hao Lu <14827759+hlu1@users.noreply.github.com>
This commit is contained in:
hlu1
2025-08-29 21:15:08 -07:00
committed by GitHub
parent c2a26e725c
commit 1e85589dc5
3 changed files with 189 additions and 325 deletions

View File

@@ -15,176 +15,13 @@ limitations under the License.
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAGuard.h>
#include <cuda.h>
#include <cuda_fp8.h>
#include <cuda_runtime.h>
#include <cuda_runtime_api.h>
#include <torch/all.h>
#include "nvfp4_quant.cuh"
#include "utils.h"
// Get type2 from type or vice versa (applied to half and bfloat16)
template <typename T>
struct TypeConverter {
using Type = half2;
}; // keep for generality
template <>
struct TypeConverter<half2> {
using Type = half;
};
template <>
struct TypeConverter<half> {
using Type = half2;
};
template <>
struct TypeConverter<__nv_bfloat162> {
using Type = __nv_bfloat16;
};
template <>
struct TypeConverter<__nv_bfloat16> {
using Type = __nv_bfloat162;
};
#define ELTS_PER_THREAD 8
constexpr int CVT_FP4_ELTS_PER_THREAD = 8;
constexpr int CVT_FP4_SF_VEC_SIZE = 16;
// Convert 8 float32 values into 8 e2m1 values (represented as one uint32_t).
inline __device__ uint32_t fp32_vec_to_e2m1(float (&array)[8]) {
// PTX instructions used here requires sm100a.
#if CUDA_VERSION >= 12080
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 1000) && __CUDA_ARCH_HAS_FEATURE__(SM100_ALL)
uint32_t val;
asm volatile(
"{\n"
".reg .b8 byte0;\n"
".reg .b8 byte1;\n"
".reg .b8 byte2;\n"
".reg .b8 byte3;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte0, %2, %1;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte1, %4, %3;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte2, %6, %5;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte3, %8, %7;\n"
"mov.b32 %0, {byte0, byte1, byte2, byte3};\n"
"}"
: "=r"(val)
: "f"(array[0]),
"f"(array[1]),
"f"(array[2]),
"f"(array[3]),
"f"(array[4]),
"f"(array[5]),
"f"(array[6]),
"f"(array[7]));
return val;
#else
return 0;
#endif
#endif
}
// Convert 4 float2 values into 8 e2m1 values (represented as one uint32_t).
inline __device__ uint32_t fp32_vec_to_e2m1(float2 (&array)[4]) {
// PTX instructions used here requires sm100a.
#if CUDA_VERSION >= 12080
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 1000) && __CUDA_ARCH_HAS_FEATURE__(SM100_ALL)
uint32_t val;
asm volatile(
"{\n"
".reg .b8 byte0;\n"
".reg .b8 byte1;\n"
".reg .b8 byte2;\n"
".reg .b8 byte3;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte0, %2, %1;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte1, %4, %3;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte2, %6, %5;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte3, %8, %7;\n"
"mov.b32 %0, {byte0, byte1, byte2, byte3};\n"
"}"
: "=r"(val)
: "f"(array[0].x),
"f"(array[0].y),
"f"(array[1].x),
"f"(array[1].y),
"f"(array[2].x),
"f"(array[2].y),
"f"(array[3].x),
"f"(array[3].y));
return val;
#else
return 0;
#endif
#endif
}
// Fast reciprocal.
inline __device__ float reciprocal_approximate_ftz(float a) {
float b;
asm volatile("rcp.approx.ftz.f32 %0, %1;\n" : "=f"(b) : "f"(a));
return b;
}
template <class SFType, int CVT_FP4_NUM_THREADS_PER_SF>
__device__ uint8_t* cvt_quant_to_fp4_get_sf_out_offset(int rowIdx, int colIdx, int numCols, SFType* SFout) {
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 1000)
static_assert(CVT_FP4_NUM_THREADS_PER_SF == 1 || CVT_FP4_NUM_THREADS_PER_SF == 2);
// One pair of threads write one SF to global memory.
// TODO: stage through smem for packed STG.32
// is it better than STG.8 from 4 threads ?
if (threadIdx.x % CVT_FP4_NUM_THREADS_PER_SF == 0) {
// SF vector index (16 elements share one SF in the K dimension).
int32_t kIdx = colIdx / CVT_FP4_NUM_THREADS_PER_SF;
int32_t mIdx = rowIdx;
// SF layout [numMTiles, numKTiles, 32 (mTile), 4 (mTile), 4(kTile)]
// --> index [mTileIdx, kTileIdx, outerMIdx, innerMIdx, innerKIdx]
int32_t mTileIdx = mIdx / (32 * 4);
// SF vector size 16.
int factor = CVT_FP4_SF_VEC_SIZE * 4;
int32_t numKTiles = (numCols + factor - 1) / factor;
int64_t mTileStride = numKTiles * 32 * 4 * 4;
int32_t kTileIdx = (kIdx / 4);
int64_t kTileStride = 32 * 4 * 4;
// M tile layout [32, 4] is column-major.
int32_t outerMIdx = (mIdx % 32);
int64_t outerMStride = 4 * 4;
int32_t innerMIdx = (mIdx % (32 * 4)) / 32;
int64_t innerMStride = 4;
int32_t innerKIdx = (kIdx % 4);
int64_t innerKStride = 1;
// Compute the global offset.
int64_t SFOffset = mTileIdx * mTileStride + kTileIdx * kTileStride + outerMIdx * outerMStride +
innerMIdx * innerMStride + innerKIdx * innerKStride;
return reinterpret_cast<uint8_t*>(SFout) + SFOffset;
}
#endif
return nullptr;
}
// Define a 16 bytes packed data type.
template <class Type>
struct PackedVec {
typename TypeConverter<Type>::Type elts[4];
};
template <>
struct PackedVec<__nv_fp8_e4m3> {
__nv_fp8x2_e4m3 elts[8];
};
// Quantizes the provided PackedVec into the uint32_t output
template <class Type, bool UE8M0_SF = false>
__device__ uint32_t cvt_warp_fp16_to_fp4(PackedVec<Type>& vec, float SFScaleVal, uint8_t* SFout) {
@@ -364,6 +201,9 @@ inline int getMultiProcessorCount() {
void scaled_fp4_quant_sm100a(
torch::Tensor& output, torch::Tensor const& input, torch::Tensor& output_sf, torch::Tensor const& input_sf) {
auto sm_version = getSMVersion();
TORCH_CHECK(sm_version == 100 || sm_version == 103, "fp4_quant is only supported on sm100a/sm103a");
int32_t m = input.size(0);
int32_t n = input.size(1);