add qwen3
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63
vllm-v0.6.2/vllm/plugins/__init__.py
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63
vllm-v0.6.2/vllm/plugins/__init__.py
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import logging
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from typing import TYPE_CHECKING, Callable, Optional, Union
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import vllm.envs as envs
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if TYPE_CHECKING:
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from vllm.compilation.config import CompilationConfig
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from vllm.config import VllmConfig
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else:
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CompilationConfig = None
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VllmConfig = None
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logger = logging.getLogger(__name__)
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def load_general_plugins():
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"""WARNING: plugins can be loaded for multiple times in different
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processes. They should be designed in a way that they can be loaded
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multiple times without causing issues.
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"""
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import sys
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if sys.version_info < (3, 10):
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from importlib_metadata import entry_points
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else:
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from importlib.metadata import entry_points
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allowed_plugins = envs.VLLM_PLUGINS
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discovered_plugins = entry_points(group='vllm.general_plugins')
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for plugin in discovered_plugins:
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logger.info("Found general plugin: %s", plugin.name)
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if allowed_plugins is None or plugin.name in allowed_plugins:
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try:
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func = plugin.load()
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func()
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logger.info("Loaded general plugin: %s", plugin.name)
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except Exception:
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logger.exception("Failed to load general plugin: %s",
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plugin.name)
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_torch_compile_backend: Optional[Union[Callable, str]] = None
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def set_torch_compile_backend(backend: Union[Callable, str]):
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global _torch_compile_backend
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_torch_compile_backend = backend
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def get_torch_compile_backend() -> Optional[Union[Callable, str]]:
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return _torch_compile_backend
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_compilation_config: Optional[CompilationConfig] = None
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def set_compilation_config(config: Optional[CompilationConfig]):
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global _compilation_config
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_compilation_config = config
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def get_compilation_config() -> Optional[CompilationConfig]:
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return _compilation_config
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