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2026-03-10 13:31:25 +08:00

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# SPDX-License-Identifier: Apache-2.0
# SPDX-FileCopyrightText: Copyright contributors to the vLLM project
"""
Expert parallelism load balancer (EPLB) metrics and states.
# Glossary
- **Logical Expert**: An expert that is part of the model's logical structure.
It holds a set of weights and is replicated across multiple physical
experts.
- **Redundant Expert**: To achieve load balancing, for some popular logical
experts, we create additional copies of the expert weights. During inference,
each of these copies can be routed to by the same set of tokens.
- **Physical Expert**: An expert that is instantiated on a specific device.
It is a replica of a logical expert and can be rearranged across devices.
I.e., one logical expert may have multiple sets of weights initialized on
different devices, and each of these sets is a physical expert.
- **Local Physical Expert**: A physical expert that is instantiated on the
current device.
For example: DeepSeek-R1 has 256 logical experts, so each MoE layer
has 256 sets of linear layer weights in the model parameters. If we add 32
redundant experts, DeepSeek-R1 will have 256 + 32 = 288 physical experts in
total. And when deploying, we'll have 288 sets of linear layer weights for each
MoE layer. If we have 32 EP ranks, then each GPU will hold 288 / 32 = 9 local
physical experts.
"""
import time
from collections.abc import Sequence
from dataclasses import dataclass
from typing import Optional, Union
import torch
from torch.distributed import ProcessGroup, all_reduce
from vllm.config import ParallelConfig
from vllm.distributed.parallel_state import (get_ep_group, get_node_count,
in_the_same_node_as)
from vllm.distributed.utils import StatelessProcessGroup
from vllm.logger import init_logger
from vllm.model_executor.models.interfaces import MixtureOfExperts
from .rebalance_algo import rebalance_experts
from .rebalance_execute import rearrange_expert_weights_inplace
logger = init_logger(__name__)
@dataclass
class EplbState:
"""EPLB metrics."""
physical_to_logical_map: torch.Tensor
"""
Mapping from physical experts to logical experts.
Shape: (num_moe_layers, num_physical_experts)
# Example
For a 2-layer MoE model with 6 physical experts and 4 logical experts on 3
EP ranks, the mapping could look like this:
```
[[0, 1, 2, 3, 0, 1],
[0, 2, 0, 1, 0, 3]]
```
"""
logical_to_physical_map: torch.Tensor
"""
Mapping from logical experts to physical experts.
This is a sparse matrix, where -1 indicates no mapping.
Shape: (num_moe_layers, num_logical_experts, num_redundant_experts + 1)
# Example
For a 2-layer MoE model with 6 physical experts and 4 logical experts on 3
EP ranks, the mapping could look like this:
```
[[[0, 4, -1],
[1, 5, -1],
[2, -1, -1],
[3, -1, -1]],
[[0, 2, 4],
[3, -1, -1],
[1, -1, -1],
[5, -1, -1]]]
```
"""
logical_replica_count: torch.Tensor
"""
Number of replicas for each logical expert.
This is exactly the non-`-1` count in the `logical_to_physical_map`.
Shape: (num_moe_layers, num_logical_experts)
# Example
For a 2-layer MoE model with 6 physical experts and 4 logical experts on 3
EP ranks, the count could look like this:
```
[[2, 2, 1, 1],
[3, 1, 1, 1]]
"""
expert_load_pass: torch.Tensor
"""
Expert load during this forward pass.
We use the token count each expert processes as the load.
Shape: (num_moe_layers, num_physical_experts)
"""
expert_load_window: torch.Tensor
"""
A sliding window of expert load.
Shape: (window_size, num_moe_layers, num_physical_experts)
NOTE: The expert_load_view now records load for all physical experts
rather than just local experts. This ensures consistent load statistics
across different dispatch methods (naive all-to-all, DeepEP, pplx-kernels).
The recorded load will be multiplied by dp_size when using naive all-to-all
due to each DP rank contributing the same token set to the calculation.
See:
https://github.com/vllm-project/vllm/pull/22167#pullrequestreview-3086143856
"""
expert_load_window_step: int = 0
"""
Current step in the sliding window.
Different from `expert_rearrangement_step`, each EP rank may have its own
`expert_load_window_step`.
"""
expert_load_window_size: int = 0
"""
Size of the expert load sliding window.
This is a constant and is taken from the config.
"""
expert_rearrangement_step: int = 0
"""
Steps after last rearrangement.
Will trigger a rearrangement if it exceeds the threshold.
NOTE: Keep in mind that all EP ranks need to have the same
`expert_rearrangement_step` value to ensure synchronization.
Otherwise, the rearrangement will hang at collective
communication calls.
"""
expert_rearrangement_step_interval: int = 0
"""
Interval for expert rearrangement steps.
This is a constant and is taken from the config.
"""
@staticmethod
def build_initial_global_physical_to_logical_map(
num_routed_experts: int,
num_redundant_experts: int,
) -> Sequence[int]:
"""
Build an initial expert arrangement using the following structure:
[original routed experts, redundant experts]
Returns:
physical_to_logical_map (Sequence[int]): A list of integers,
where each integer is the index of the logical expert
that the corresponding physical expert maps to.
"""
global_physical_to_logical_map = list(range(num_routed_experts))
global_physical_to_logical_map += [
i % num_routed_experts for i in range(num_redundant_experts)
]
return global_physical_to_logical_map
@classmethod
def build(
cls,
model: MixtureOfExperts,
device: torch.device,
parallel_config: ParallelConfig,
global_expert_load: Optional[torch.Tensor] = None,
old_global_expert_indices: Optional[torch.Tensor] = None,
rank_mapping: Optional[dict[int, int]] = None,
) -> "EplbState":
"""
Build the initial EPLB state.
"""
physical_to_logical_map_list = (
cls.build_initial_global_physical_to_logical_map(
model.num_routed_experts,
model.num_redundant_experts,
))
physical_to_logical_map = torch.tensor(
physical_to_logical_map_list,
device=device,
)
# Assuming 8 GPUs per node, this supports up to
# (1023 + 1) / 8 = 128 nodes for now.
# TODO(rui): make this configurable
MAX_EXPERT_REDUNDANCY = 1023
assert model.num_redundant_experts <= MAX_EXPERT_REDUNDANCY, (
f"num_redundant_experts {model.num_redundant_experts} "
f"must be less than or equal to {MAX_EXPERT_REDUNDANCY}")
max_slots_per_logical_expert = MAX_EXPERT_REDUNDANCY + 1
logical_to_physical_map = torch.full(
(model.num_logical_experts, max_slots_per_logical_expert),
-1,
device=device,
)
logical_replica_count = torch.zeros(
(model.num_logical_experts, ),
device=device,
dtype=torch.long,
)
for i in range(model.num_physical_experts):
logical_idx = physical_to_logical_map[i]
logical_to_physical_map[logical_idx,
logical_replica_count[logical_idx]] = i
logical_replica_count[logical_idx] += 1
# Duplicate initial mapping for all layers
physical_to_logical_map = physical_to_logical_map.unsqueeze(0).expand(
model.num_moe_layers,
-1,
).contiguous()
logical_to_physical_map = logical_to_physical_map.unsqueeze(0).expand(
model.num_moe_layers,
-1,
-1,
).contiguous()
logical_replica_count = logical_replica_count.unsqueeze(0).expand(
model.num_moe_layers,
-1,
).contiguous()
expert_load_pass = torch.zeros(
(model.num_moe_layers, model.num_physical_experts),
dtype=torch.int32,
device=device,
)
expert_load_window_size = parallel_config.eplb_config.window_size
expert_load_window = torch.zeros(
(expert_load_window_size, model.num_moe_layers,
model.num_physical_experts),
dtype=torch.int32,
device=device,
)
# Set the initial progress of rearrangement to 3/4
eplb_step_interval = parallel_config.eplb_config.step_interval
expert_rearrangement_step = max(
0, eplb_step_interval - eplb_step_interval // 4)
if global_expert_load is not None:
ep_group = get_ep_group().device_group
assert global_expert_load.shape == (model.num_moe_layers,
model.num_logical_experts)
assert global_expert_load.dtype == torch.int64
num_replicas = model.num_physical_experts
num_groups = model.num_expert_groups
num_nodes = get_node_count()
num_gpus = ep_group.size()
if num_gpus % num_nodes != 0:
num_nodes = 1
logger.warning_once(
f"num_gpus % num_nodes != 0, "
"not using hierarchical rearrangement algorithm.\n"
f"{num_gpus=}, {num_nodes=}")
# Get new expert mappings
(
new_physical_to_logical_map,
new_logical_to_physical_map,
new_logical_replica_count,
) = (rebalance_experts(
global_expert_load,
num_replicas,
num_groups,
num_nodes,
num_gpus,
))
max_physical_slots = new_logical_to_physical_map.shape[-1]
assert max_physical_slots <= logical_to_physical_map.shape[-1]
new_logical_to_physical_map = torch.nn.functional.pad(
new_logical_to_physical_map,
(0, logical_to_physical_map.shape[-1] - max_physical_slots),
value=-1,
)
physical_to_logical_map = new_physical_to_logical_map.to(device)
logical_to_physical_map.copy_(new_logical_to_physical_map)
logical_replica_count.copy_(new_logical_replica_count)
model.set_eplb_state(
expert_load_pass,
logical_to_physical_map,
logical_replica_count,
)
if global_expert_load is not None:
rearrange_expert_weights_inplace(
old_global_expert_indices,
new_physical_to_logical_map,
model.expert_weights,
ep_group,
False,
rank_mapping,
)
expert_rearrangement_step = 0
return cls(
physical_to_logical_map,
logical_to_physical_map,
logical_replica_count,
expert_load_pass,
expert_load_window,
expert_load_window_size=expert_load_window_size,
expert_rearrangement_step=expert_rearrangement_step,
expert_rearrangement_step_interval=eplb_step_interval,
)
def step(self,
model: MixtureOfExperts,
is_dummy: bool = False,
is_profile: bool = False,
log_stats: bool = False) -> None:
"""
Step the EPLB state.
Args:
model (MixtureOfExperts): The MoE model.
is_dummy (bool): If `True`, this is a dummy step and the load
metrics recorded in this forward pass will not count.
Defaults to `False`.
is_profile (bool): If `True`, perform a dummy rearrangement
with maximum communication cost. This is used in
`profile_run` to reserve enough memory
for the communication buffer.
log_stats (bool): If `True`, log the expert load metrics.
# Stats
The metrics are all summed up across layers.
- `avg_tokens`: The average load across ranks.
- `max_tokens`: The maximum load across ranks.
- `balancedness`: The ratio of average load to maximum load.
"""
if is_profile:
self.rearrange(model, is_profile=True)
return
if is_dummy:
# Do not record load metrics for dummy steps
self.expert_load_pass.zero_()
if log_stats:
# total_expert_load_pass: (num_moe_layers, num_physical_experts)
total_expert_load_pass = self.expert_load_pass.clone()
# Collect load metrics from all ranks
ep_group = get_ep_group().device_group
all_reduce(total_expert_load_pass, group=ep_group)
# num_tokens_per_rank: (num_moe_layers, num_ranks)
num_tokens_per_rank = total_expert_load_pass.reshape(
total_expert_load_pass.shape[0], ep_group.size(),
-1).sum(dim=-1).float()
# Compute balancedness ratio:
# for each layer:
# (mean load across ranks) / (max load across ranks)
avg_tokens_tensor = num_tokens_per_rank.mean(dim=0).sum(dim=0)
max_tokens_tensor = num_tokens_per_rank.max(dim=0).values.sum(
dim=0)
# Just to make type checker happy
tokens_tensors: list[float] = torch.stack(
[avg_tokens_tensor, max_tokens_tensor]).tolist()
avg_tokens, max_tokens = tokens_tensors
balancedness = avg_tokens / max_tokens if max_tokens > 0 else 0.0
if ep_group.rank() == 0:
logger.info(
"EPLB step: avg_tokens=%.2f, max_tokens=%d, "
"balancedness=%.4f", avg_tokens, max_tokens, balancedness)
# Update the expert load sliding window
if not is_dummy:
self.expert_load_window[self.expert_load_window_step] = (
self.expert_load_pass.clone())
self.expert_load_window_step += 1
if self.expert_load_window_step >= self.expert_load_window_size:
self.expert_load_window_step = 0
self.expert_load_pass.zero_()
# Step the expert rearrangement step
# Note that even if this is a dummy step, we still increment the
# rearrangement step and perform rearrangement to ensure all ranks are
# performing collective communication.
self.expert_rearrangement_step += 1
if (self.expert_rearrangement_step
>= self.expert_rearrangement_step_interval):
self.expert_rearrangement_step = 0
self.rearrange(model)
def rearrange(
self,
model: MixtureOfExperts,
is_profile: bool = False,
execute_shuffle: bool = True,
global_expert_load: Optional[torch.Tensor] = None,
rank_mapping: Optional[dict[int,
int]] = None) -> Optional[torch.Tensor]:
"""
Rearrange the experts according to the current load.
"""
ep_group = get_ep_group().device_group
ep_rank = ep_group.rank()
time_start = None
is_main_rank = ep_rank == 0
if is_main_rank:
torch.cuda.synchronize()
time_start = time.perf_counter()
logger.info("Rearranging experts %s...",
"(profile)" if is_profile else "")
if global_expert_load is None:
# Map the physical expert load to global logical experts
logical_expert_load_window = torch.zeros(
self.expert_load_window_size,
model.num_moe_layers,
model.num_logical_experts,
dtype=self.expert_load_window.dtype,
device=self.expert_load_window.device,
)
logical_expert_load_window.scatter_add_(
dim=-1,
index=self.physical_to_logical_map.unsqueeze(0).expand_as(
self.expert_load_window).long(),
src=self.expert_load_window,
)
if not execute_shuffle:
metadata = torch.tensor(
[
model.num_moe_layers, model.num_logical_experts,
self.physical_to_logical_map.shape[1]
],
dtype=torch.int32,
device="cpu",
)
torch.distributed.broadcast(metadata,
group=get_ep_group().cpu_group,
group_src=0)
# Perform all-reduce to get the expert load across all ranks
global_expert_load_window = logical_expert_load_window.sum(dim=0)
all_reduce(global_expert_load_window, group=ep_group)
if not execute_shuffle:
# (num_moe_layers, old_num_physical_experts)
old_global_expert_indices = self.physical_to_logical_map
torch.distributed.broadcast(old_global_expert_indices,
group=ep_group,
group_src=0)
return global_expert_load_window
else:
assert execute_shuffle
global_expert_load_window = global_expert_load
# TODO(bowen): Treat differently for prefill and decode nodes
num_replicas = model.num_physical_experts
num_groups = model.num_expert_groups
if rank_mapping is not None and len(rank_mapping) == ep_group.size():
# NOTE(yongji): scale down, we need to rebalance the experts on
# remaining GPUs, transfer the experts while we haven't shutdown
# the GPUs to be released.
cpu_group = get_ep_group().cpu_group
num_nodes = _node_count_with_rank_mapping(cpu_group, rank_mapping)
num_gpus = sum(new_rank != -1
for new_rank in rank_mapping.values())
num_replicas = num_replicas // ep_group.size(
) * num_gpus # handle num replicas change
else:
num_nodes = get_node_count()
num_gpus = ep_group.size()
if num_gpus % num_nodes != 0:
self.num_nodes = 1
logger.warning_once(
f"num_gpus % num_nodes != 0, "
"not using hierarchical rearrangement algorithm.\n"
f"{num_gpus=}, {num_nodes=}")
# Get new expert mappings
(
new_physical_to_logical_map,
new_logical_to_physical_map,
new_logical_replica_count,
) = (rebalance_experts(
global_expert_load_window,
num_replicas,
num_groups,
num_nodes,
num_gpus,
))
# Update expert weights
rearrange_expert_weights_inplace(
self.physical_to_logical_map,
new_physical_to_logical_map,
model.expert_weights,
ep_group,
is_profile,
rank_mapping,
)
if not is_profile:
if self.physical_to_logical_map.shape[
1] != new_physical_to_logical_map.shape[1]:
self.physical_to_logical_map = new_physical_to_logical_map.to(
self.physical_to_logical_map.device)
else:
self.physical_to_logical_map.copy_(new_physical_to_logical_map)
max_physical_slots = new_logical_to_physical_map.shape[-1]
assert max_physical_slots <= self.logical_to_physical_map.shape[-1]
new_logical_to_physical_map = torch.nn.functional.pad(
new_logical_to_physical_map,
(0,
self.logical_to_physical_map.shape[-1] - max_physical_slots),
value=-1,
)
self.logical_to_physical_map.copy_(new_logical_to_physical_map)
self.logical_replica_count.copy_(new_logical_replica_count)
if is_main_rank:
assert time_start is not None
torch.cuda.synchronize()
time_end = time.perf_counter()
logger.info(
"Rearranged experts%sin %.2f seconds.",
" (profile) " if is_profile else " ",
time_end - time_start,
)
return None
@staticmethod
def recv_state() -> tuple[torch.Tensor, torch.Tensor]:
"""
Receive the expert load and old placement from the master rank.
"""
ep_group = get_ep_group()
metadata = torch.empty(3, dtype=torch.int32, device="cpu")
torch.distributed.broadcast(metadata,
group=ep_group.cpu_group,
group_src=0)
num_moe_layers, num_logical_experts, num_old_physical_experts = (
metadata.tolist())
global_expert_load = torch.zeros(
(num_moe_layers, num_logical_experts),
dtype=torch.int64,
device=ep_group.device,
)
all_reduce(global_expert_load, group=ep_group.device_group)
old_global_expert_indices = torch.empty(
(num_moe_layers, num_old_physical_experts),
dtype=torch.int64,
device=ep_group.device,
)
torch.distributed.broadcast(old_global_expert_indices,
group=ep_group.device_group,
group_src=0)
return global_expert_load, old_global_expert_indices
def _node_count_with_rank_mapping(
pg: Union[ProcessGroup, StatelessProcessGroup],
rank_mapping: dict[int, int],
) -> int:
if isinstance(pg, ProcessGroup):
world_size = torch.distributed.get_world_size(group=pg)
else:
world_size = pg.world_size
if world_size == 1:
return 1
# Build node assignment map
node_assignment = [0] * world_size # rank -> node_id
next_node_id = 0
for current_rank in range(world_size):
if node_assignment[current_rank] != 0:
continue # Already assigned to a node
assert current_rank in rank_mapping
if rank_mapping[current_rank] == -1:
continue # Pending shutdown
# Assign current rank to a new node
next_node_id += 1
node_assignment[current_rank] = next_node_id
# Find all ranks on the same node as current_rank
same_node_flags = in_the_same_node_as(pg, current_rank)
for other_rank, is_same_node in enumerate(same_node_flags):
if is_same_node and node_assignment[other_rank] == 0:
node_assignment[other_rank] = next_node_id
return next_node_id