72
vllm_ascend/patch/platform/patch_dp_device_ids.py
Normal file
72
vllm_ascend/patch/platform/patch_dp_device_ids.py
Normal file
@@ -0,0 +1,72 @@
|
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#
|
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# Copyright (c) 2025 Huawei Technologies Co., Ltd. All Rights Reserved.
|
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# This file is a part of the vllm-ascend project.
|
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#
|
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# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# Patch vLLM v0.24.0+ ``get_physical_gpu_ids_for_local_dp_rank`` so that it
|
||||
# tolerates a pre-sharded ASCEND_RT_VISIBLE_DEVICES env var (one slice per
|
||||
# DP rank), instead of unconditionally applying ``local_dp_rank * world_size``
|
||||
# as an offset into it.
|
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#
|
||||
# Background:
|
||||
# PR #45026 removed the per-process device isolation that older vLLM
|
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# versions performed internally. Application-level DP (e.g.
|
||||
# ``offline_data_parallel.py``) now has to slice ASCEND_RT_VISIBLE_DEVICES
|
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# per rank itself, but the upstream helper still expects the env var to
|
||||
# contain ALL devices for ALL ranks and tries to read it with the
|
||||
# ``local_dp_rank * world_size`` offset. With a sharded env var, that
|
||||
# offset is out of range and the helper raises ``IndexError`` (wrapped in
|
||||
# the user-facing "Error computing device indices for ..." message).
|
||||
|
||||
from vllm_ascend.utils import vllm_version_is
|
||||
|
||||
if not vllm_version_is("0.23.0"):
|
||||
import os
|
||||
|
||||
from vllm.platforms import current_platform
|
||||
from vllm.v1.engine import utils as _engine_utils
|
||||
|
||||
_original_get_physical_gpu_ids = _engine_utils.get_physical_gpu_ids_for_local_dp_rank
|
||||
|
||||
def _patched_get_physical_gpu_ids_for_local_dp_rank(
|
||||
device_control_env_var,
|
||||
local_dp_rank,
|
||||
world_size,
|
||||
local_world_size=None,
|
||||
user_assigned_gpu_ids=None,
|
||||
):
|
||||
if local_world_size is None:
|
||||
local_world_size = world_size
|
||||
|
||||
# If the caller did not pass --device-ids and the env var has
|
||||
# fewer devices than the full DP range expects, the env var has
|
||||
# already been pre-sharded per rank by the caller. Use it
|
||||
# directly from index 0 instead of applying the DP offset again.
|
||||
if user_assigned_gpu_ids is None and device_control_env_var in os.environ:
|
||||
visible = [d for d in os.environ[device_control_env_var].split(",") if d]
|
||||
if local_dp_rank * world_size + local_world_size > len(visible):
|
||||
return [
|
||||
current_platform.device_control_id_to_physical_device_id(visible[device_id])
|
||||
for device_id in range(local_world_size)
|
||||
]
|
||||
|
||||
return _original_get_physical_gpu_ids(
|
||||
device_control_env_var,
|
||||
local_dp_rank,
|
||||
world_size,
|
||||
local_world_size,
|
||||
user_assigned_gpu_ids,
|
||||
)
|
||||
|
||||
_engine_utils.get_physical_gpu_ids_for_local_dp_rank = _patched_get_physical_gpu_ids_for_local_dp_rank
|
||||
Reference in New Issue
Block a user