Files
enginex-ascend-910-llama.cpp/ggml/src
Jeff Bolz e56abd2098 vulkan: Implement topk_moe fused shader, ported from CUDA (#16641)
This is similar to the CUDA shader from #16130, but doesn't use shared memory
and handles different subgroup sizes.
2025-10-18 12:22:57 +02:00
..
2025-09-29 17:43:58 +03:00
2025-08-05 22:10:36 +03:00
2025-08-05 22:10:36 +03:00
2025-09-05 11:34:28 +02:00