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enginex-ascend-910-llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/dequant_q2_k.comp
Ruben Ortlam bcf5bda6f5 Vulkan MMQ Integer Dot Refactor and K-Quant support (#16536)
* vulkan: add mmq q2_k integer dot support

* Refactor mmq caching

* Reduce mmq register use

* Load 4 quant blocks into shared memory in one step

* Pack q2_k blocks into caches of 32

* Use 32-bit accumulators for integer dot matmul

* Add q4_k mmq

* Add q3_k mmq

* Add q5_k mmq

* Add q6_k mmq

* Add mxfp4 mmq, enable MMQ MUL_MAT_ID

* Fix mmv dm loads
2025-10-29 14:39:03 +01:00

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#version 450
#include "dequant_head.glsl"
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_b[];};
void main() {
[[unroll]] for (uint wgy = 0; wgy < 256; wgy++) {
const uint i = gl_WorkGroupID.x * 256 + wgy;
if (i >= p.nel / QUANT_K) {
return;
}
const uint tid = gl_LocalInvocationID.x;
const uint ip = tid / 32;
const uint il = tid - 32 * ip;
const uint is = 8 * ip + il / 16;
const uint y_idx = i * QUANT_K + 128 * ip + il;
const uint ql_idx = 32 * ip + il;
const uint8_t qs = data_a[i].qs[32 * ip + il];
FLOAT_TYPE dall = FLOAT_TYPE(data_a[i].dm.x);
FLOAT_TYPE dmin = FLOAT_TYPE(data_a[i].dm.y);
data_b[y_idx + 0] = D_TYPE(dall * FLOAT_TYPE((data_a[i].scales[is+0] & 0xF) * ((qs >> 0) & 3)) - dmin * FLOAT_TYPE(data_a[i].scales[is+0] >> 4));
data_b[y_idx + 32] = D_TYPE(dall * FLOAT_TYPE((data_a[i].scales[is+2] & 0xF) * ((qs >> 2) & 3)) - dmin * FLOAT_TYPE(data_a[i].scales[is+2] >> 4));
data_b[y_idx + 64] = D_TYPE(dall * FLOAT_TYPE((data_a[i].scales[is+4] & 0xF) * ((qs >> 4) & 3)) - dmin * FLOAT_TYPE(data_a[i].scales[is+4] >> 4));
data_b[y_idx + 96] = D_TYPE(dall * FLOAT_TYPE((data_a[i].scales[is+6] & 0xF) * ((qs >> 6) & 3)) - dmin * FLOAT_TYPE(data_a[i].scales[is+6] >> 4));
}
}