Files
enginex-ascend-910-llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders
Ruben Ortlam 803dac2e48 vulkan: use vec dot for matrix matrix multiplications (#16056)
* vulkan: Change the mul_mm shared memory and register caching system to use vec2 instead of scalars, to enable using dot2 instructions

* use fma instead of dot to fix Nvidia and Apple performance issues
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