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enginex-ascend-910-llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/dequant_iq2_xxs.comp
Rémy Oudompheng 66ee4f297c vulkan: implement initial support for IQ2 and IQ3 quantizations (#11360)
* vulkan: initial support for IQ3_S

* vulkan: initial support for IQ3_XXS

* vulkan: initial support for IQ2_XXS

* vulkan: initial support for IQ2_XS

* vulkan: optimize Q3_K by removing branches

* vulkan: implement dequantize variants for coopmat2

* vulkan: initial support for IQ2_S

* vulkan: vertically realign code

* port failing dequant callbacks from mul_mm

* Fix array length mismatches

* vulkan: avoid using workgroup size before it is referenced

* tests: increase timeout for Vulkan llvmpipe backend

---------

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
2025-01-29 18:29:39 +01:00

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#version 450
#include "dequant_head.comp"
layout(local_size_x = 256, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer A {block_iq2_xxs data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_b[];};
void main() {
// Each thread handles 1 scale block (32 values)
// Each block is described by 4 lattice indices, 4x7 sign bits and 4 scale bits
const uint ib = gl_WorkGroupID.x * 32 + gl_LocalInvocationID.x / 8;
init_iq_shmem(gl_WorkGroupSize);
if (ib >= p.nel / 256) {
return;
}
const uint is = gl_LocalInvocationID.x % 8;
const uint b_idx = 256 * ib + 32 * is;
const float d = float(data_a[ib].d);
uint signscale = pack32(u8vec4(
data_a[ib].qs[8*is + 4],
data_a[ib].qs[8*is + 5],
data_a[ib].qs[8*is + 6],
data_a[ib].qs[8*is + 7]
));
const float db = d * (0.5 + (signscale >> 28)) * 0.25;
[[unroll]] for (uint l = 0; l < 4; ++l) {
const uint sign7 = bitfieldExtract(signscale, 7 * int(l), 7);
const uint sign8 = sign7 | (bitCount(sign7) << 7); // parity bit
const uvec2 grid = iq2xxs_grid[data_a[ib].qs[8 * is + l]];
const u8vec4 grid0 = unpack8(grid.x);
const u8vec4 grid1 = unpack8(grid.y);
data_b[b_idx + 8 * l + 0] = D_TYPE(db * grid0.x * ((sign8 & 1) != 0 ? -1.0 : 1.0));
data_b[b_idx + 8 * l + 1] = D_TYPE(db * grid0.y * ((sign8 & 2) != 0 ? -1.0 : 1.0));
data_b[b_idx + 8 * l + 2] = D_TYPE(db * grid0.z * ((sign8 & 4) != 0 ? -1.0 : 1.0));
data_b[b_idx + 8 * l + 3] = D_TYPE(db * grid0.w * ((sign8 & 8) != 0 ? -1.0 : 1.0));
data_b[b_idx + 8 * l + 4] = D_TYPE(db * grid1.x * ((sign8 & 16) != 0 ? -1.0 : 1.0));
data_b[b_idx + 8 * l + 5] = D_TYPE(db * grid1.y * ((sign8 & 32) != 0 ? -1.0 : 1.0));
data_b[b_idx + 8 * l + 6] = D_TYPE(db * grid1.z * ((sign8 & 64) != 0 ? -1.0 : 1.0));
data_b[b_idx + 8 * l + 7] = D_TYPE(db * grid1.w * ((sign8 & 128) != 0 ? -1.0 : 1.0));
}
}