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enginex-ascend-910-llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/memset.wgsl
Reese Levine 45363632cb ggml WebGPU: add support for quantization types (#15440)
* Begin work on set_rows

* Work on set rows

* Add error buffers for reporting unsupported SET_ROWS indices

* Remove extra comments

* Work on templating for different types in shaders

* Work on shader type generation

* Working q4_0 mul_mat and some templating for different types

* Add q4_0_f16 matmul and fix device init

* Add matmul support for basic quantization types

* Add q2_k and q3_k quantization

* Add rest of k-quants

* Get firt i-quant working

* Closer to supporting all i-quants

* Support rest of i-quants

* Cleanup code

* Fix python formatting

* debug

* Bugfix for memset

* Add padding to end of buffers on creation

* Simplify bit-shifting

* Update usage of StringView
2025-08-22 11:28:03 -07:00

41 lines
1.3 KiB
WebGPU Shading Language

@group(0) @binding(0)
var<storage, read_write> output_buffer: array<u32>;
struct Params {
offset: u32, // in bytes
size: u32, // in bytes
value: u32, // 4 8-bit values, which are either repeating (memset_tensor) or may be separate (cleaning up unaligned set_tensor operations)
};
@group(0) @binding(1)
var<uniform> params: Params;
override wg_size: u32;
override bytes_per_thread: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
let i = gid.x * bytes_per_thread;
let start = params.offset;
let end = params.offset + params.size;
for (var j: u32 = 0u; j < bytes_per_thread; j += 4) {
let byte_index = start + i + j;
if (byte_index + 4 <= end) {
output_buffer[byte_index >> 2] = params.value;
} else {
// Handle tail (unaligned)
for (var k: u32 = 0; k < 4; k++) {
let idx = byte_index + k;
if (idx < end) {
let word_idx = idx >> 2;
let bit_offset = (idx & 3) * 8u;
let mask = ~(0xffu << bit_offset);
let existing = output_buffer[word_idx];
output_buffer[word_idx] = (existing & mask) | (params.value & (0xffu << bit_offset));
}
}
}
}
}