Vulkan doesn't mandate a specific rounding mode, but the shader_float_controls feature allows rounding mode to be requested if the implementation supports it.
* ggml : build backends as libraries --------- Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> Co-authored-by: R0CKSTAR <xiaodong.ye@mthreads.com>