ggml : build backends as libraries (#10256)

* ggml : build backends as libraries

---------

Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: R0CKSTAR <xiaodong.ye@mthreads.com>
This commit is contained in:
Diego Devesa
2024-11-14 18:04:35 +01:00
committed by GitHub
parent 4a8ccb37ad
commit ae8de6d50a
191 changed files with 17541 additions and 16879 deletions

View File

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#version 450
#include "rope_head.comp"
void main() {
const uint col = gl_GlobalInvocationID.y * 2;
const uint row = gl_GlobalInvocationID.x;
if (col >= p.ncols) {
return;
}
if (col >= p.n_dims) {
const uint i = row*p.ncols + col;
data_d[i + 0] = data_a[i + 0];
data_d[i + 1] = data_a[i + 1];
return;
}
const uint i = row*p.ncols + col;
const uint i2 = row/p.p_delta_rows;
const float theta_base = data_pos[i2] * pow(p.theta_scale, col/2.0f);
const float freq_factor = p.has_ff != 0 ? data_ff[col/2] : 1.0f;
float cos_theta, sin_theta;
rope_yarn(theta_base / freq_factor, col, cos_theta, sin_theta);
const float x0 = float(data_a[i + 0]);
const float x1 = float(data_a[i + 1]);
data_d[i + 0] = D_TYPE(x0*cos_theta - x1*sin_theta);
data_d[i + 1] = D_TYPE(x0*sin_theta + x1*cos_theta);
}