vulkan: add RTE variants of exp shader (#16165)
This fixes some failures on Turing where "round to zero" rounds to the max f16 value but the CPU reference value is infinite.
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@@ -1,5 +1,6 @@
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#version 450
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#include "rte.comp"
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#include "generic_head.comp"
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#include "types.comp"
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