ggml: Add initial WebGPU backend (#14521)
* Minimal setup of webgpu backend with dawn. Just prints out the adapter and segfaults * Initialize webgpu device * Making progress on setting up the backend * Finish more boilerplate/utility functions * Organize file and work on alloc buffer * Add webgpu_context to prepare for actually running some shaders * Work on memset and add shader loading * Work on memset polyfill * Implement set_tensor as webgpu WriteBuffer, remove host_buffer stubs since webgpu doesn't support it * Implement get_tensor and buffer_clear * Finish rest of setup * Start work on compute graph * Basic mat mul working * Work on emscripten build * Basic WebGPU backend instructions * Use EMSCRIPTEN flag * Work on passing ci, implement 4d tensor multiplication * Pass thread safety test * Implement permuting for mul_mat and cpy * minor cleanups * Address feedback * Remove division by type size in cpy op * Fix formatting and add github action workflows for vulkan and metal (m-series) webgpu backends * Fix name * Fix macos dawn prefix path
This commit is contained in:
60
ggml/src/ggml-webgpu/wgsl-shaders/cpy.wgsl
Normal file
60
ggml/src/ggml-webgpu/wgsl-shaders/cpy.wgsl
Normal file
@@ -0,0 +1,60 @@
|
||||
enable f16;
|
||||
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> src: array<f32>;
|
||||
|
||||
@group(0) @binding(1)
|
||||
var<storage, read_write> dst: array<f16>;
|
||||
|
||||
struct Params {
|
||||
ne: u32, // total number of elements
|
||||
offset_src: u32, // in elements
|
||||
offset_dst: u32, // in elements
|
||||
|
||||
// Strides (in elements) — may be permuted
|
||||
stride_src0: u32,
|
||||
stride_src1: u32,
|
||||
stride_src2: u32,
|
||||
stride_src3: u32,
|
||||
|
||||
stride_dst0: u32,
|
||||
stride_dst1: u32,
|
||||
stride_dst2: u32,
|
||||
stride_dst3: u32,
|
||||
|
||||
// Logical shape (same for both tensors)
|
||||
ne0: u32,
|
||||
ne1: u32,
|
||||
ne2: u32,
|
||||
ne3: u32,
|
||||
};
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<uniform> params: Params;
|
||||
|
||||
override wg_size: u32;
|
||||
@compute @workgroup_size(wg_size)
|
||||
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
if (gid.x >= params.ne) {
|
||||
return;
|
||||
}
|
||||
|
||||
var i = gid.x;
|
||||
|
||||
let i3 = i / (params.ne2 * params.ne1 * params.ne0);
|
||||
i = i % (params.ne2 * params.ne1 * params.ne0);
|
||||
|
||||
let i2 = i / (params.ne1 * params.ne0);
|
||||
i = i % (params.ne1 * params.ne0);
|
||||
|
||||
let i1 = i / params.ne0;
|
||||
let i0 = i % params.ne0;
|
||||
|
||||
let src_idx = i0 * params.stride_src0 + i1 * params.stride_src1 +
|
||||
i2 * params.stride_src2 + i3 * params.stride_src3;
|
||||
|
||||
let dst_idx = i0 * params.stride_dst0 + i1 * params.stride_dst1 +
|
||||
i2 * params.stride_dst2 + i3 * params.stride_dst3;
|
||||
|
||||
dst[params.offset_dst + dst_idx] = f16(src[params.offset_src + src_idx]);
|
||||
}
|
||||
35
ggml/src/ggml-webgpu/wgsl-shaders/embed_wgsl.py
Executable file
35
ggml/src/ggml-webgpu/wgsl-shaders/embed_wgsl.py
Executable file
@@ -0,0 +1,35 @@
|
||||
import os
|
||||
import argparse
|
||||
|
||||
|
||||
def escape_triple_quotes(wgsl):
|
||||
# Simple defense in case of embedded """
|
||||
return wgsl.replace('"""', '\\"""')
|
||||
|
||||
|
||||
def to_cpp_string_literal(varname, content):
|
||||
return f'const char* wgsl_{varname} = R"({content})";\n'
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument('--input', required=True)
|
||||
parser.add_argument('--output', required=True)
|
||||
args = parser.parse_args()
|
||||
|
||||
with open(args.output, 'w', encoding='utf-8') as out:
|
||||
out.write("// Auto-generated shader embedding \n\n")
|
||||
for fname in sorted(os.listdir(args.input)):
|
||||
if not fname.endswith('.wgsl'):
|
||||
continue
|
||||
shader_path = os.path.join(args.input, fname)
|
||||
varname = os.path.splitext(fname)[0]
|
||||
with open(shader_path, 'r', encoding='utf-8') as f:
|
||||
content = f.read()
|
||||
content = escape_triple_quotes(content)
|
||||
out.write(to_cpp_string_literal(varname, content))
|
||||
out.write('\n')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
40
ggml/src/ggml-webgpu/wgsl-shaders/memset.wgsl
Normal file
40
ggml/src/ggml-webgpu/wgsl-shaders/memset.wgsl
Normal file
@@ -0,0 +1,40 @@
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> output_buffer: array<u32>;
|
||||
|
||||
struct Params {
|
||||
offset: u32, // in bytes
|
||||
size: u32, // in bytes
|
||||
value: u32, // 4 8-bit values, which are either repeating (memset_tensor) or may be separate (cleaning up unaligned set_tensor operations)
|
||||
};
|
||||
|
||||
@group(0) @binding(1)
|
||||
var<uniform> params: Params;
|
||||
|
||||
override wg_size: u32;
|
||||
override bytes_per_thread: u32;
|
||||
|
||||
@compute @workgroup_size(wg_size)
|
||||
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
let i = gid.x * bytes_per_thread;
|
||||
let start = params.offset;
|
||||
let end = params.offset + params.size;
|
||||
|
||||
for (var j: u32 = 0u; j < bytes_per_thread; j = j + 1u) {
|
||||
let byte_index = start + i + j;
|
||||
if (byte_index + 4u <= end) {
|
||||
output_buffer[(byte_index >> 2u)] = params.value;
|
||||
} else {
|
||||
// Handle tail (unaligned)
|
||||
for (var k: u32 = 0u; k < 4u; k = k + 1u) {
|
||||
let idx = byte_index + k;
|
||||
if (idx < end) {
|
||||
let word_idx = idx >> 2u;
|
||||
let byte_offset = (idx & 3u) * 8u;
|
||||
let mask = ~(0xffu << byte_offset);
|
||||
let existing = output_buffer[word_idx];
|
||||
output_buffer[word_idx] = (existing & mask) | ((params.value & 0xffu) << byte_offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
56
ggml/src/ggml-webgpu/wgsl-shaders/mul_mat.wgsl
Normal file
56
ggml/src/ggml-webgpu/wgsl-shaders/mul_mat.wgsl
Normal file
@@ -0,0 +1,56 @@
|
||||
struct MulMatParams {
|
||||
m: u32,
|
||||
n: u32,
|
||||
k: u32,
|
||||
// all strides are in elements
|
||||
stride_01: u32,
|
||||
stride_11: u32,
|
||||
stride_02: u32,
|
||||
stride_12: u32,
|
||||
stride_03: u32,
|
||||
stride_13: u32,
|
||||
|
||||
bs02: u32,
|
||||
bs03: u32,
|
||||
broadcast2: u32,
|
||||
broadcast3: u32
|
||||
};
|
||||
|
||||
@group(0) @binding(0) var<storage, read_write> src0: array<f32>; // N rows, K columns
|
||||
@group(0) @binding(1) var<storage, read_write> src1: array<f32>; // M rows, K columns (transposed)
|
||||
@group(0) @binding(2) var<storage, read_write> dst: array<f32>; // M rows, N columns
|
||||
|
||||
@group(0) @binding(3) var<uniform> params: MulMatParams;
|
||||
|
||||
@compute @workgroup_size(64)
|
||||
fn main(@builtin(global_invocation_id) global_id: vec3<u32>) {
|
||||
let total = params.m * params.n * params.bs02 * params.broadcast2 * params.bs03 * params.broadcast3;
|
||||
if (global_id.x >= total) {
|
||||
return;
|
||||
}
|
||||
|
||||
let dst2_stride = params.m * params.n;
|
||||
let dst3_stride = dst2_stride * params.bs02 * params.broadcast2;
|
||||
|
||||
let dst3_idx = global_id.x / dst3_stride;
|
||||
let src03_idx = dst3_idx / params.broadcast3; // src0 may be broadcast along the third dimension
|
||||
let src13_idx = dst3_idx; // src1 is not broadcast
|
||||
let dst3_rem = global_id.x % dst3_stride;
|
||||
|
||||
let dst2_idx = dst3_rem / dst2_stride;
|
||||
let src02_idx = dst2_idx / params.broadcast2; // src0 may also be broadcast along the second dimension
|
||||
let src12_idx = dst2_idx; // src1 is not broadcast
|
||||
|
||||
let dst2_rem = dst3_rem % dst2_stride;
|
||||
|
||||
let row = dst2_rem / params.n; // output row
|
||||
let col = dst2_rem % params.n; // output column
|
||||
|
||||
var sum = 0.0;
|
||||
for (var i: u32 = 0u; i < params.k; i = i + 1u) {
|
||||
let src0_idx = src03_idx * params.stride_03 + src02_idx * params.stride_02 + col * params.stride_01 + i;
|
||||
let src1_idx = src13_idx * params.stride_13 + src12_idx * params.stride_12 + row * params.stride_11 + i;
|
||||
sum = sum + src0[src0_idx] * src1[src1_idx];
|
||||
}
|
||||
dst[dst3_idx * dst3_stride + dst2_idx * dst2_stride + row * params.n + col] = sum;
|
||||
}
|
||||
Reference in New Issue
Block a user