vulkan: add exp operation (#15456)

Co-authored-by: aeseulgi <kim2h7903@gmail.com>
This commit is contained in:
Dong Won Kim
2025-08-22 00:00:16 +09:00
committed by GitHub
parent 96452a3fa4
commit 20c2dac8c6
3 changed files with 33 additions and 0 deletions

View File

@@ -0,0 +1,20 @@
#version 450
#include "generic_head.comp"
#include "types.comp"
#extension GL_EXT_control_flow_attributes : enable
layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
void main() {
const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
if (i >= p.KX) {
return;
}
data_d[i] = D_TYPE(exp(float(data_a[i])));
}