vulkan: add exp operation (#15456)
Co-authored-by: aeseulgi <kim2h7903@gmail.com>
This commit is contained in:
20
ggml/src/ggml-vulkan/vulkan-shaders/exp.comp
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20
ggml/src/ggml-vulkan/vulkan-shaders/exp.comp
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@@ -0,0 +1,20 @@
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#version 450
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#include "generic_head.comp"
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#include "types.comp"
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#extension GL_EXT_control_flow_attributes : enable
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layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
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layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
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layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
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void main() {
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const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x;
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if (i >= p.KX) {
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return;
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}
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data_d[i] = D_TYPE(exp(float(data_a[i])));
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}
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@@ -586,6 +586,8 @@ void process_shaders() {
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string_to_spv("upscale_f32", "upscale.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}});
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string_to_spv("exp_f16", "exp.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
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string_to_spv("exp_f32", "exp.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
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string_to_spv("gelu_f16", "gelu.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
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string_to_spv("gelu_f32", "gelu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
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string_to_spv("gelu_erf_f16", "gelu_erf.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
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