Files
enginex-ascend-910-llama.cpp/ggml/src/ggml-webgpu/wgsl-shaders/add.tmpl.wgsl

45 lines
753 B
WebGPU Shading Language
Raw Normal View History

#define(VARIANTS)
[
{
"REPLS": {
"TYPE" : "f32",
}
},
{
"REPLS": {
"TYPE" : "f16",
}
}
]
#end(VARIANTS)
#define(SHADER)
enable f16;
#include "binary_head.tmpl"
@group(0) @binding(0)
var<storage, read_write> src0: array<{{TYPE}}>;
@group(0) @binding(1)
var<storage, read_write> src1: array<{{TYPE}}>;
@group(0) @binding(2)
var<storage, read_write> dst: array<{{TYPE}}>;
@group(0) @binding(3)
var<uniform> params: Params;
override wg_size: u32;
@compute @workgroup_size(wg_size)
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
if (gid.x < params.ne) {
dst[params.offset_dst + gid.x] = src0[params.offset_src0 + gid.x] + src1[params.offset_src1 + src1_index(gid.x)];
}
}
#end(SHADER)